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particle.cpp
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particle.cpp
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/*
* This file is part of Simulador_de_Particulas.
*
* Simulador_de_Particulas is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Simulador_de_Particulas is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Simulador_de_Particulas. If not, see <http://www.gnu.org/licenses/>.
*/
#include "particle.h"
Particle::Particle()
{
mass = 5;
}
Particle::Particle(int particle_mass)
{
mass = particle_mass;
}
void Particle::SetPosition(QVector3D vec){
position = vec;
}
QVector3D Particle::Get_Position()
{
return position;
}
void Particle::SetColour(QVector3D vec){
colour = vec;
}
QVector3D Particle::Get_Colour()
{
return colour;
}
void Particle::SetMass(GLfloat m){
mass = m;
}
GLfloat Particle::Get_Mass(){
return mass;
}
/*
void Particle::SetResult_force(QVector3D force){
result_force = force;
}
QVector3D Particle::Get_Result_force(){
return result_force;
}*/