-
Notifications
You must be signed in to change notification settings - Fork 0
/
Readme.txt
215 lines (188 loc) · 6.54 KB
/
Readme.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
Changes a few of the mood effects that affect pawns when the do certain acts, like harvest organs, or eat without a table.
Changes Listed Below: The first one is original, second is the changes.
Defs\ThoughtDefs\Thoughts_Situation_General.xml
<li>
<label>darkness</label>
<description>I've been in the dark for a while. I don't like it.</description>
<baseMoodEffect>-5</baseMoodEffect>
<baseMoodEffect>-3</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
Defs\ThoughtDefs\Thoughts_Memory_Social.xml
<stages>
<li>
<label>failed to romance me</label>
<baseOpinionOffset>-15</baseOpinionOffset>
<baseOpinionOffset>-5</baseOpinionOffset>
</li>
</stages>
</ThoughtDef>
<durationDays>10</durationDays>
<durationDays>5</durationDays>
Defs\ThoughtDefs\Thoughts_Memory_Death.xml
<baseMoodEffect>-5</baseMoodEffect>
</li>
<li>
<label>someone organ-harvested</label>
<label>someone had a vital organ harvested</label>
<!-- died because of organ harvesting -->
<description>A prisoner or guest died because the colony took body parts from him. It's horrible.</description>
<baseMoodEffect>-6</baseMoodEffect>
<description>A prisoner or guest died because the colony took body parts from him. Maybe they were going to die anyway. </description>
<baseMoodEffect>-3</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
@ -69,8 +69,8 @@
<li>
<label>colonist organ-harvested</label>
<!-- died because of organ harvesting -->
<description>A colonist died because someone took body parts from him. It's horrible.</description>
<baseMoodEffect>-6</baseMoodEffect>
<description>A colonist died because someone took body parts from him. Maybe they were going to die anyway.</description>
<baseMoodEffect>-3</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
@ -87,7 +87,7 @@
<li>
<label>innocent prisoner died</label>
<description>One of our prisoners died despite being harmless. We should be able to take care of our prisoners. If we wanted them dead, we could have at least conducted an orderly execution rather than permit that barbarism.</description>
<baseMoodEffect>-5</baseMoodEffect>
<baseMoodEffect>-3</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
@ -124,7 +124,7 @@
<li>
<label>bonded animal {0} died</label>
<description>Such a tender, unique animal. This universe is evil!</description>
<baseMoodEffect>-8</baseMoodEffect>
<baseMoodEffect>-6</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
--==------========------------===========--------------=================-
Thoughts_Memory_Misc.xml
<li>
<label>ate without table</label>
<description>I had to eat a meal off the ground. Can't we get a table around here?</description>
<baseMoodEffect>-3</baseMoodEffect>
<baseMoodEffect>-2</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
@ -109,7 +109,7 @@
<ThoughtDef>
<defName>KnowPrisonerSold</defName>
<durationDays>4</durationDays>
<durationDays>3</durationDays>
<stackLimit>5</stackLimit>
<nullifyingTraits>
<li>Psychopath</li>
@ -118,14 +118,14 @@
<li>
<label>a prisoner was sold</label>
<description>This colony sold a prisoner into slavery. That's a worrying thought.</description>
<baseMoodEffect>-3</baseMoodEffect>
<baseMoodEffect>-2</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<ThoughtDef>
<defName>KnowGuestOrganHarvested</defName>
<durationDays>8</durationDays>
<durationDays>6</durationDays>
<stackLimit>5</stackLimit>
<stackedEffectMultiplier>0.75</stackedEffectMultiplier>
<nullifyingTraits>
@ -134,8 +134,8 @@
<stages>
<li>
<label>someone's organ harvested</label>
<description>The colony took body parts from a guest or prisoner. It's horrible, breaking someone down for parts when they have no choice.</description>
<baseMoodEffect>-5</baseMoodEffect>
<description>The colony took body parts from a guest or prisoner. Maybe it was for someone in need.</description>
<baseMoodEffect>-2</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
@ -172,7 +172,7 @@
<ThoughtDef>
<defName>WasImprisoned</defName>
<durationDays>6</durationDays>
<durationDays>4</durationDays>
<stackLimit>1</stackLimit>
<stages>
<li>
@ -215,7 +215,7 @@
<ThoughtDef>
<defName>KnowBuriedInSarcophagus</defName>
<durationDays>1</durationDays>
<durationDays>3</durationDays>
<stackLimit>10</stackLimit>
<stages>
<li>
@ -262,7 +262,7 @@
<ThoughtDef>
<defName>KnowButcheredHumanlikeCorpse</defName>
<durationDays>6</durationDays>
<durationDays>3</durationDays>
<stackLimit>1</stackLimit>
<nullifyingTraits>
<li>Psychopath</li>
@ -273,7 +273,7 @@
<li>
<label>we butchered humanlike</label>
<description>We butchered someone up like an animal.</description>
<baseMoodEffect>-6</baseMoodEffect>
<baseMoodEffect>-2</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
@ -298,7 +298,7 @@
<li>
<label>observed corpse</label>
<description>I saw a dead body laying on the ground. It was disturbing.</description>
<baseMoodEffect>-4</baseMoodEffect>
<baseMoodEffect>-2</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
@ -318,7 +318,7 @@
<li>
<label>observed rotting corpse</label>
<description>I saw a rotting corpse laying on the ground. It was disgusting.</description>
<baseMoodEffect>-6</baseMoodEffect>
<baseMoodEffect>-4</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
@ -460,7 +460,7 @@
<li>
<label>colonist banished</label>
<description>We just banished someone. I hope they'll make it, but I'm worried.</description>
<baseMoodEffect>-3</baseMoodEffect>
<baseMoodEffect>-2</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
@ -477,7 +477,7 @@
<li>
<label>colonist banished to death</label>
<description>We banished someone in such a way that there's almost no way they'll survive.</description>
<baseMoodEffect>-6</baseMoodEffect>
<baseMoodEffect>-4</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
@ -494,7 +494,7 @@
<li>
<label>prisoner banished to death</label>
<description>We banished a prisoner in such a way that there's almost no way they'll survive.</description>
<baseMoodEffect>-4</baseMoodEffect>
<baseMoodEffect>-2</baseMoodEffect>
</li>
</stages>
</ThoughtDef>