- new UI, more stable, less windows all over the place
- wxWidgets ditched, lost some weight
- 2D: allow reading BLDALPHA
- GPU: fix potential issues with VCount write
- implement 8bit accesses to some registers
- 2D: mosaic (not quite right for rotscaled sprites)
- 3D: fix culling
- allow 128KB firmwares from DSi/3DS
- 3D: more accurate fog
- 3D: more accurate polygon edges (but not perfect)
- 3D: antialiasing
- 3D: misc optimizations
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