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Trying to play a Starcraft 2 locally without internet access, the client instantly disconnects after connecting (fails trying to fetch https://github.com/Ziktofel/Archipelago-SC2-data).
Missions can be opened with the data loading correctly, but the archipelago client disconnects so objectives are not sent back to the (local) server.
Failing to access the github repo should fallback to cached local files without freezing the client.
While playing
The text was updated successfully, but these errors were encountered:
No branches or pull requests
What happened?
Trying to play a Starcraft 2 locally without internet access, the client instantly disconnects after connecting (fails trying to fetch https://github.com/Ziktofel/Archipelago-SC2-data).
Missions can be opened with the data loading correctly, but the archipelago client disconnects so objectives are not sent back to the (local) server.
What were the expected results?
Failing to access the github repo should fallback to cached local files without freezing the client.
Software
While playing
The text was updated successfully, but these errors were encountered: