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Savage world's exploding dice keep highest #65

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llothos opened this issue Jul 19, 2017 · 2 comments
Open

Savage world's exploding dice keep highest #65

llothos opened this issue Jul 19, 2017 · 2 comments

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@llothos
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llothos commented Jul 19, 2017

Trying to see if this has the feature. Yes there is exploding dice and keep the highest but if you are rolling the same dice.
What is needed is being able to roll two different dice have both explode but then only keep the highest.

In savage world's the characters will roll their skill or ability dice and a extra d6 and don't add the totals you just keep the highest of the two and they can both explode if the highest number isrolled. The ability/skill roll could be anywhere from a d4 to d12 and then also roll d6.

@llothos
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llothos commented Jul 19, 2017

It could be that i just don't know the syntax but I couldn't figure it out :(

@Ahrrrr
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Ahrrrr commented Jul 20, 2017

To have a Wildcard skill roll (e.g W4 & W6) both exploding but only keeps the highest use this:

/r max( 1d4!, 1d6!)

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