/
SceneMode.js
65 lines (59 loc) · 1.46 KB
/
SceneMode.js
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define([
'../Core/freezeObject'
], function(
freezeObject) {
'use strict';
/**
* Indicates if the scene is viewed in 3D, 2D, or 2.5D Columbus view.
*
* @exports SceneMode
*
* @see Scene#mode
*/
var SceneMode = {
/**
* Morphing between mode, e.g., 3D to 2D.
*
* @type {Number}
* @constant
*/
MORPHING : 0,
/**
* Columbus View mode. A 2.5D perspective view where the map is laid out
* flat and objects with non-zero height are drawn above it.
*
* @type {Number}
* @constant
*/
COLUMBUS_VIEW : 1,
/**
* 2D mode. The map is viewed top-down with an orthographic projection.
*
* @type {Number}
* @constant
*/
SCENE2D : 2,
/**
* 3D mode. A traditional 3D perspective view of the globe.
*
* @type {Number}
* @constant
*/
SCENE3D : 3
};
/**
* Returns the morph time for the given scene mode.
*
* @param {SceneMode} value The scene mode
* @returns {Number} The morph time
*/
SceneMode.getMorphTime = function(value) {
if (value === SceneMode.SCENE3D) {
return 1.0;
} else if (value === SceneMode.MORPHING) {
return undefined;
}
return 0.0;
};
return freezeObject(SceneMode);
});