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Spatial IO Missing vignette texture in 1.12.2? #3997

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Sora-Canstavia opened this issue Apr 12, 2019 · 2 comments
Closed

Spatial IO Missing vignette texture in 1.12.2? #3997

Sora-Canstavia opened this issue Apr 12, 2019 · 2 comments

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@Sora-Canstavia
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Description

When going into a spatial IO Cell there is a missing texture (pink and black squares) that fills up the entire screen, goes transparent when I Disable HUD

Environment

Created spatial IO system, went inside the cell, unable to see anything inside of it.

  • Minecraft Version:
  • AE2 Version: Appledenergistics2-rv6-stable-6
  • Forge Version: Forge 14.23.5.2772

I Apologize in advance if I Messed anything up or missed something on the form!

I Also have these two screenshots showing the issue:
Screenshot_2
Screenshot_3

@yueh
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yueh commented Apr 13, 2019

And with the default texture pack?

@Sora-Canstavia
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Sora-Canstavia commented Apr 13, 2019

I Tested the default resource pack, and I Realised what exactly is happening. If I Make the spatial pylons to the same height as what my viewpoint is, my head gets stuck in the storage cells wall which is where the missing texture comes from, since the game is trying to overlay the blocks texture on my view.
I Apologise if I Wasted your time with this issue.

@yueh yueh closed this as completed Apr 14, 2019
@github-actions github-actions bot locked as resolved and limited conversation to collaborators Apr 14, 2020
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2 participants