/
changelog.txt
207 lines (207 loc) · 9.48 KB
/
changelog.txt
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---------------------------------------------------------------------------------------------------
Version: 0.7.3
Date: ??
Changes:
- Bio tokens always gets added to labs now, trigger option added for mods to exclude the lab
- Pastes requires 2 powder instead of 1 ore
- Changed the tech icon of Farming and Garden Mutations
- In marathon mode (expensive), you get the garden back when trying to obtain alien life samples
Bugfixes:
- Fixed petri-dish requiring the wrong glass item (when playing with bob)
- Updated emission data, so it now shows in the ingame toolips (and activates)
- Fixed that there where no temperate gardens generating under any circumstances
- Fixed garden duplication recipes did not have the garden marked as a catalyst ingredient (production stats)
---------------------------------------------------------------------------------------------------
Version: 0.7.2
Date: 12.02.2020
Bugfixes:
- Fixed another edge case where the bio-token was not being added to labs correctly
---------------------------------------------------------------------------------------------------
Version: 0.7.1
Date: 12.02.2020
Bugfixes:
- Fixed that bio-token was not being added to labs correctly
- Fixed that bobs greenhouse was producing wood instead of trees
- Fixed that the manual tree to wood conversion recipe was not disabled at the start of the game
- Fixed seed extractor requiring too advanced circuits compared to bobs greenhouse
---------------------------------------------------------------------------------------------------
Version: 0.7.0
Date: 09.02.2020
Changes:
- updated to 0.18
- changed fish to require a fish environment
- added base game fish to breeding
- moved farming recipes to their own tab
- crystal enhancer now require crystal slurry (instead of the catalyst)
- modules require crystals as an ingredient
- seed extraction recipes have their own icon to differentiate the recipes beter
- added garden mutations, in case you did not find all garden types
- renamed "Exploration Token Bio-Tech" to "Alien Plant Life Sample"
- added better saw blades to make the fuel production less nerfed
- adapted bob greenhouse to integrate into angels playthrough
Bugfixes:
- fixed missing localisation on puffer nest (item)
- fixed typo in the localisation of "Dormant Okarinome Seed"
- biter butchering now happens in butchery (was assembling machine before)
- raw crystal cutting had wrong recipe icon and was missing localisation
- fixed algae farms didn't have numbers indicating there mk
- petri dish require iron when there is no glass available
- fixed wood production can not be crafted manualy (for safety reasons...)
---------------------------------------------------------------------------------------------------
Version: 0.6.2
Date: 26.04.2019
Changes:
- made wood sawing give back the saw at a 90% chance
- moved wood processing recipes around
- added charcoal
- added carbon from charcoal recipe
- adjusted fuel values for wood related products
- moved paste recipe to paste technology
- added an early less productive green algae variant
---------------------------------------------------------------------------------------------------
Version: 0.6.1
Bugfixes:
- fixed an recipe error
---------------------------------------------------------------------------------------------------
Version: 0.6.0
Changes:
- update to 0.17
- changed puffers to be more productive
- buffed paper making chains
- changed wood production chains (arboretum to wood)
Bugfixes:
- put farms into the same fast replaceable category
- fixed alien artifacts for bobs not produceable
---------------------------------------------------------------------------------------------------
Version: 0.5.9
Changes:
- changed desert crops to use saline water
- changed swamp crops to use mud waters
- changed cellulose recipes to use assemblers
- added recipes for refugium buildings
Bugfixes:
- put farms into the same fast replaceable category
- fixed alien artifacts for bobs not produceable
---------------------------------------------------------------------------------------------------
Version: 0.5.8
Changes:
- added sounds for puffer and fish refugium
Bugfixes:
- fixed animations for all refugiums
- fixed missing locale for fish entities
---------------------------------------------------------------------------------------------------
Version: 0.5.7
Changes:
- balance pass to sulfite pulping
- added puffer breeding, puffer refugium and recipe chains. Puffer nests can be found in uncharted territories
- added fish breeding, fish tank and recipe chains. New fish can be found in uncharted Seas
- added biter breeding chains, will have further uses in the future, for now only additional resources
- buffed paper pulping chains to work in bulk, now require less machines
---------------------------------------------------------------------------------------------------
Version: 0.5.6
Changes:
- Added localizations
Bugfixes:
- added missing recipes to arboretum tech
---------------------------------------------------------------------------------------------------
Version: 0.5.5
Changes:
- Tree Arboretums are redone, you can now build a Seed Generator with a Tree you gathered
- Arboretums now need Seeds from the Seed Generators
- Slight balancing to paper production
- added additional recipe for boards from paper
Bugfixes:
- fixed an error with the alien-biomes tie in for gardens and trees
---------------------------------------------------------------------------------------------------
Version: 0.5.4
Bugfixes:
- fixed an error with the alien-biomes tie in for gardens and trees
---------------------------------------------------------------------------------------------------
Version: 0.5.3
Changes:
- added ingame changelog re-fromating the old changelog (thanks to vas for the hint and Warrie for reformating them)
- added fertilizer
- changed techs for arboretums around
- added additional arboretum tech and raw wood recipe
- changed recipes for arboretum, garden cultivation and rare seed to use fertilizer
- changed values on the paper making chains
- added localization strings
---------------------------------------------------------------------------------------------------
Version: 0.5.2
Changes:
- added arboretum
- added ethanol void recipe
Bugfixes:
- fixed filtering recipe
---------------------------------------------------------------------------------------------------
Version: 0.5.1
Changes:
- added localizations
- added recipe values
---------------------------------------------------------------------------------------------------
Version: 0.5.0
Changes:
- update to 0.16
- added gardens
- added crop farms
- added crop processing recipes and techs
- added bio-plastic production chains
- added paper production chains
---------------------------------------------------------------------------------------------------
Version: 0.4.0
Changes:
- update to 0.15
---------------------------------------------------------------------------------------------------
Version: 0.3.3
Changes:
- removed fuel value for small artifacts
Bugfixes:
- fixed missing algae farm recipes
- added missing localization strings
- fixed missing recipes for salination plants in vanilla
---------------------------------------------------------------------------------------------------
Version: 0.3.2
Changes:
- disabled alien artifact tech when bob enemies is present
---------------------------------------------------------------------------------------------------
Version: 0.3.1
Changes:
- removed wood from cellulose and resin recipe
- reordered alien artifacts
- removed fuel value from alginic acid
- added fuel value to artifacts
---------------------------------------------------------------------------------------------------
Version: 0.3.0
Changes:
- added brown algae
- removed pulver production
- internal restructuring
- fixed grouping order
Bugfixes:
- added possible fix for the handcrafting bug
---------------------------------------------------------------------------------------------------
Version: 0.2.1
Bugfixes:
- fixed an error for older versions
---------------------------------------------------------------------------------------------------
Version: 0.2.0
Changes:
- added third tier algaes
- added alien-processing lines back in
- tweaked some numbers
---------------------------------------------------------------------------------------------------
Version: 0.1.2
Changes:
- added override to move mineralized water recipe from water-treatment tech to bio-processing-1 tech
- added red algae recipes
- added alien artefact creation line
---------------------------------------------------------------------------------------------------
Version: 0.1.1
Changes:
- moved algae farm recipes to technology
Bugfixes:
- fixed a typo in the description
---------------------------------------------------------------------------------------------------
Version: 0.1.0
Changes:
- initial release