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Some text is unreadable with Unity: Dark installed #5328

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CodeGordon opened this issue Jul 7, 2021 · 9 comments
Closed

Some text is unreadable with Unity: Dark installed #5328

CodeGordon opened this issue Jul 7, 2021 · 9 comments

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@CodeGordon
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Describe the bug
Text for things such as energy totals when using the Network Tool or auto-crafting amounts when using various terminals matches the window color when using the Unity: Dark resource pack.

To Reproduce
Install AE2, Unity, and Unity: Dark. Open the Network Tool or terminal dialogue as described above.

Expected behavior
Text to be displayed in a color that does not match the background.

Additional context
This issue is new to version 8.4.0, as version 8.3.1 displayed such text in a color that was readable.

Environment
Windows 10, Forge v36.1.32

@Technici4n
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Have you tried tweaking AE2's style files to change the text color?

@CodeGordon
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Have you tried tweaking AE2's style files to change the text color?

I tried the mod menu's config button, but that isn't set up for AE2. Having to manually tweak the configs for something that worked in the previous version isn't a good solution, especially if that includes having to unpack the mod's JAR file.

@Technici4n
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https://github.com/AppliedEnergistics/Applied-Energistics-2/blob/master/src/main/resources/assets/appliedenergistics2/screens/common/palette.json

You can override this file with a resource pack to change the text color I believe. That should probably be done by Unity directly if it works.

@yueh
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yueh commented Jul 8, 2021

As said, that is up to the texture pack to solve.

@yueh yueh closed this as completed Jul 8, 2021
@CodeGordon
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As said, that is up to the texture pack to solve.

Be that as it may, there was clearly a change in this version, and it would be helpful to know which settings should be reported to the Unity project as having changed.

@omeranha
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omeranha commented Jul 9, 2021

@Technici4n I tried setup this palette.json to #ffffff (white), but the color not changes, tried with resource pack and even inside mod (just for testing), any ideas?

@shartte
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shartte commented Jul 9, 2021

I can't actually tell what they did to change the font color before, because it wasn't really supported.

The new approach is to override the palette via the resource pack, this should work (I did test it).

It has to be in assets/appliedenergistics2/screens/common/palette.json in the resource pack.
Let me know if this does NOT work.

@omeranha
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omeranha commented Jul 9, 2021

i copied the entire screens folder, changed the color and not worked :( @shartte

@Technici4n
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Did you put it in the correct location in the resource pack? Changing the palette alone is enough btw.

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5 participants