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Changes include:
The paddle seems to be a bit complicated to smooth out, I was thinking of using a long rotating square to mask a CircularContainer, but that may be overstepping my boundaries since that will change how things look. A shader might also do the job, but that seems to be out of my league. (Or maybe there's an obviously simple way to do it and I'm just too dim)
Performance impact is minimal from my testing.
Oh and it's a pleasure to meet ya! I'm Bloom in osu! so hit me up if you're cool with that sort of thing.