You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When going into a spatial IO Cell there is a missing texture (pink and black squares) that fills up the entire screen, goes transparent when I Disable HUD
Environment
Created spatial IO system, went inside the cell, unable to see anything inside of it.
Minecraft Version:
AE2 Version: Appledenergistics2-rv6-stable-6
Forge Version: Forge 14.23.5.2772
I Apologize in advance if I Messed anything up or missed something on the form!
I Also have these two screenshots showing the issue:
The text was updated successfully, but these errors were encountered:
I Tested the default resource pack, and I Realised what exactly is happening. If I Make the spatial pylons to the same height as what my viewpoint is, my head gets stuck in the storage cells wall which is where the missing texture comes from, since the game is trying to overlay the blocks texture on my view.
I Apologise if I Wasted your time with this issue.
Description
When going into a spatial IO Cell there is a missing texture (pink and black squares) that fills up the entire screen, goes transparent when I Disable HUD
Environment
Created spatial IO system, went inside the cell, unable to see anything inside of it.
I Apologize in advance if I Messed anything up or missed something on the form!
I Also have these two screenshots showing the issue:
The text was updated successfully, but these errors were encountered: