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3D Tiles - Refinement based on proximity #4138
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Should be trivial, just check each with What do you think? We don't handle it for other bounding volumes because for them the spec says that it is OK to use any bounding volume. |
Hopefully this was obvious, but this
should have been:
OK to wait on this. |
Added above:
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Also added:
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Looks good! |
I changed the spec so that only on property will be in any |
Looking at this again, the request volume test only applies to the parent so if it passes, replacement refinement continues as usual with no special cases needed. Implicit in this is some or all of the children may have request volume tests that fail. See how these feels in practice and we'll update the spec accordingly. |
@lilleyse should this be retargeted to |
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…nside their request volumes
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This is now ready. I added 1513fbb to address #4138 (comment), but I'm not sure if the overhead is worth it. |
@pjcozzi Ready when you have a chance. |
Looks OK to me. We'll reconsidered later if need be. |
Part of #3241 |
Looks good! |
For CesiumGS/3d-tiles#101
Not ready until #4130 is ready.
I'm not handling this right now. We don't handle it for our other bounding volumes either so maybe we should wait to do them all at the same time.
For the sake of making the implementation super easy, I left out this point for now.
To do:
In action, and working with the
transform
property: