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server.vcxproj
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server.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\idl\TimeC.cpp" />
<ClCompile Include="src\idl\TimeS.cpp" />
<ClCompile Include="src\server\main.cpp" />
<ClCompile Include="src\server\TimeImpl.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\server\TimeImpl.h" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{31C1519E-2B52-478F-AB75-4142001788AD}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>server</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)bin\$(Configuration)\$(ProjectName)\</OutDir>
<IntDir>$(SolutionDir)bin\build\$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)bin\$(Configuration)\$(ProjectName)\</OutDir>
<IntDir>$(SolutionDir)bin\build\$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>src\;libs\ACE_wrappers\TAO\orbsvcs\;libs\ACE_wrappers\TAO\;libs\ACE_wrappers\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>libs\debug\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>ACEd.lib;TAOd.lib;TAO_CosNamingd.lib;TAO_AnyTypeCoded.lib;TAO_PortableServerd.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>copy libs\debug\ACEd.dll $(OutDir)
copy libs\debug\TAOd.dll $(OutDir)
copy libs\debug\TAO_AnyTypeCoded.dll $(OutDir)
copy libs\debug\TAO_CosNamingd.dll $(OutDir)
copy libs\debug\TAO_Svc_Utilsd.dll $(OutDir)
copy libs\debug\TAO_PortableServerd.dll $(OutDir)
copy README $(OutDir)</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>src\;libs\ACE_wrappers\TAO\orbsvcs\;libs\ACE_wrappers\TAO\;libs\ACE_wrappers\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>libs\release\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>ACE.lib;TAO.lib;TAO_CosNaming.lib;TAO_AnyTypeCode.lib;TAO_PortableServer.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>copy libs\release\ACE.dll $(OutDir)
copy libs\release\TAO.dll $(OutDir)
copy libs\release\TAO_AnyTypeCode.dll $(OutDir)
copy libs\release\TAO_CosNaming.dll $(OutDir)
copy libs\release\TAO_Svc_Utils.dll $(OutDir)
copy libs\release\TAO_PortableServer.dll $(OutDir)
copy README $(OutDir)</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>