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Fix statistics for tiles that fail processing #6558

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merged 4 commits into from May 9, 2018
Merged

Fix statistics for tiles that fail processing #6558

merged 4 commits into from May 9, 2018

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lilleyse
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@lilleyse lilleyse commented May 3, 2018

The tileset statistics were incorrect for tiles that failed processing (e.g. loading a b3dm+draco tile in IE). This also meant tilesLoaded would return false forever.

Also tried to organize the tile success and tile failure logic better.

stats

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Signed CLA is on file.

@lilleyse, thanks for the pull request! Maintainers, we have a signed CLA from @lilleyse, so you can review this at any time.

⚠️ I noticed that CHANGES.md has not been updated. If this change updates the public API in any way, fixes a bug, or makes any non-trivial update, please add a bullet point to CHANGES.md and comment on this pull request so we know it was updated. For more info, see the Pull Request Guidelines.


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@lilleyse lilleyse mentioned this pull request May 3, 2018
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@pjcozzi pjcozzi requested a review from likangning93 May 6, 2018 01:03
lilleyse added a commit that referenced this pull request May 8, 2018
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@likangning93 likangning93 left a comment

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Changes look good to me, and I'm finding the new failure/success handlers are easier to follow than the old code.

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hpinkos commented May 9, 2018

Thanks @lilleyse! And thanks for reviewing @likangning93!

@hpinkos hpinkos merged commit 4f888c2 into master May 9, 2018
@hpinkos hpinkos deleted the stats-bug branch May 9, 2018 20:47
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4 participants