/
player.go
73 lines (57 loc) · 1.6 KB
/
player.go
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package models
import (
"fmt"
"strings"
"sync"
"github.com/AntoineMeresse/flibot-urt/src/utils"
)
type Player struct {
Id string
Guid string
Name string
Role int
}
type Players struct {
Mutex sync.RWMutex
List map[string]Player
}
func (players *Players) AddPlayer(playerNumber string, player Player) {
players.Mutex.Lock()
players.List[playerNumber] = player
players.Mutex.Unlock()
}
func (players *Players) RemovePlayer(playerNumber string) {
players.Mutex.Lock()
delete(players.List, playerNumber)
players.Mutex.Unlock()
}
func (players *Players) GetPlayer(searchCriteria string) (*Player, error) {
players.Mutex.RLock()
defer players.Mutex.RUnlock()
matchingPlayers := []Player{}
var alreadyAdded bool;
for playerNumber, player := range(players.List) {
alreadyAdded = false;
if utils.IsDigitOnly(searchCriteria) {
if (playerNumber == searchCriteria) {
matchingPlayers = append(matchingPlayers, player);
alreadyAdded = true;
}
}
if (!alreadyAdded && strings.Contains(strings.ToLower(player.Name), strings.ToLower(searchCriteria))) {
matchingPlayers = append(matchingPlayers, player);
}
}
if len(matchingPlayers) == 1 {
return &matchingPlayers[0], nil
} else if len(matchingPlayers) == 0 {
return nil, fmt.Errorf("no player found using (%s)", searchCriteria)
} else {
playerList := []string{}
for _, p := range matchingPlayers {
playerList = append(playerList, fmt.Sprintf("%s [%s]", p.Name, p.Id))
}
playersDisplay := strings.Join(playerList, ", ")
return nil, fmt.Errorf("multiple match (%s) using (%s)", playersDisplay , searchCriteria)
}
}