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Rotate back across the globe when points cross the IDL #4507

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merged 3 commits into from Oct 24, 2016
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4 changes: 4 additions & 0 deletions Source/Core/RectangleGeometryLibrary.js
Expand Up @@ -118,6 +118,10 @@ define([
granYSin = granularityY * sinRotation;
granXSin = granularityX * sinRotation;

if (center.longitude < nwCorner.longitude) {
center.longitude += 2 * Math.PI;
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do CesiumMath.TWO_PI

}

nwCartesian = proj.project(nwCorner, nwCartesian);
centerCartesian = proj.project(center, centerCartesian);

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