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Add ability to spawn mobs with loots so they protect them, and so make them harder to get.
The text was updated successfully, but these errors were encountered:
We could add a node in lootConfig like this
mobs { Zombie=5 Skeleton=3 Spider=1 }
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Fixed as of commit fb5ed5c.
To add loot guardians, add these nodes in config file
options { lootGuardians { Zombie=5 Skeleton=3 } }
Specify mob type using official EntityTypes and the number of entities of this type to make spawn.
EntityTypes
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Add ability to spawn mobs with loots so they protect them, and so make them harder to get.
The text was updated successfully, but these errors were encountered: