/
rainbowLamp.ino
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/
rainbowLamp.ino
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#include <Adafruit_NeoPixel.h>
#include "BLEPad_UART.h"
#ifdef __AVR__
#include <avr/power.h>
#endif
#define PIN 6
#define MODE_RAINBOW 1
#define MODE_THEATER_RAINBOW 2
#define MODE_WHITE_RAINBOW 3
// Parameter 1 = number of pixels in strip
// Parameter 2 = Arduino pin number (most are valid)
// Parameter 3 = pixel type flags, add together as needed:
// NEO_KHZ800 800 KHz bitstream (most NeoPixel products w/WS2812 LEDs)
// NEO_KHZ400 400 KHz (classic 'v1' (not v2) FLORA pixels, WS2811 drivers)
// NEO_GRB Pixels are wired for GRB bitstream (most NeoPixel products)
// NEO_RGB Pixels are wired for RGB bitstream (v1 FLORA pixels, not v2)
// NEO_RGBW Pixels are wired for RGBW bitstream (NeoPixel RGBW products)
Adafruit_NeoPixel strip = Adafruit_NeoPixel(8, PIN, NEO_GRB + NEO_KHZ800);
BLEPad_UART ble(Serial1);
int mode = MODE_RAINBOW;
int gamma[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2,
2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5, 5, 5,
5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 9, 9, 9, 10,
10, 10, 11, 11, 11, 12, 12, 13, 13, 13, 14, 14, 15, 15, 16, 16,
17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 24, 24, 25,
25, 26, 27, 27, 28, 29, 29, 30, 31, 32, 32, 33, 34, 35, 35, 36,
37, 38, 39, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 50,
51, 52, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 66, 67, 68,
69, 70, 72, 73, 74, 75, 77, 78, 79, 81, 82, 83, 85, 86, 87, 89,
90, 92, 93, 95, 96, 98, 99, 101, 102, 104, 105, 107, 109, 110, 112, 114,
115, 117, 119, 120, 122, 124, 126, 127, 129, 131, 133, 135, 137, 138, 140, 142,
144, 146, 148, 150, 152, 154, 156, 158, 160, 162, 164, 167, 169, 171, 173, 175,
177, 180, 182, 184, 186, 189, 191, 193, 196, 198, 200, 203, 205, 208, 210, 213,
215, 218, 220, 223, 225, 228, 231, 233, 236, 239, 241, 244, 247, 249, 252, 255
};
// IMPORTANT: To reduce NeoPixel burnout risk, add 1000 uF capacitor across
// pixel power leads, add 300 - 500 Ohm resistor on first pixel's data input
// and minimize distance between Arduino and first pixel. Avoid connecting
// on a live circuit...if you must, connect GND first.
void setup() {
ble.begin(9600);
ble.setConfigMode(0);
strip.begin();
strip.show(); // Initialize all pixels to 'off'
}
void loop() {
detectSerial();
switch (mode) {
case MODE_THEATER_RAINBOW:
theaterChaseRainbow(50);
break;
case MODE_WHITE_RAINBOW:
whiteOverRainbow(20, 75, 5);
break;
default:
rainbow(20);
}
}
uint8_t detectSerial() {
uint8_t val;
while (ble.available() > 0) {
val = ble.read();
if (val <= MODE_WHITE_RAINBOW) {
mode = val;
return 1;
}
delay(1);
}
return 0;
}
// Fill the dots one after the other with a color
void colorWipe(uint32_t c, uint8_t wait) {
for (uint16_t i = 0; i < strip.numPixels(); i++) {
strip.setPixelColor(i, c);
strip.show();
delay(wait);
}
}
void rainbow(uint8_t wait) {
uint16_t i, j;
for (j = 0; j < 256; j++) {
for (i = 0; i < strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel((i + j) & 255));
}
strip.show();
if (detectSerial()) {
return;
}
delay(wait);
}
}
//Theatre-style crawling lights with rainbow effect
void theaterChaseRainbow(uint8_t wait) {
for (int j = 0; j < 256; j++) { // cycle all 256 colors in the wheel
for (int q = 0; q < 3; q++) {
for (uint16_t i = 0; i < strip.numPixels(); i = i + 3) {
strip.setPixelColor(i + q, Wheel( (i + j) % 255)); //turn every third pixel on
}
strip.show();
delay(wait);
for (uint16_t i = 0; i < strip.numPixels(); i = i + 3) {
strip.setPixelColor(i + q, 0); //turn every third pixel off
}
}
if (detectSerial()) {
return;
}
}
}
// Input a value 0 to 255 to get a color value.
// The colours are a transition r - g - b - back to r.
uint32_t Wheel(byte WheelPos) {
WheelPos = 255 - WheelPos;
if (WheelPos < 85) {
return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
}
if (WheelPos < 170) {
WheelPos -= 85;
return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
}
WheelPos -= 170;
return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
}
void whiteOverRainbow(uint8_t wait, uint8_t whiteSpeed, uint8_t whiteLength ) {
if (whiteLength >= strip.numPixels()) whiteLength = strip.numPixels() - 1;
int head = whiteLength - 1;
int tail = 0;
int loops = 3;
int loopNum = 0;
static unsigned long lastTime = 0;
while (true) {
for (int j = 0; j < 256; j++) {
for (uint16_t i = 0; i < strip.numPixels(); i++) {
if ((i >= tail && i <= head) || (tail > head && i >= tail) || (tail > head && i <= head) ) {
strip.setPixelColor(i, strip.Color(0, 0, 0, 255 ) );
}
else {
strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + j) & 255));
}
}
if (millis() - lastTime > whiteSpeed) {
head++;
tail++;
if (head == strip.numPixels()) {
loopNum++;
}
lastTime = millis();
}
if (loopNum == loops) return;
head %= strip.numPixels();
tail %= strip.numPixels();
strip.show();
delay(wait);
}
}
}
uint8_t red(uint32_t c) {
return (c >> 8);
}
uint8_t green(uint32_t c) {
return (c >> 16);
}
uint8_t blue(uint32_t c) {
return (c);
}