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The Extended 80 Column / AppleColor RGB card as well as Video 7 and Le Chat Mauve support a handful of additional graphics modes. The AppleColor RGB ones are the common subset of most interest:
Mode 1: Mono 560x192 (i.e. DHR in mono mode)
Mode 2: Color 140x192 (i.e. normal DHR)
Mode 3: Mixed (high bit forces mono on a byte by byte basis)
These are accessed by hitting AN3 in the right sequence with 80COL, per the manual ftp://ftp.apple.asimov.net/pub/apple_II/documentation/hardware/video/Ext80ColumnAppleColorCard.pdf
Mode 3 is technically interesting but poorly documented - we lack good reference images to know exactly how things should appear on the boundary.
Mode 1 is useful for apps that use DHR in monochrome, like Apple II DeskTop / MouseDesk, which initializes the mode, freeing the user from hitting that pesky mono/color toggle. This is the one I'm most interested in emulators supporting.
Given the number of video add-ons that support this capability, and that it was implemented by a specific handshake unlikely to be triggered by existing code, it seems like it would be reasonable to add to AppleWin in isolation w/o claiming full support for emulation of any particular card. I'd be satisfied by Mode 1/2 only.
The text was updated successfully, but these errors were encountered:
I'm in favour of supporting all 3 modes.
Here's the list of software I posted to c.s.a2 that hits AN3 multiple times.
(The ones that don't might still use the DHR high bit though - I haven't
checked that.)
Beagle Graphics yes.
Dazzle Draw yes.
King's Quest (4am and san inc crack) yes.
Translyvania DHR yes/maybe.
Test Drive no.
Aliens no.
Cheers,
Nick.
The Extended 80 Column / AppleColor RGB card as well as Video 7 and Le Chat Mauve support a handful of additional graphics modes. The AppleColor RGB ones are the common subset of most interest:
Mode 1: Mono 560x192 (i.e. DHR in mono mode)
Mode 2: Color 140x192 (i.e. normal DHR)
Mode 3: Mixed (high bit forces mono on a byte by byte basis)
These are accessed by hitting AN3 in the right sequence with 80COL, per the manual ftp://ftp.apple.asimov.net/pub/apple_II/documentation/hardware/video/Ext80ColumnAppleColorCard.pdf
Mode 3 is technically interesting but poorly documented - we lack good reference images to know exactly how things should appear on the boundary.
Mode 1 is useful for apps that use DHR in monochrome, like Apple II DeskTop / MouseDesk, which initializes the mode, freeing the user from hitting that pesky mono/color toggle. This is the one I'm most interested in emulators supporting.
Given the number of video add-ons that support this capability, and that it was implemented by a specific handshake unlikely to be triggered by existing code, it seems like it would be reasonable to add to AppleWin in isolation w/o claiming full support for emulation of any particular card. I'd be satisfied by Mode 1/2 only.
The text was updated successfully, but these errors were encountered: