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GlobalStrings.lua
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GlobalStrings.lua
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-- AUTOMATICALLY GENERATED -- DO NOT EDIT!
ABANDON_PET = "Are you sure you want to permanently abandon your pet?"; -- Confirmation dialog
ABANDON_QUEST = "Abandon Quest"; -- Quit the currently selected quest
ABANDON_QUEST_CONFIRM = "Abandon \"%s\"?";
ABANDON_QUEST_CONFIRM_WITH_ITEMS = "Abandon \"%s\", destroying %s?";
ABILITIES = "Abilities"; -- The player's abilities ''
ABILITYBOOK_BUTTON = "Abilities";
ABSORB = "Absorb";
ABSORB_TRAILER = " (%d absorbed)"; -- Appended to attack strings in the combat log when damage is absorbed. (NOTE SPACE AT BEGINNING)
ACCEPT = "Accept"; -- Generic "accept"
ACTIONBAR_LABEL = "Action Bars";
ADDITIONAL_COMMENTS = "Additional Comments:";
ADDMEMBER = "Add Member";
ADDON_ACTION_FORBIDDEN = "%s has been blocked from an action only available to the Blizzard UI.\nYou can disable this addon and reload the UI.";
ADDON_BANNED = "Banned";
ADDON_CORRUPT = "Corrupt";
ADDON_DEP_BANNED = "Dependency banned";
ADDON_DEP_CORRUPT = "Dependency corrupt";
ADDON_DEP_DISABLED = "Dependency disabled";
ADDON_DEP_INSECURE = "Dependency insecure";
ADDON_DEP_INTERFACE_VERSION = "Dependency out of date";
ADDON_DEP_MISSING = "Dependency missing";
ADDON_DEP_NOT_DEMAND_LOADED = "Dependency not loadable on demand";
ADDON_DISABLED = "Disabled";
ADDON_INSECURE = "Insecure";
ADDON_INTERFACE_VERSION = "Out of date";
ADDON_LOAD_FAILED = "Couldn't load %s: %s";
ADDON_MISSING = "Missing";
ADDON_NOT_DEMAND_LOADED = "Not loadable on demand";
ADDON_UNKNOWN_ERROR = "Unknown load problem";
ADD_CHANNEL = "Enter channel name";
ADD_CHAT_CHANNEL = "Add a channel";
ADD_FRIEND = "Add Friend"; -- Add a friend to your friends list
ADD_FRIEND_LABEL = "Enter name of friend to add:"; -- Editbox label for adding a friend
ADD_GUILDMEMBER_LABEL = "Add Guild Member:";
ADD_GUILDRANK_LABEL = "Add Guild Rank:";
ADD_IGNORE_LABEL = "Enter name of player to ignore\nor\nShift-Click a name from the chat window:"; -- Editbox label for ignoring a player
ADD_RAIDMEMBER_LABEL = "Add Raid Member:";
ADD_RAID_MEMBER = "Add Member";
ADVANCED_OPTIONS = "Advanced Options";
ADVANCED_OPTIONS_TOOLTIP = "Configure advanced interface options";
AGILITY_COLON = "Agility:"; -- Character's agility, with colon
AGILITY_TOOLTIP = "Increases all characters’ chance to Critical Hit. The\namount of the bonus is higher per point on Rogues than\nother classes. Agility affects dodge. Rogues get more\nDodge per point of Agility than other classes. Agility\nadds directly to Armor."; -- Tooltip description for "Agility"
ALL = "All"; -- Generic All tag
ALLIED = "Allied"; -- Label for whether you're allied with a faction or not
ALL_INVENTORY_SLOTS = "All Slots"; -- Text for inventory slot filter in the tradeskills frame
ALL_SUBCLASSES = "All Subclasses"; -- Text for subclass filter in the tradeskills frame
ALREADY_LEARNED = "Already learned"; -- This service has already been learned
ALWAYS = "Always";
ALWAYS_SHOW_MULTIBARS_TEXT = "Always Show ActionBars";
AMBIENCE_VOLUME = "Ambience Volume"; -- Sound options tag
AMMOSLOT = "Ammo";
AMMO_DAMAGE_TEMPLATE = "Adds %g damage per second";
AMMO_SCHOOL_DAMAGE_TEMPLATE = "Adds %g %s damage per second";
AMOUNT_PAID_COLON = "Amount Paid:";
AMOUNT_RECEIVED_COLON = "Amount Received:";
AMOUNT_TO_SEND = "Amount to send:";
ANIMATION = "Animation";
ANISOTROPIC = "Anisotropic Filtering";
AREA_SPIRIT_HEAL = "Resurrection in %d %s";
ARMOR = "Armor"; -- Generic "armor"
ARMOR_COLON = "Armor:"; -- Character's armor modifier, with colon
ARMOR_TEMPLATE = "%d Armor"; -- Item's armor display template
ARMOR_TOOLTIP = "Decreases the amount of damage taken from physical attacks. The amount of reduction is influenced by the level of the attacker.\nDamage reduction against a level %d attacker: %.1f%%"; -- Tooltip description for "Armor"
ASSIGNED_COLON = "Currently Assigned:"; -- Header for currently assigned quests, with colon
ASSIST_ATTACK = "Attack on assist"; -- Option to automatically attack after an "assist" command
ATTACHMENT_TEXT = "Drag an item here to include it with your mail";
ATTACK = "Attack"; -- Attack a target
ATTACK_COLON = "Attack:";
ATTACK_POWER_COLON = "Power:";
ATTACK_POWER_TOOLTIP = "Attack Power";
ATTACK_SPEED_COLON = "Attack Speed (seconds):"; -- Character's attack speed modifier, with colon
ATTACK_SPEED_TOOLTIP1 = "Seconds per attack"; -- Tooltip for "Attack Speed"
ATTACK_TOOLTIP = "Attack Rating"; -- Tooltip description for "Attack"
ATTACK_TOOLTIP_SUBTEXT = "Your attack rating affects your chance to hit a target, and is based on the weapon skill of the weapon you are currently wielding.";
AT_WAR = "At War"; -- At war tag for faction that the player is at war us
AUCTIONS = "Auctions";
AUCTION_BUYOUT_ERROR = "(Must be >= the start price)";
AUCTION_CREATOR = "Seller";
AUCTION_DURATION = "Auction Duration";
AUCTION_DURATION_ERROR = "(Auction will be set to 5 mins)";
AUCTION_EXPIRED_MAIL_SUBJECT = "Auction expired: %s"; -- %s is the item name
AUCTION_HOUSE_CUT_COLON = "Auction House Cut:";
AUCTION_ITEM = "Auction Item";
AUCTION_ITEM_TEXT = "Drag an item here to auction it";
AUCTION_OUTBID_MAIL_SUBJECT = "Outbid on %s"; -- %s is the item name
AUCTION_REMOVED_MAIL_SUBJECT = "Auction cancelled: %s";
AUCTION_SOLD_MAIL_SUBJECT = "Auction successful: %s"; -- %s is the item name
AUCTION_TIME_LEFT1 = "Short";
AUCTION_TIME_LEFT1_DETAIL = "Less than 30 mins";
AUCTION_TIME_LEFT2 = "Medium";
AUCTION_TIME_LEFT2_DETAIL = "Between 30 mins and 2hrs";
AUCTION_TIME_LEFT3 = "Long";
AUCTION_TIME_LEFT3_DETAIL = "Between 2hrs and 8 hrs";
AUCTION_TIME_LEFT4 = "Very Long";
AUCTION_TIME_LEFT4_DETAIL = "Greater than 8 hrs";
AUCTION_TITLE = "%s's Auctions";
AUCTION_WON_MAIL_SUBJECT = "Auction won: %s"; -- %s is the item name
AURAADDEDOTHERHARMFUL = "%s is afflicted by %s."; -- Combat log text for aura events
AURAADDEDOTHERHELPFUL = "%s gains %s."; -- Combat log text for aura events
AURAADDEDSELFHARMFUL = "You are afflicted by %s."; -- Combat log text for aura events
AURAADDEDSELFHELPFUL = "You gain %s."; -- Combat log text for aura events
AURAAPPLICATIONADDEDOTHERHARMFUL = "%s is afflicted by %s (%d).";
AURAAPPLICATIONADDEDOTHERHELPFUL = "%s gains %s (%d).";
AURAAPPLICATIONADDEDSELFHARMFUL = "You are afflicted by %s (%d).";
AURAAPPLICATIONADDEDSELFHELPFUL = "You gain %s (%d).";
AURACHANGEDOTHER = "%s replaces %s with %s."; -- Combat log text for aura events
AURACHANGEDSELF = "You replace %s with %s."; -- Combat log text for aura events
AURADISPELOTHER = "%s's %s is removed.";
AURADISPELSELF = "Your %s is removed.";
AURAREMOVEDOTHER = "%s fades from %s."; -- Combat log text for aura events
AURAREMOVEDSELF = "%s fades from you."; -- Combat log text for aura events
AURASTOLENOTHEROTHER = "%s steals %s's %s.";
AURASTOLENOTHERSELF = "%s steals your %s.";
AURASTOLENSELFOTHER = "You steal %s's %s.";
AURASTOLENSELFSELF = "You steal your %s.";
AURA_END = "<%s> fades";
AUTOFOLLOWSTART = "Following %s.";
AUTOFOLLOWSTOP = "You stop following %s.";
AUTOFOLLOWSTOPCOMBAT = "You stop moving to attack %s";
AUTO_FOLLOW_SPEED = "Auto-Follow Speed";
AUTO_JOIN_GUILD_CHANNEL = "Auto-join Guild Recruitment Channel";
AUTO_QUEST_WATCH_TEXT = "Automatic Quest Tracking";
AUTO_SELF_CAST_TEXT = "Auto Self Cast";
AVAILABLE = "Available"; -- Generic available tag
AVAILABLE_QUESTS = "Available Quests"; -- Header for currently available quests
AVAILABLE_SERVICES = "Available Services";
AVERAGE_WAIT_TIME = "Average Wait Time:";
BACK = "Back";
BACKGROUND = "Background"; -- Title in the chat preferences menu
BACKPACK_TOOLTIP = "Backpack"; -- Backpack tooltip
BACKSLOT = "Back"; -- Back slot
BAGSLOT = "Bag"; -- Bag slot
BAGSLOTTEXT = "Bag Slots"; -- label for bags
BAGS_ONLY = "Only bags can go here!"; -- The player can only put bags in this slot
BAG_CANT_STACK = "This item cannot stack."; -- Can't have a stack of these
BAG_CANT_SWAP = "These items can't be swapped."; -- An error of sorts?
BAG_DROP_TOO_FAR_AWAY = "That point is too far away to drop an item."; -- You clicked too far away.
BAG_ERROR = "Can't move item for unknown reason."; -- The client doesn't understand the specific result code, or the server had some sort of bug outside the bounds of things the player should know about.
BAG_FULL = "That bag is full!"; -- The player is trying to put an item into a full bag
BAG_ITEM_ALREADY_BOUND = "The item is soulbound."; -- The item is bound to its current owner and cannot be dropped or traded.
BAG_ITEM_CLASS_MISMATCH = "Can't place that type of item in that bag."; -- E.G. Only arrows go in quivers
BAG_ITEM_MAX_COUNT_EXCEEDED = "Carrying too many already."; -- Can only carry a limited number of the item total
BAG_ITEM_NOT_FOUND = "The item was not found."; -- A request for an item that doesn't exist (could be caused by lag)
BAG_ITEM_SPLIT_FAILED = "Couldn't split those items."; -- Some sort of internal error?
BAG_ITEM_SUBTYPE_MISMATCH = "Can't place that item in that bag."; -- E.G. Only CERTAIN arrows?!
BAG_ITEM_TOO_FEW_TO_SPLIT = "Tried to split more than number in stack."; -- Tried to split out too many of the item
BAG_NOT_A_CONTAINER = "Not a container."; -- Something that should have been a container, wasn't
BAG_NOT_EMPTY = "Bag is not empty."; -- Can't trade bags with stuff in 'em
BAG_NOT_ENOUGH_GOLD = "Not enough gold"; -- Transaction related
BAG_NOT_EQUIPPABLE = "This item cannot be equipped."; -- Item is not equippable, by anyone, ever
BAG_NOT_OWNER = "You don't own that item."; -- Not owner of something specified
BAG_SLOT_EMPTY = "That slot is empty.";
BAG_SLOT_NOT_EMPTY = "That slot is not empty.";
BANKSLOTPURCHASE = "Purchase"; -- Purchase button label
BANKSLOTPURCHASE_LABEL = "Do you wish to purchase space for an additional bag?";
BANK_BAG = "Bag Slot"; -- Bag slot
BANK_BAG_PURCHASE = "Purchasable Bag Slot"; -- Bank slot that is not yet opened
BASIC_LABEL = "Basic";
BASIC_OPTIONS_TOOLTIP = "Configure basic interface options";
BATTLEFIELDMINIMAP_OPACITY_LABEL = "Change Opacity";
BATTLEFIELDMINIMAP_OPTIONS_LABEL = "Battle Map Options";
BATTLEFIELDS = "Battlegrounds";
BATTLEFIELD_CONFIRM_STATUS = "(Ready to Enter)";
BATTLEFIELD_FULL = "%s (Full)";
BATTLEFIELD_GROUP_JOIN = "Join as Group";
BATTLEFIELD_IN_BATTLEFIELD = "You are in %s\n|cffffffff<Left-Click To Show Score>\n<Shift-Click To Show Battle Map>|r";
BATTLEFIELD_IN_QUEUE = "You are in the queue for %s\nAverage wait time: %s (Last 10 players)\nTime in queue: %s";
BATTLEFIELD_JOIN = "Join Battle";
BATTLEFIELD_LEVEL = "Level Range:";
BATTLEFIELD_MINIMAP = "Battle Map";
BATTLEFIELD_NAME = "Battlefield Instance:";
BATTLEFIELD_QUEUE_CONFIRM = "You are eligible to enter %s\nYou will be removed from the queue in %s";
BATTLEFIELD_QUEUE_STATUS = "(In Queue)";
BATTLEGROUND_INSTANCE_TOOLTIP = "Join the queue to enter this battleground when space becomes available. This will result in a longer wait than selecting first available.";
BID = "Bid";
BIDS = "Bids";
BID_STATUS = "Bid Status";
BILLING_NAG_DIALOG = "Your play time expires in %d %s";
BILLING_NAG_WARNING = "Your play time expires in %d minute";
BILLING_NAG_WARNING_P1 = "Your play time expires in %d minutes";
BINDING_HEADER_ACTIONBAR = "Action Bar Functions";
BINDING_HEADER_BLANK = " ";
BINDING_HEADER_CAMERA = "Camera Functions";
BINDING_HEADER_CHAT = "Chat Functions";
BINDING_HEADER_INTERFACE = "Interface Panel Functions";
BINDING_HEADER_ITUNES_REMOTE = "iTunes Remote";
BINDING_HEADER_MISC = "Miscellaneous Functions";
BINDING_HEADER_MOVEMENT = "Movement Keys";
BINDING_HEADER_MULTIACTIONBAR = "MultiActionBar Bindings";
BINDING_HEADER_RAID_TARGET = "Raid Targeting";
BINDING_HEADER_TARGETING = "Targeting Functions";
BINDING_NAME_ACTIONBUTTON1 = "Action Button 1"; -- Keybinding name for ACTIONBUTTON1
BINDING_NAME_ACTIONBUTTON10 = "Action Button 10";
BINDING_NAME_ACTIONBUTTON11 = "Action Button 11";
BINDING_NAME_ACTIONBUTTON12 = "Action Button 12";
BINDING_NAME_ACTIONBUTTON2 = "Action Button 2"; -- Keybinding name for ACTIONBUTTON2
BINDING_NAME_ACTIONBUTTON3 = "Action Button 3";
BINDING_NAME_ACTIONBUTTON4 = "Action Button 4";
BINDING_NAME_ACTIONBUTTON5 = "Action Button 5";
BINDING_NAME_ACTIONBUTTON6 = "Action Button 6";
BINDING_NAME_ACTIONBUTTON7 = "Action Button 7";
BINDING_NAME_ACTIONBUTTON8 = "Action Button 8";
BINDING_NAME_ACTIONBUTTON9 = "Action Button 9";
BINDING_NAME_ACTIONPAGE1 = "Action Page 1";
BINDING_NAME_ACTIONPAGE2 = "Action Page 2";
BINDING_NAME_ACTIONPAGE3 = "Action Page 3";
BINDING_NAME_ACTIONPAGE4 = "Action Page 4";
BINDING_NAME_ACTIONPAGE5 = "Action Page 5";
BINDING_NAME_ACTIONPAGE6 = "Action Page 6";
BINDING_NAME_ALLNAMEPLATES = "Show All Name Plates";
BINDING_NAME_ASSISTTARGET = "Assist Target";
BINDING_NAME_ATTACKTARGET = "Attack Target";
BINDING_NAME_BONUSACTIONBUTTON1 = "Secondary Action Button 1";
BINDING_NAME_BONUSACTIONBUTTON10 = "Secondary Action Button 10";
BINDING_NAME_BONUSACTIONBUTTON2 = "Secondary Action Button 2";
BINDING_NAME_BONUSACTIONBUTTON3 = "Secondary Action Button 3";
BINDING_NAME_BONUSACTIONBUTTON4 = "Secondary Action Button 4";
BINDING_NAME_BONUSACTIONBUTTON5 = "Secondary Action Button 5";
BINDING_NAME_BONUSACTIONBUTTON6 = "Secondary Action Button 6";
BINDING_NAME_BONUSACTIONBUTTON7 = "Secondary Action Button 7";
BINDING_NAME_BONUSACTIONBUTTON8 = "Secondary Action Button 8";
BINDING_NAME_BONUSACTIONBUTTON9 = "Secondary Action Button 9";
BINDING_NAME_CAMERAZOOMIN = "Zoom In";
BINDING_NAME_CAMERAZOOMOUT = "Zoom Out";
BINDING_NAME_CHATBOTTOM = "Chat Bottom";
BINDING_NAME_CHATPAGEDOWN = "Chat Page Down";
BINDING_NAME_CHATPAGEUP = "Chat Page Up";
BINDING_NAME_COMBATLOGBOTTOM = "Combat Log Bottom";
BINDING_NAME_COMBATLOGPAGEDOWN = "Combat Log Page Down";
BINDING_NAME_COMBATLOGPAGEUP = "Combat Log Page Up";
BINDING_NAME_FLIPCAMERAYAW = "Flip Camera";
BINDING_NAME_FOLLOWTARGET = "Follow Target";
BINDING_NAME_FRIENDNAMEPLATES = "Show Friendly Name Plates";
BINDING_NAME_ITUNES_BACKTRACK = "iTunes Back Track";
BINDING_NAME_ITUNES_NEXTTRACK = "iTunes Next Track";
BINDING_NAME_ITUNES_PLAYPAUSE = "iTunes Play/Pause";
BINDING_NAME_ITUNES_VOLUMEDOWN = "iTunes Volume Down";
BINDING_NAME_ITUNES_VOLUMEUP = "iTunes Volume Up";
BINDING_NAME_JUMP = "Jump";
BINDING_NAME_MASTERVOLUMEDOWN = "Master Volume Down";
BINDING_NAME_MASTERVOLUMEUP = "Master Volume Up";
BINDING_NAME_MINIMAPZOOMIN = "Minimap Zoom In";
BINDING_NAME_MINIMAPZOOMOUT = "Minimap Zoom Out";
BINDING_NAME_MOVEANDSTEER = "Move and Steer";
BINDING_NAME_MOVEBACKWARD = "Move Backward";
BINDING_NAME_MOVEFORWARD = "Move Forward";
BINDING_NAME_MULTIACTIONBAR1BUTTON1 = "BottomLeft Action Button 1";
BINDING_NAME_MULTIACTIONBAR1BUTTON10 = "BottomLeft Action Button 10";
BINDING_NAME_MULTIACTIONBAR1BUTTON11 = "BottomLeft Action Button 11";
BINDING_NAME_MULTIACTIONBAR1BUTTON12 = "BottomLeft Action Button 12";
BINDING_NAME_MULTIACTIONBAR1BUTTON2 = "BottomLeft Action Button 2";
BINDING_NAME_MULTIACTIONBAR1BUTTON3 = "BottomLeft Action Button 3";
BINDING_NAME_MULTIACTIONBAR1BUTTON4 = "BottomLeft Action Button 4";
BINDING_NAME_MULTIACTIONBAR1BUTTON5 = "BottomLeft Action Button 5";
BINDING_NAME_MULTIACTIONBAR1BUTTON6 = "BottomLeft Action Button 6";
BINDING_NAME_MULTIACTIONBAR1BUTTON7 = "BottomLeft Action Button 7";
BINDING_NAME_MULTIACTIONBAR1BUTTON8 = "BottomLeft Action Button 8";
BINDING_NAME_MULTIACTIONBAR1BUTTON9 = "BottomLeft Action Button 9";
BINDING_NAME_MULTIACTIONBAR2BUTTON1 = "BottomRight Action Button 1";
BINDING_NAME_MULTIACTIONBAR2BUTTON10 = "BottomRight Action Button 10";
BINDING_NAME_MULTIACTIONBAR2BUTTON11 = "BottomRight Action Button 11";
BINDING_NAME_MULTIACTIONBAR2BUTTON12 = "BottomRight Action Button 12";
BINDING_NAME_MULTIACTIONBAR2BUTTON2 = "BottomRight Action Button 2";
BINDING_NAME_MULTIACTIONBAR2BUTTON3 = "BottomRight Action Button 3";
BINDING_NAME_MULTIACTIONBAR2BUTTON4 = "BottomRight Action Button 4";
BINDING_NAME_MULTIACTIONBAR2BUTTON5 = "BottomRight Action Button 5";
BINDING_NAME_MULTIACTIONBAR2BUTTON6 = "BottomRight Action Button 6";
BINDING_NAME_MULTIACTIONBAR2BUTTON7 = "BottomRight Action Button 7";
BINDING_NAME_MULTIACTIONBAR2BUTTON8 = "BottomRight Action Button 8";
BINDING_NAME_MULTIACTIONBAR2BUTTON9 = "BottomRight Action Button 9";
BINDING_NAME_MULTIACTIONBAR3BUTTON1 = "Right Action Button 1";
BINDING_NAME_MULTIACTIONBAR3BUTTON10 = "Right Action Button 10";
BINDING_NAME_MULTIACTIONBAR3BUTTON11 = "Right Action Button 11";
BINDING_NAME_MULTIACTIONBAR3BUTTON12 = "Right Action Button 12";
BINDING_NAME_MULTIACTIONBAR3BUTTON2 = "Right Action Button 2";
BINDING_NAME_MULTIACTIONBAR3BUTTON3 = "Right Action Button 3";
BINDING_NAME_MULTIACTIONBAR3BUTTON4 = "Right Action Button 4";
BINDING_NAME_MULTIACTIONBAR3BUTTON5 = "Right Action Button 5";
BINDING_NAME_MULTIACTIONBAR3BUTTON6 = "Right Action Button 6";
BINDING_NAME_MULTIACTIONBAR3BUTTON7 = "Right Action Button 7";
BINDING_NAME_MULTIACTIONBAR3BUTTON8 = "Right Action Button 8";
BINDING_NAME_MULTIACTIONBAR3BUTTON9 = "Right Action Button 9";
BINDING_NAME_MULTIACTIONBAR4BUTTON1 = "Right ActionBar 2 Button 1";
BINDING_NAME_MULTIACTIONBAR4BUTTON10 = "Right ActionBar 2 Button 10";
BINDING_NAME_MULTIACTIONBAR4BUTTON11 = "Right ActionBar 2 Button 11";
BINDING_NAME_MULTIACTIONBAR4BUTTON12 = "Right ActionBar 2 Button 12";
BINDING_NAME_MULTIACTIONBAR4BUTTON2 = "Right ActionBar 2 Button 2";
BINDING_NAME_MULTIACTIONBAR4BUTTON3 = "Right ActionBar 2 Button 3";
BINDING_NAME_MULTIACTIONBAR4BUTTON4 = "Right ActionBar 2 Button 4";
BINDING_NAME_MULTIACTIONBAR4BUTTON5 = "Right ActionBar 2 Button 5";
BINDING_NAME_MULTIACTIONBAR4BUTTON6 = "Right ActionBar 2 Button 6";
BINDING_NAME_MULTIACTIONBAR4BUTTON7 = "Right ActionBar 2 Button 7";
BINDING_NAME_MULTIACTIONBAR4BUTTON8 = "Right ActionBar 2 Button 8";
BINDING_NAME_MULTIACTIONBAR4BUTTON9 = "Right ActionBar 2 Button 9";
BINDING_NAME_NAMEPLATES = "Show Name Plates";
BINDING_NAME_NEXTACTIONPAGE = "Next Action Bar";
BINDING_NAME_NEXTVIEW = "Next View";
BINDING_NAME_OPENALLBAGS = "Open All Bags";
BINDING_NAME_OPENCHAT = "Open Chat";
BINDING_NAME_OPENCHATSLASH = "Open Chat Slash";
BINDING_NAME_PETATTACK = "Pet Attack";
BINDING_NAME_PITCHDOWN = "Pitch Down";
BINDING_NAME_PITCHUP = "Pitch Up";
BINDING_NAME_PREVIOUSACTIONPAGE = "Previous Action Bar";
BINDING_NAME_PREVVIEW = "Previous View";
BINDING_NAME_RAIDTARGET1 = "Assign Star to Target";
BINDING_NAME_RAIDTARGET2 = "Assign Circle to Target";
BINDING_NAME_RAIDTARGET3 = "Assign Diamond to Target";
BINDING_NAME_RAIDTARGET4 = "Assign Triangle to Target";
BINDING_NAME_RAIDTARGET5 = "Assign Moon to Target";
BINDING_NAME_RAIDTARGET6 = "Assign Square to Target";
BINDING_NAME_RAIDTARGET7 = "Assign Cross to Target";
BINDING_NAME_RAIDTARGET8 = "Assign Skull to Target";
BINDING_NAME_RAIDTARGETNONE = "Clear raid target icon";
BINDING_NAME_REPLY = "Chat Reply";
BINDING_NAME_REPLY2 = "Re-Whisper";
BINDING_NAME_RESETVIEW1 = "Reset View 1";
BINDING_NAME_RESETVIEW2 = "Reset View 2";
BINDING_NAME_RESETVIEW3 = "Reset View 3";
BINDING_NAME_RESETVIEW4 = "Reset View 4";
BINDING_NAME_RESETVIEW5 = "Reset View 5";
BINDING_NAME_SAVEVIEW1 = "Save View 1";
BINDING_NAME_SAVEVIEW2 = "Save View 2";
BINDING_NAME_SAVEVIEW3 = "Save View 3";
BINDING_NAME_SAVEVIEW4 = "Save View 4";
BINDING_NAME_SAVEVIEW5 = "Save View 5";
BINDING_NAME_SCREENSHOT = "Screen Shot";
BINDING_NAME_SELFACTIONBUTTON1 = "Self Action Button 1";
BINDING_NAME_SELFACTIONBUTTON10 = "Self Action Button 10";
BINDING_NAME_SELFACTIONBUTTON11 = "Self Action Button 11";
BINDING_NAME_SELFACTIONBUTTON12 = "Self Action Button 12";
BINDING_NAME_SELFACTIONBUTTON2 = "Self Action Button 2";
BINDING_NAME_SELFACTIONBUTTON3 = "Self Action Button 3";
BINDING_NAME_SELFACTIONBUTTON4 = "Self Action Button 4";
BINDING_NAME_SELFACTIONBUTTON5 = "Self Action Button 5";
BINDING_NAME_SELFACTIONBUTTON6 = "Self Action Button 6";
BINDING_NAME_SELFACTIONBUTTON7 = "Self Action Button 7";
BINDING_NAME_SELFACTIONBUTTON8 = "Self Action Button 8";
BINDING_NAME_SELFACTIONBUTTON9 = "Self Action Button 9";
BINDING_NAME_SETVIEW1 = "Set View 1";
BINDING_NAME_SETVIEW2 = "Set View 2";
BINDING_NAME_SETVIEW3 = "Set View 3";
BINDING_NAME_SETVIEW4 = "Set View 4";
BINDING_NAME_SETVIEW5 = "Set View 5";
BINDING_NAME_SHAPESHIFTBUTTON1 = "Special Action Button 1";
BINDING_NAME_SHAPESHIFTBUTTON10 = "Special Action Button 10";
BINDING_NAME_SHAPESHIFTBUTTON2 = "Special Action Button 2";
BINDING_NAME_SHAPESHIFTBUTTON3 = "Special Action Button 3";
BINDING_NAME_SHAPESHIFTBUTTON4 = "Special Action Button 4";
BINDING_NAME_SHAPESHIFTBUTTON5 = "Special Action Button 5";
BINDING_NAME_SHAPESHIFTBUTTON6 = "Special Action Button 6";
BINDING_NAME_SHAPESHIFTBUTTON7 = "Special Action Button 7";
BINDING_NAME_SHAPESHIFTBUTTON8 = "Special Action Button 8";
BINDING_NAME_SHAPESHIFTBUTTON9 = "Special Action Button 9";
BINDING_NAME_SITORSTAND = "Toggle Sit/Stand";
BINDING_NAME_STRAFELEFT = "Strafe Left";
BINDING_NAME_STRAFERIGHT = "Strafe Right";
BINDING_NAME_TARGETLASTHOSTILE = "Target Last Hostile";
BINDING_NAME_TARGETNEARESTENEMY = "Target Nearest Enemy";
BINDING_NAME_TARGETNEARESTFRIEND = "Target Nearest Friend";
BINDING_NAME_TARGETPARTYMEMBER1 = "Target Party Member 1";
BINDING_NAME_TARGETPARTYMEMBER2 = "Target Party Member 2";
BINDING_NAME_TARGETPARTYMEMBER3 = "Target Party Member 3";
BINDING_NAME_TARGETPARTYMEMBER4 = "Target Party Member 4";
BINDING_NAME_TARGETPARTYPET1 = "Target Party Pet 1";
BINDING_NAME_TARGETPARTYPET2 = "Target Party Pet 2";
BINDING_NAME_TARGETPARTYPET3 = "Target Party Pet 3";
BINDING_NAME_TARGETPARTYPET4 = "Target Party Pet 4";
BINDING_NAME_TARGETPET = "Target Pet";
BINDING_NAME_TARGETPREVIOUSENEMY = "Target Previous Enemy";
BINDING_NAME_TARGETPREVIOUSFRIEND = "Target Previous Friend";
BINDING_NAME_TARGETSELF = "Target Self";
BINDING_NAME_TOGGLEABILITYBOOK = "Toggle Abilities";
BINDING_NAME_TOGGLEACTIONBARLOCK = "Toggle ActionBar Lock";
BINDING_NAME_TOGGLEAUTORUN = "Toggle Autorun";
BINDING_NAME_TOGGLEAUTOSELFCAST = "Toggle Auto Self Cast";
BINDING_NAME_TOGGLEBACKPACK = "Toggle Backpack";
BINDING_NAME_TOGGLEBAG1 = "Toggle Bag 1";
BINDING_NAME_TOGGLEBAG2 = "Toggle Bag 2";
BINDING_NAME_TOGGLEBAG3 = "Toggle Bag 3";
BINDING_NAME_TOGGLEBAG4 = "Toggle Bag 4";
BINDING_NAME_TOGGLEBAG5 = "Toggle Bag 5";
BINDING_NAME_TOGGLEBATTLEFIELDMINIMAP = "Toggle Battle Map";
BINDING_NAME_TOGGLECHARACTER0 = "Toggle Character Pane";
BINDING_NAME_TOGGLECHARACTER1 = "Toggle Skill Pane";
BINDING_NAME_TOGGLECHARACTER2 = "Toggle Reputation Pane";
BINDING_NAME_TOGGLECHARACTER3 = "Toggle Pet Pane";
BINDING_NAME_TOGGLECHARACTER4 = "Toggle Honor Pane";
BINDING_NAME_TOGGLECOMBATLOG = "Toggle Combat Log";
BINDING_NAME_TOGGLEFPS = "Toggle Framerate Display";
BINDING_NAME_TOGGLEFRIENDSTAB = "Toggle Friends Pane";
BINDING_NAME_TOGGLEGAMEMENU = "Toggle Game Menu";
BINDING_NAME_TOGGLEGUILDTAB = "Toggle Guild Pane";
BINDING_NAME_TOGGLEIGNORETAB = "Toggle Ignore Pane";
BINDING_NAME_TOGGLEKEYRING = "Toggle Keyring";
BINDING_NAME_TOGGLEMINIMAP = "Toggle Minimap";
BINDING_NAME_TOGGLEMUSIC = "Toggle Music";
BINDING_NAME_TOGGLEPETBOOK = "Toggle Pet Book";
BINDING_NAME_TOGGLEQUESTLOG = "Toggle Quest Log";
BINDING_NAME_TOGGLERAIDTAB = "Toggle Raid Pane";
BINDING_NAME_TOGGLERUN = "Toggle Run/Walk";
BINDING_NAME_TOGGLESHEATH = "Sheath/Unsheath Weapon";
BINDING_NAME_TOGGLESOCIAL = "Toggle Social Pane";
BINDING_NAME_TOGGLESOUND = "Toggle Sound"; -- Key binding tag
BINDING_NAME_TOGGLESPELLBOOK = "Toggle Spellbook";
BINDING_NAME_TOGGLETALENTS = "Toggle Talent Pane";
BINDING_NAME_TOGGLEUI = "Toggle User Interface"; -- Keybinding name for TOGGLEUI
BINDING_NAME_TOGGLEWHOTAB = "Toggle Who Pane";
BINDING_NAME_TOGGLEWORLDMAP = "Toggle World Map Pane";
BINDING_NAME_TOGGLEWORLDSTATESCORES = "Toggle Score Screen";
BINDING_NAME_TURNLEFT = "Turn Left";
BINDING_NAME_TURNRIGHT = "Turn Right";
BIND_ENCHANT = "Enchanting this item will bind it to you.";
BIND_KEY_TO_COMMAND = "Press Key to Bind to Command -> %s";
BIND_ZONE_DISPLAY = "You are bound in %s."; -- The zone name where your character is bound
BLOCK = "Block"; -- Block an attack
BLOCK_TRADES = "Block Trades";
BLOCK_TRAILER = " (%d blocked)"; -- Appended to attack strings in the combat log when damage is blocked. (NOTE SPACE AT BEGINNING)
BOSS = "Boss";
BREATH_LABEL = "Breath"; -- Used as the label for the breath status bar
BROWSE = "Browse";
BROWSE_AUCTIONS = "Browse Auctions";
BROWSE_NO_RESULTS = "No items found";
BROWSE_SEARCH_TEXT = "Choose search criteria and press \"Search\"";
BUFFERING = "Buffering";
BUFFER_DOUBLE = "Double";
BUG_BUTTON = "Bugs & Suggestions";
BUG_CATEGORY15 = "Language Translation";
BUG_CATEGORY7 = "Monsters - Placement";
BUG_CATEGORY6 = "Monsters - Balance/Abilities";
BUG_CATEGORY3 = "Dungeons";
BUG_CATEGORY10 = "Sound";
BUG_CATEGORY1 = "Character Classes";
BUG_CATEGORY12 = "Tradeskills";
BUG_CATEGORY11 = "Items";
BUG_CATEGORY9 = "Art";
BUG_CATEGORY8 = "Quests & Story";
BUG_CATEGORY4 = "Cities";
BUG_CATEGORY2 = "Outdoor Zones";
BUG_CATEGORY5 = "User Interface";
BUG_CATEGORY14 = "Player vs. Player";
BUG_CATEGORY13 = "Miscellaneous";
BUG_CATEGORY_CHOOSE = "--> Please Choose a Category";
BUG_CATEGORY_ERROR = "You must choose a category to submit your bug/suggestion.";
BUG_SUBMITTED = "Bug submitted";
BUG_SUBMIT_FAILED = "Bug submission failed";
BUYBACK = "Buyback";
BUYBACK_THIS_ITEM = "Buy Back This Item";
BUYOUT = "Buyout";
BUYOUT_AUCTION_CONFIRMATION = "Buyout auction for:";
BUYOUT_COST = "Buyout";
BUYOUT_PRICE = "Buyout Price";
CALIBRATION_TEXT = "Each of the 21 gray bars below should be distinct from one another. Adjust the gamma slider until you can distinguish between each shade of gray. If using the slider alone is not enough to achieve this, adjust your monitor's brightness and contrast settings until satisfied.";
CAMERA_ALWAYS = "Always";
CAMERA_FOLLOWING_STYLE = "Camera Following Style";
CAMERA_LABEL = "Camera";
CAMERA_LOCKED = "Locked";
CAMERA_MODE = "Detach Camera";
CAMERA_NEVER = "Never";
CAMERA_SMART = "Smart";
CAMP_NOW = "Logout now"; -- Gives the time in minutes/seconds until you logout
CAMP_TIMER = "%d %s until logout"; -- Gives the time in minutes/seconds until you logout
CANCEL = "Cancel"; -- Generic "cancel"
CANCEL_AUCTION = "Cancel Auction";
CANCEL_AUCTION_CONFIRMATION = "You will lose your initial deposit by cancelling this auction.";
CANCEL_AUCTION_CONFIRMATION_MONEY = "Cancelling this auction will cost you your deposit and:";
CANT_AFFORD_ITEM = "You can't afford that."; -- The player tried to buy an item he couldn't afford
CANT_USE_ITEM = "You can't use that item."; -- The player tried to use an item he doesn't have requisites for
CASH_ON_DELIVERY = "C.O.D.";
CAST_WHILE_MOVING = "%s Failed: Cannot cast while moving."; -- The player moved while casting a spell
CHANCE_TO_BLOCK = "%.2f%% chance to block";
CHANCE_TO_CRIT = "%.2f%% chance to crit";
CHANCE_TO_DODGE = "%.2f%% chance to dodge";
CHANCE_TO_PARRY = "%.2f%% chance to parry";
CHANGE_INSTANCE = "Change Instance";
CHANGE_MACRO_NAME_ICON = "Change Name/Icon";
CHANNELING = "Channeling"; -- Channeling tag for the channeling bar
CHANNELS = "Channels";
CHARACTER = "Character"; -- Generic "character", as is the player's character
CHARACTER_BUTTON = "Character Info";
CHARACTER_INFO = "Character Info"; -- Screen that displays all of a character's information
CHARACTER_KEY_BINDINGS = "Key Bindings for %s"; -- Title text for the keybinding ui interface. %s is the player's name
CHARACTER_POINTS1_COLON = "Talent Points:"; -- Character's character points
CHARACTER_POINTS2_COLON = "Skill Points:"; -- Character's skill points
CHARACTER_POINTS_CHANGED = "Character Points Changed";
CHARACTER_SPECIFIC_KEYBINDINGS = "Character Specific Key Bindings";
CHARACTER_SPECIFIC_KEYBINDING_TOOLTIP = "Click this to toggle between general key bindings and key bindings specific to this character.";
CHARACTER_SPECIFIC_MACROS = "%s Specific Macros"; -- Title for character specific macros %s is the player's name
CHATLOGDISABLED = "Chat logging disabled.";
CHATLOGENABLED = "Chat being logged to Logs\\WoWChatLog.txt";
CHAT_AFK_GET = "%s is Away From Keyboard:\32";
CHAT_ANNOUNCEMENTS_OFF_NOTICE = "[%s] Channel announcements disabled by %s.";
CHAT_ANNOUNCEMENTS_ON_NOTICE = "[%s] Channel announcements enabled by %s.";
CHAT_BANNED_NOTICE = "[%s] You are banned from that channel.";
CHAT_BATTLEGROUND_GET = "[Battleground] %s:\32";
CHAT_BATTLEGROUND_LEADER_GET = "[Battleground Leader] %s:\32";
CHAT_BATTLEGROUND_SEND = "Battleground:\32";
CHAT_BUBBLES_TEXT = "Show Chat Bubbles";
CHAT_CHANNEL_GET = "%s:\32";
CHAT_CHANNEL_JOIN_GET = "%s joined channel."; -- another player joined
CHAT_CHANNEL_LEAVE_GET = "%s left channel."; -- another player left
CHAT_CHANNEL_LIST_GET = "[%s]\32"; -- Channel user list, user list is the "message", this is the channel name.
CHAT_CHANNEL_OWNER_NOTICE = "[%s] Channel owner is %s.";
CHAT_CHANNEL_SEND = "[%d. %s]:\32";
CHAT_COMBAT_CREATURE_VS_CREATURE_HITS_GET = "";
CHAT_COMBAT_CREATURE_VS_CREATURE_MISSES_GET = "";
CHAT_COMBAT_CREATURE_VS_PARTY_HITS_GET = "";
CHAT_COMBAT_CREATURE_VS_PARTY_MISSES_GET = "";
CHAT_COMBAT_CREATURE_VS_SELF_HITS_GET = "";
CHAT_COMBAT_CREATURE_VS_SELF_MISSES_GET = "";
CHAT_COMBAT_ERROR_GET = "";
CHAT_COMBAT_FRIENDLYPLAYER_HITS_GET = "";
CHAT_COMBAT_FRIENDLYPLAYER_MISSES_GET = "";
CHAT_COMBAT_FRIENDLY_DEATH_GET = "";
CHAT_COMBAT_HOSTILEPLAYER_HITS_GET = "";
CHAT_COMBAT_HOSTILEPLAYER_MISSES_GET = "";
CHAT_COMBAT_HOSTILE_DEATH_GET = "";
CHAT_COMBAT_LOG_ERROR_GET = "";
CHAT_COMBAT_LOG_MISC_INFO_GET = "";
CHAT_COMBAT_MISC_INFO_GET = "";
CHAT_COMBAT_PARTY_HITS_GET = "";
CHAT_COMBAT_PARTY_MISSES_GET = "";
CHAT_COMBAT_PET_HITS_GET = "";
CHAT_COMBAT_PET_MISSES_GET = "";
CHAT_COMBAT_SELF_HITS_GET = "";
CHAT_COMBAT_SELF_MISSES_GET = "";
CHAT_DND_GET = "%s does not wish to be disturbed:\32";
CHAT_EMOTE_GET = "%s\32"; -- Just the player's name for an emote, as in "Pimlet jumps up and down"
CHAT_EMOTE_SEND = "%s\32"; -- Just the player's name for an emote, as in "Pimlet jumps up and down"
CHAT_EMOTE_UNKNOWN = "makes some strange gestures.";
CHAT_FILTERED = "Unable to send chat to %s because your message contained reserved words.";
CHAT_FLAG_AFK = "<AFK>";
CHAT_FLAG_DND = "<DND>";
CHAT_FLAG_GM = "<GM>";
CHAT_GUILD_DEMOTE_SEND = "Demote"; -- Demote player within your guild
CHAT_GUILD_GET = "[Guild] %s:\32"; -- Guild message from player %s
CHAT_GUILD_INVITE_SEND = "Invite to guild: "; -- Invite a player to your guild
CHAT_GUILD_LEADER_SEND = "Set guild leader: "; -- Set player as the new guild leader
CHAT_GUILD_MOTD_SEND = "Guild MOTD: "; -- Set the guild MOTD
CHAT_GUILD_PROMOTE_SEND = "Promote "; -- Promote player within your guild
CHAT_GUILD_SEND = "Guild:\32"; -- Chat message to your guild
CHAT_GUILD_UNINVITE_SEND = "Remove from guild: "; -- Remove player from your guild
CHAT_HELP_TEXT_LINE14 = "/announce, /ann <channel> - toggle join/leave announcements on a channel";
CHAT_HELP_TEXT_LINE1 = "Chat commands:";
CHAT_HELP_TEXT_LINE3 = "/chat, /chathelp - This help";
CHAT_HELP_TEXT_LINE4 = "/join, /channel, /chan - Join a channel";
CHAT_HELP_TEXT_LINE9 = "/mod, /moderator, /unmod, /unmoderator <channel> <player> - change a player's moderator status";
CHAT_HELP_TEXT_LINE15 = "/moderate <channel> - toggle moderation on a channel";
CHAT_HELP_TEXT_LINE12 = "/ckick <channel> <player> - kick a player off a channel";
CHAT_HELP_TEXT_LINE11 = "/cinvite, /chatinvite <channel> <player> - invite a player to a channel";
CHAT_HELP_TEXT_LINE7 = "/password, /pass <channel> <password> - Change password";
CHAT_HELP_TEXT_LINE16 = "/afk, /dnd - Set your Away From Keyboard or Do Not Disturb flags";
CHAT_HELP_TEXT_LINE6 = "/chatlist, /chatwho, /chatinfo [channel] - List channels, or channel members";
CHAT_HELP_TEXT_LINE2 = "/#, /c, /csay - Send text to channel # (E.G. /1 Hi!)";
CHAT_HELP_TEXT_LINE8 = "/owner <channel> [player] - Display or change channel owner";
CHAT_HELP_TEXT_LINE10 = "/mute, /squelch, /unvoice, /unmute, /unsquelch, /voice <channel> <player> - change a player's permission";
CHAT_HELP_TEXT_LINE5 = "/leave, /chatleave, /chatexit [channel] - Leave a channel (or all channels)";
CHAT_HELP_TEXT_LINE13 = "/ban, /unban <channel> <player> - ban/unban a player from a channel";
CHAT_IGNORED = "%s is ignoring you.";
CHAT_INVALID_NAME_NOTICE = "Invalid channel name";
CHAT_INVITE_NOTICE = "%2$s has invited you to join the channel '%1$s'.";
CHAT_INVITE_SEND = "Invite "; -- Invite another player to a group
CHAT_INVITE_WRONG_FACTION_NOTICE = "Target is in the wrong alliance for %s.";
CHAT_JOIN_HELP = "Type /join <channelname> [password] to create a channel or join an existing one.";
CHAT_LABEL = "Chat";
CHAT_LOCKED_TEXT = "Lock Chat Settings";
CHAT_MODERATION_OFF_NOTICE = "[%s] Channel moderation disabled by %s.";
CHAT_MODERATION_ON_NOTICE = "[%s] Channel moderation enabled by %s.";
CHAT_MONSTER_EMOTE_GET = ""; -- The emote text has %s embedded in it, so no formatting is necessary here.
CHAT_MONSTER_SAY_GET = "%s says:\32"; -- Monster chat form monster named %s
CHAT_MONSTER_WHISPER_GET = "%s whispers:\32"; -- Whisper from NPC\Monster %s
CHAT_MONSTER_YELL_GET = "%s yells:\32"; -- Monster yell form monster named %s
CHAT_MSG_AFK = "AFK";
CHAT_MSG_BATTLEGROUND = "Battleground";
CHAT_MSG_BATTLEGROUND_LEADER = "Battleground Leader";
CHAT_MSG_BG_SYSTEM_ALLIANCE = "Alliance zone message";
CHAT_MSG_BG_SYSTEM_HORDE = "Horde zone message";
CHAT_MSG_BG_SYSTEM_NEUTRAL = "Neutral zone message";
CHAT_MSG_CHANNEL_LIST = "Channel List";
CHAT_MSG_COMBAT_CREATURE_VS_CREATURE_HITS = "Creature Hits vs Creatures";
CHAT_MSG_COMBAT_CREATURE_VS_CREATURE_MISSES = "Creature Misses vs Creatures";
CHAT_MSG_COMBAT_CREATURE_VS_PARTY_HITS = "Creature Hits vs Party";
CHAT_MSG_COMBAT_CREATURE_VS_PARTY_MISSES = "Creature Misses vs Party";
CHAT_MSG_COMBAT_CREATURE_VS_SELF_HITS = "Creature Hits vs You";
CHAT_MSG_COMBAT_CREATURE_VS_SELF_MISSES = "Creature Misses vs You";
CHAT_MSG_COMBAT_FACTION_CHANGE = "Faction";
CHAT_MSG_COMBAT_FRIENDLYPLAYER_HITS = "Friendly Players' Hits";
CHAT_MSG_COMBAT_FRIENDLYPLAYER_MISSES = "Friendly Players' Misses";
CHAT_MSG_COMBAT_FRIENDLY_DEATH = "Friendly Deaths";
CHAT_MSG_COMBAT_HONOR_GAIN = "Honor Gain";
CHAT_MSG_COMBAT_HOSTILEPLAYER_HITS = "Hostile Players' Hits";
CHAT_MSG_COMBAT_HOSTILEPLAYER_MISSES = "Hostile Players' Misses";
CHAT_MSG_COMBAT_HOSTILE_DEATH = "Hostile Deaths";
CHAT_MSG_COMBAT_LOG_ERROR = "Error";
CHAT_MSG_COMBAT_LOG_MISC_INFO = "Misc";
CHAT_MSG_COMBAT_MISC_INFO = "Misc Info";
CHAT_MSG_COMBAT_PARTY_HITS = "Party's Hits";
CHAT_MSG_COMBAT_PARTY_MISSES = "Party's Misses";
CHAT_MSG_COMBAT_PET_HITS = "Pet's Hits";
CHAT_MSG_COMBAT_PET_MISSES = "Pet's Misses";
CHAT_MSG_COMBAT_SELF_HITS = "Your Hits";
CHAT_MSG_COMBAT_SELF_MISSES = "Your Misses";
CHAT_MSG_COMBAT_XP_GAIN = "XP Gain";
CHAT_MSG_DND = "DND";
CHAT_MSG_EMOTE = "Emote";
CHAT_MSG_FILTERED = "Chat Filtered Message";
CHAT_MSG_GUILD = "Guild";
CHAT_MSG_IGNORED = "Ignored";
CHAT_MSG_LOOT = "Item Loot";
CHAT_MSG_MONEY = "Money Loot";
CHAT_MSG_MONSTER_EMOTE = "Creature Emote";
CHAT_MSG_MONSTER_SAY = "Creature Say";
CHAT_MSG_MONSTER_WHISPER = "Creature Whisper";
CHAT_MSG_MONSTER_YELL = "Creature Yell";
CHAT_MSG_OFFICER = "Officer";
CHAT_MSG_PARTY = "Party";
CHAT_MSG_RAID = "Raid";
CHAT_MSG_RAID_BOSS_EMOTE = "Raid Boss Emote";
CHAT_MSG_RAID_LEADER = "Raid Leader";
CHAT_MSG_RAID_WARNING = "Raid Warning";
CHAT_MSG_SAY = "Say";
CHAT_MSG_SKILL = "Skill";
CHAT_MSG_SPELL_AURA_GONE_OTHER = "Auras wearing off Others";
CHAT_MSG_SPELL_AURA_GONE_PARTY = "Auras wearing off Party";
CHAT_MSG_SPELL_AURA_GONE_SELF = "Auras wearing off You";
CHAT_MSG_SPELL_BREAK_AURA = "Break Aura";
CHAT_MSG_SPELL_CREATURE_VS_CREATURE_BUFF = "Creature Buff Spells on Others";
CHAT_MSG_SPELL_CREATURE_VS_CREATURE_DAMAGE = "Creature Damage Spells on Others";
CHAT_MSG_SPELL_CREATURE_VS_PARTY_BUFF = "Creature Buff Spells on Party";
CHAT_MSG_SPELL_CREATURE_VS_PARTY_DAMAGE = "Creature Damage Spells on Party";
CHAT_MSG_SPELL_CREATURE_VS_SELF_BUFF = "Creature Buff Spells on You";
CHAT_MSG_SPELL_CREATURE_VS_SELF_DAMAGE = "Creature Damage Spells on You";
CHAT_MSG_SPELL_DAMAGESHIELDS_ON_OTHERS = "Damageshields on Others";
CHAT_MSG_SPELL_DAMAGESHIELDS_ON_SELF = "Damageshields on You";
CHAT_MSG_SPELL_FAILED_LOCALPLAYER = "Your Insufficient Spell Resource Errors";
CHAT_MSG_SPELL_FRIENDLYPLAYER_BUFF = "Friendly Players' Buff Spells";
CHAT_MSG_SPELL_FRIENDLYPLAYER_DAMAGE = "Friendly Players' Damage Spells";
CHAT_MSG_SPELL_HOSTILEPLAYER_BUFF = "Hostile Players' Buff Spells";
CHAT_MSG_SPELL_HOSTILEPLAYER_DAMAGE = "Hostile Players' Damage Spells";
CHAT_MSG_SPELL_ITEM_ENCHANTMENTS = "Item Enchantments";
CHAT_MSG_SPELL_PARTY_BUFF = "Party's Buff Spells";
CHAT_MSG_SPELL_PARTY_DAMAGE = "Party's Damage Spells";
CHAT_MSG_SPELL_PERIODIC_CREATURE_BUFFS = "Creatures' Periodic Buffs";
CHAT_MSG_SPELL_PERIODIC_CREATURE_DAMAGE = "Creatures' Periodic Damage";
CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_BUFFS = "Friendly Players' Periodic Buffs";
CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_DAMAGE = "Friendly Players' Periodic Damage";
CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_BUFFS = "Hostile Players' Periodic Buffs";
CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_DAMAGE = "Hostile Players' Periodic Damage";
CHAT_MSG_SPELL_PERIODIC_PARTY_BUFFS = "Party's Periodic Buffs";
CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE = "Party's Periodic Damage";
CHAT_MSG_SPELL_PERIODIC_SELF_BUFFS = "Your Periodic Buffs";
CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE = "Your Periodic Damage";
CHAT_MSG_SPELL_PET_BUFF = "Pet's Buff Spells";
CHAT_MSG_SPELL_PET_DAMAGE = "Pet's Damage Spells";
CHAT_MSG_SPELL_SELF_BUFF = "Your Buff Spells";
CHAT_MSG_SPELL_SELF_DAMAGE = "Your Damage Spells";
CHAT_MSG_SPELL_TRADESKILLS = "Tradeskills";
CHAT_MSG_SYSTEM = "System";
CHAT_MSG_TEXT_EMOTE = "Text Emote";
CHAT_MSG_WHISPER = "Incoming Whisper";
CHAT_MSG_WHISPER_INFORM = "Whisper";
CHAT_MSG_YELL = "Yell";
CHAT_MUTED_NOTICE = "[%s] You do not have permission to speak.";
CHAT_NAME_TEMPLATE = "Chat %d"; -- Default names for chat windows
CHAT_NOT_MEMBER_NOTICE = "Not on channel %s.";
CHAT_NOT_MODERATED_NOTICE = "%s is not moderated";
CHAT_NOT_MODERATOR_NOTICE = "Not a moderator of %s.";
CHAT_NOT_OWNER_NOTICE = "[%s] You are not the channel owner.";
CHAT_OFFICER_GET = "[Officer] %s:\32"; -- Officer chat from player %s
CHAT_OFFICER_SEND = "Officer:\32"; -- Chat message to officers in your guild
CHAT_OPTIONS_LABEL = "Chat Options";
CHAT_OWNER_CHANGED_NOTICE = "[%s] Owner changed to %s.";
CHAT_PARTY_GET = "[Party] %s:\32"; -- Party message from player %s
CHAT_PARTY_SEND = "Party:\32"; -- Chat message to your party
CHAT_PASSWORD_CHANGED_NOTICE = "[%s] Password changed by %s.";
CHAT_PLAYER_ALREADY_MEMBER_NOTICE = "[%s] Player %s is already on the channel.";
CHAT_PLAYER_BANNED_NOTICE = "[%s] Player %s banned by %s.";
CHAT_PLAYER_INVITED_NOTICE = "[%s] You invited %s to join the channel";
CHAT_PLAYER_INVITE_BANNED_NOTICE = "[%s] %s has been banned.";
CHAT_PLAYER_KICKED_NOTICE = "[%s] Player %s kicked by %s.";
CHAT_PLAYER_NOT_BANNED_NOTICE = "[%s] Player %s is not banned.";
CHAT_PLAYER_NOT_FOUND_NOTICE = "[%s] Player %s is not on channel.";
CHAT_PLAYER_UNBANNED_NOTICE = "[%s] Player %s unbanned by %s.";
CHAT_PROMOTE_SEND = "Promote "; -- Promote another player to leader of the party
CHAT_RAID_BOSS_EMOTE_GET = "";
CHAT_RAID_GET = "[Raid] %s:\32"; -- Raid message from player %s
CHAT_RAID_LEADER_GET = "[Raid Leader] %s:\32";
CHAT_RAID_SEND = "Raid:\32"; -- Chat message to your raid
CHAT_RAID_WARNING_GET = "[Raid Warning] %s:\32";
CHAT_RAID_WARNING_SEND = "Raid Warning:\32";
CHAT_SAY_GET = "%s says:\32"; -- Normal message from player %s
CHAT_SAY_SEND = "Say:\32"; -- Normal chat message
CHAT_SET_MODERATOR_NOTICE = "[%s] Moderation privileges given to %s.";
CHAT_SET_VOICE_NOTICE = "[%s] Voice given to %s.";
CHAT_SPELL_AURA_GONE_OTHER_GET = "";
CHAT_SPELL_AURA_GONE_PARTY_GET = "";
CHAT_SPELL_AURA_GONE_SELF_GET = "";
CHAT_SPELL_BREAK_AURA_GET = "";
CHAT_SPELL_CREATURE_VS_CREATURE_BUFF_GET = "";
CHAT_SPELL_CREATURE_VS_CREATURE_DAMAGE_GET = "";
CHAT_SPELL_CREATURE_VS_PARTY_BUFF_GET = "";
CHAT_SPELL_CREATURE_VS_PARTY_DAMAGE_GET = "";
CHAT_SPELL_CREATURE_VS_SELF_BUFF_GET = "";
CHAT_SPELL_CREATURE_VS_SELF_DAMAGE_GET = "";
CHAT_SPELL_DAMAGESHIELDS_ON_OTHERS_GET = "";
CHAT_SPELL_DAMAGESHIELDS_ON_SELF_GET = "";
CHAT_SPELL_FRIENDLYPLAYER_BUFF_GET = "";
CHAT_SPELL_FRIENDLYPLAYER_DAMAGE_GET = "";
CHAT_SPELL_HOSTILEPLAYER_BUFF_GET = "";
CHAT_SPELL_HOSTILEPLAYER_DAMAGE_GET = "";
CHAT_SPELL_ITEM_ENCHANTMENTS_GET = "";
CHAT_SPELL_PARTY_BUFF_GET = "";
CHAT_SPELL_PARTY_DAMAGE_GET = "";
CHAT_SPELL_PERIODIC_CREATURE_BUFFS_GET = "";
CHAT_SPELL_PERIODIC_CREATURE_DAMAGE_GET = "";
CHAT_SPELL_PERIODIC_FRIENDLYPLAYER_BUFFS_GET = "";
CHAT_SPELL_PERIODIC_FRIENDLYPLAYER_DAMAGE_GET = "";
CHAT_SPELL_PERIODIC_HOSTILEPLAYER_BUFFS_GET = "";
CHAT_SPELL_PERIODIC_HOSTILEPLAYER_DAMAGE_GET = "";
CHAT_SPELL_PERIODIC_PARTY_BUFFS_GET = "";
CHAT_SPELL_PERIODIC_PARTY_DAMAGE_GET = "";
CHAT_SPELL_PERIODIC_SELF_BUFFS_GET = "";
CHAT_SPELL_PERIODIC_SELF_DAMAGE_GET = "";
CHAT_SPELL_PET_BUFF_GET = "";
CHAT_SPELL_PET_DAMAGE_GET = "";
CHAT_SPELL_SELF_BUFF_GET = "";
CHAT_SPELL_SELF_DAMAGE_GET = "";
CHAT_SPELL_TRADESKILLS_GET = "";
CHAT_SUSPENDED_NOTICE = "Left Channel: [%s]";
CHAT_THROTTLED_NOTICE = "[%s] The number of messages that can be sent to this channel is limited, please wait to send another message.";
CHAT_UNINVITE_SEND = "Uninvite "; -- Kick a player out of your party
CHAT_UNSET_MODERATOR_NOTICE = "[%s] Moderation privileges removed from %s.";
CHAT_UNSET_VOICE_NOTICE = "[%s] %s muted.";
CHAT_WHISPER_GET = "%s whispers:\32"; -- Whisper from player %s
CHAT_WHISPER_INFORM_GET = "To %s:\32"; -- A whisper already sent to player %s
CHAT_WHISPER_SEND = "Tell %s:\32"; -- Whisper to a particular player
CHAT_WRONG_FACTION_NOTICE = "Wrong alliance for %s.";
CHAT_WRONG_PASSWORD_NOTICE = "Wrong password for %s.";
CHAT_YELL_GET = "%s yells:\32"; -- Yelled message from player %s
CHAT_YELL_SEND = "Yell:\32"; -- Yell a message
CHAT_YOU_CHANGED_NOTICE = "Changed Channel: [%s]";
CHAT_YOU_JOINED_NOTICE = "Joined Channel: [%s]"; -- You joined
CHAT_YOU_LEFT_NOTICE = "Left Channel: [%s]"; -- You left
CHESTSLOT = "Chest"; -- Chest slot
CHOOSE_BOX = "Choose a box:";
CHOOSE_STATIONERY = "Choose Stationery";
CHOSEN_FOR_GMSURVEY = "You have been chosen to fill out a GM survey.";
CINEMATIC_SUBTITLES = "Cinematic Subtitles";
CLASS = "Class";
CLASS_SKILLS = "%s Skills:"; -- Skills specific to the characters class
CLEARED_AFK = "You are no longer AFK.";
CLEARED_DND = "You are no longer marked DND.";
CLEAR_AFK = "Auto Clear AFK";
CLICK_CAMERA_STYLE = "Click-to-Move Camera Style";
CLICK_TO_LEARN = "Click to learn skill"; -- Tooltip in the skill frame for learn skill buttons
CLICK_TO_MOVE = "Click-to-Move";
CLIENT_RESTART_ALERT = "Some of your settings will not take effect until you restart the game.";
CLOSE = "Close";
CLOSES_IN = "Time Left";
CLOSE_CHAT_WINDOW = "Remove Window";
CLOSE_LOG = "Close Log"; -- Close the quest log
COD = "C.O.D."; -- Cash on delivery
COD_AMOUNT = "Cash on Delivery Amount:";
COD_CONFIRMATION = "Accepting this item will cost:";
COD_INSUFFICIENT_MONEY = "You do not have enough money to pay the C.O.D. charges.";
COD_PAYMENT = "COD Payment: %s"; -- %s is the subject of the original mail
COLOR = "Color";
COLOR_PICKER = "Color Picker";
COMBATHITCRITOTHEROTHER = "%s crits %s for %d.";
COMBATHITCRITOTHERSELF = "%s crits you for %d.";
COMBATHITCRITSCHOOLOTHEROTHER = "%s crits %s for %d %s damage.";
COMBATHITCRITSCHOOLOTHERSELF = "%s crits you for %d %s damage.";
COMBATHITCRITSCHOOLSELFOTHER = "You crit %s for %d %s damage.";
COMBATHITCRITSELFOTHER = "You crit %s for %d.";
COMBATHITOTHEROTHER = "%s hits %s for %d.";
COMBATHITOTHERSELF = "%s hits you for %d.";
COMBATHITSCHOOLOTHEROTHER = "%s hits %s for %d %s damage.";
COMBATHITSCHOOLOTHERSELF = "%s hits you for %d %s damage.";
COMBATHITSCHOOLSELFOTHER = "You hit %s for %d %s damage.";
COMBATHITSELFOTHER = "You hit %s for %d.";
COMBATLOGDISABLED = "Combat logging disabled.";
COMBATLOGENABLED = "Combat being logged to Logs\\WoWCombatLog.txt";
COMBATLOG_DISHONORGAIN = "%s dies, dishonorable kill.";
COMBATLOG_HONORAWARD = "You have been awarded %d honor points.";
COMBATLOG_HONORGAIN = "%s dies, honorable kill Rank: %s (Estimated Honor Points: %d)";
COMBATLOG_XPGAIN = "%s gains %d experience.";
COMBATLOG_XPGAIN_EXHAUSTION1 = "%s dies, you gain %d experience. (%s exp %s bonus)";
COMBATLOG_XPGAIN_EXHAUSTION1_GROUP = "%s dies, you gain %d experience. (%s exp %s bonus, +%d group bonus)";
COMBATLOG_XPGAIN_EXHAUSTION1_RAID = "%s dies, you gain %d experience. (%s exp %s bonus, -%d raid penalty)";
COMBATLOG_XPGAIN_EXHAUSTION2 = "%s dies, you gain %d experience. (%s exp %s bonus)";
COMBATLOG_XPGAIN_EXHAUSTION2_GROUP = "%s dies, you gain %d experience. (%s exp %s bonus, +%d group bonus)";
COMBATLOG_XPGAIN_EXHAUSTION2_RAID = "%s dies, you gain %d experience. (%s exp %s bonus, -%d raid penalty)";
COMBATLOG_XPGAIN_EXHAUSTION4 = "%s dies, you gain %d experience. (%s exp %s penalty)";
COMBATLOG_XPGAIN_EXHAUSTION4_GROUP = "%s dies, you gain %d experience. (%s exp %s penalty, +%d group bonus)";
COMBATLOG_XPGAIN_EXHAUSTION4_RAID = "%s dies, you gain %d experience. (%s exp %s penalty, -%d raid penalty)";
COMBATLOG_XPGAIN_EXHAUSTION5 = "%s dies, you gain %d experience. (%s exp %s penalty)";
COMBATLOG_XPGAIN_EXHAUSTION5_GROUP = "%s dies, you gain %d experience. (%s exp %s penalty, +%d group bonus)";
COMBATLOG_XPGAIN_EXHAUSTION5_RAID = "%s dies, you gain %d experience. (%s exp %s penalty, -%d raid penalty)";
COMBATLOG_XPGAIN_FIRSTPERSON = "%s dies, you gain %d experience.";
COMBATLOG_XPGAIN_FIRSTPERSON_GROUP = "%s dies, you gain %d experience. (+%d group bonus)";
COMBATLOG_XPGAIN_FIRSTPERSON_RAID = "%s dies, you gain %d experience. (-%d raid penalty)";
COMBATLOG_XPGAIN_FIRSTPERSON_UNNAMED = "You gain %d experience.";
COMBATLOG_XPGAIN_FIRSTPERSON_UNNAMED_GROUP = "You gain %d experience. (+%d group bonus)";
COMBATLOG_XPGAIN_FIRSTPERSON_UNNAMED_RAID = "You gain %d experience. (-%d raid penalty)";
COMBATLOG_XPLOSS_FIRSTPERSON_UNNAMED = "You lose %d experience.";
COMBAT_ENEMY = "Combat Enemy";
COMBAT_ERROR = "Combat Error";
COMBAT_LOG = "Combat Log";
COMBAT_MESSAGES = "Combat Messages";
COMBAT_MISC = "Combat Misc";
COMBAT_PARTY = "Combat Party";
COMBAT_SELF = "Combat Self";
COMBAT_TEXT_COMBO_POINTS = "<%d Combo Point>";
COMBAT_TEXT_COMBO_POINTS_P1 = "<%d Combo Points>";
COMBAT_TEXT_FLOAT_MODE_LABEL = "Combat Text Float Mode";
COMBAT_TEXT_HONOR_GAINED = "Honor %s";
COMBAT_TEXT_LABEL = "Floating Combat Text";
COMBAT_TEXT_SCROLL_ARC = "Arc";
COMBAT_TEXT_SCROLL_DOWN = "Scroll Down";
COMBAT_TEXT_SCROLL_DOWN_TEXT = "Scroll Text Down";
COMBAT_TEXT_SCROLL_UP = "Scroll Up";
COMBAT_TEXT_SHOW_AURAS_TEXT = "Show Auras";
COMBAT_TEXT_SHOW_AURA_FADE_TEXT = "Show Fading Auras";
COMBAT_TEXT_SHOW_COMBAT_STATE_TEXT = "Show Combat State";
COMBAT_TEXT_SHOW_COMBO_POINTS_TEXT = "Show Combo Points";
COMBAT_TEXT_SHOW_DODGE_PARRY_MISS_TEXT = "Show Dodge/Parries/Misses";
COMBAT_TEXT_SHOW_FRIENDLY_NAMES_TEXT = "Show Friendly Healer Names";
COMBAT_TEXT_SHOW_HONOR_GAINED_TEXT = "Show Honor Gained";
COMBAT_TEXT_SHOW_LOW_HEALTH_MANA_TEXT = "Show Low Mana and Health";
COMBAT_TEXT_SHOW_MANA_TEXT = "Show Energy Gains";
COMBAT_TEXT_SHOW_REACTIVES_TEXT = "Show Reactive Spells and Abilities";
COMBAT_TEXT_SHOW_REPUTATION_TEXT = "Show Reputation";
COMBAT_TEXT_SHOW_RESISTANCES_TEXT = "Show Damage Reduction";
COMMAND = "Command"; -- Command label for keybinding UI
COMMENTS_COLON = "Comments:";
COMPLETE = "Complete"; -- Generic "complete"
COMPLETE_QUEST = "Complete Quest"; -- Give items to a quest giver to complete a quest
CONFIRM_BATTLEFIELD_ENTRY = "You are now eligible to enter %s, choose an action:";
CONFIRM_BINDER = "Do you want to make %s your new home?";
CONFIRM_BUY_BANK_SLOT = "Do you want to purchase a bank slot for:";
CONFIRM_DELETING_CHARACTER_SPECIFIC_BINDINGS = "Really switch to general key bindings? All key bindings specific to this character will be permanantly deleted.";
CONFIRM_GUILD_DISBAND = "Do you really want to disband your guild?";
CONFIRM_GUILD_LEAVE = "Really leave %s?";
CONFIRM_GUILD_PROMOTE = "Really promote %s to Guildmaster?";
CONFIRM_LEAVE_QUEUE = "Are you sure you would like to leave the meeting stone queue?";
CONFIRM_LOOT_DISTRIBUTION = "You wish to assign %s to %s. Is this correct?";
CONFIRM_LOSE_BINDING_CHANGES = "You will lose any unsaved changes if you switch between general and character specific key bindings.";
CONFIRM_PET_UNLEARN = "Do you want to unlearn all of your pet's skills? The cost will increase each time you do it.";
CONFIRM_RESET_INSTANCES = "Do you really want to reset all of your instances?";
CONFIRM_SUMMON = "%s wants to summon you to %s. The spell will be cancelled in %d %s.";
CONFIRM_TALENT_WIPE = "Do you want to unlearn all of your talents? The cost will increase each time you do it.";
CONFIRM_XP_LOSS = "If you find your corpse, you can resurrect for no penalty. If I resurrect you all of your items will take 25%% durability damage (equipped and inventory) and you will be afflicted by %s of Resurrection Sickness.";
CONFIRM_XP_LOSS_AGAIN = "Remember, if you find your corpse there is no penalty. Are you sure you want to incur %s of Resurrection Sickness and have all your items take 25%% durability damage?";
CONFIRM_XP_LOSS_AGAIN_NO_SICKNESS = "Remember, if you find your corpse there is no penalty. Are you sure you want to have all your items take 25% durability damage?";
CONFIRM_XP_LOSS_NO_SICKNESS = "If you find your corpse, you can resurrect for no penalty. If I resurrect you all of your items will take 25%% durability damage (equipped and inventory).";
CONTAINER_SLOTS = "%d Slot %s"; -- # of slots and bag type
CONTESTED_TERRITORY = "Contested Territory";
CONTINENT = "Continent"; -- Label for "Continent" field in the world map
CONTINUE = "Continue";
CONTROLS_LABEL = "Controls";
CONVERT_TO_RAID = "Convert To Raid";
COOLDOWN_REMAINING = "Cooldown remaining:";
COPPER = "Copper"; -- Lowest value coin denomination
COPY_NAME = "Copy Name";
CORPSE = "Corpse";
CORPSE_RED = "|cffff2020Corpse|r"; -- Generic "corpse" in red
CORPSE_TOOLTIP = "Corpse of %s"; -- Tooltip for corpses
COSTS_LABEL = "Cost:"; -- Character point and money costs of a skill or bank slot
CREATE = "Create"; -- Create a trade skill item
CREATED_ITEM = "%s creates: %s."; -- The first %s is the player name, the other %s is the item name.
CREATED_ITEM_MULTIPLE = "%s creates: %sx%d."; -- The first %s is the player name, the other %s is the item name, and the %d is the quantity of items created.
CREATE_ALL = "Create All";
CREATE_AUCTION = "Create Auction";
CREATE_MACROS = "Create Macros"; -- Title for the MacroFrame
CREATURE = "Creature";
CRUSHING_TRAILER = " (crushing)"; -- Appended to crushing blows in the combat log. (NOTE SPACE AT BEGINNING)
CURRENTLY_EQUIPPED = "Currently Equipped"; -- Comparison tooltip text
CURRENT_BID = "Current Bid";
CURRENT_PET = "Current Pet:";
CURRENT_QUESTS = "Current Quests"; -- Header for currently assigned quests
DAMAGE = "Damage"; -- Generic "damage"
DAMAGESHIELDOTHEROTHER = "%s reflects %d %s damage to %s.";
DAMAGESHIELDOTHERSELF = "%s reflects %d %s damage to you.";
DAMAGESHIELDSELFOTHER = "You reflect %d %s damage to %s.";
DAMAGE_BONUS_TOOLTIP = "Increases weapon damage"; -- Tooltop for damage increasing stat
DAMAGE_COLON = "Damage:"; -- Character's damage modifier, with colon
DAMAGE_PER_SECOND = "Damage per Second:";
DAMAGE_TEMPLATE = "%d - %d Damage"; -- Weapon damage template
DAMAGE_TEMPLATE_WITH_SCHOOL = "%d - %d %s Damage"; -- Weapon damage template, for weapons doing school damage
DAMAGE_TOOLTIP = "Weapon Damage"; -- Tooltip description for "Damage"
DAYS_P1 = "Days";
DAYS = "Day";
DAYS_ABBR = "Day";
DAYS_ABBR_P1 = "Days";
DAY_ONELETTER_ABBR = "%d d";
DEAD = "Dead"; -- Generic "dead"
DEATHBINDALREADYBOUND = "You are already bound here!";
DEATHBIND_SUCCESSFUL = "Your soul is bound to this place."; -- Clicked on a bindstone
DEATHS = "Deaths"; -- Generic Deaths label
DEATHS_TOOLTIP = "Number of times you were killed.";
DEATH_CORPSE_SKINNED = "Insignia Taken - You can only resurrect at the graveyard";
DEATH_EFFECT = "Death Effect";
DEATH_RELEASE = "Release Spirit"; -- "Release" from your body after death before the timer expires
DEATH_RELEASE_NOTIMER = "You have died. Release to the nearest graveyard?";
DEATH_RELEASE_TIMER = "%d %s until release"; -- Gives the time in minutes/seconds until you automaticaly release
DECLINE = "Decline"; -- Generic "decline"
DEFAULTS = "Defaults";
DEFAULT_AFK_MESSAGE = "Away from Keyboard";
DEFAULT_AGILITY_TOOLTIP = "Increases attack power with ranged weapons.\nImproves chance to score a critical hit with all weapons.\nIncreases armor and chance to dodge attacks.";
DEFAULT_DND_MESSAGE = "Do not Disturb";
DEFAULT_INTELLECT_TOOLTIP = "Increases the rate at which weapon skills improve.";
DEFAULT_SPIRIT_TOOLTIP = "Increases health and mana regeneration rates.";
DEFAULT_STAMINA_TOOLTIP = "Increases health points.";
DEFAULT_STRENGTH_TOOLTIP = "Increases attack power with melee weapons.";
DEFENSE_COLON = "Defense:"; -- Character's defense modifier, with colon
DEFENSE_TOOLTIP = "Defense Rating"; -- Tooltip description for "Defense"
DEFLECT = "Deflect";
DELETE = "Delete";
DELETE_GOOD_ITEM = "Do you want to destroy %s?\n\nType \"DELETE\" into the field to confirm.";
DELETE_ITEM = "Do you want to destroy %s?"; -- %s is the item name
DELETE_ITEM_CONFIRM_STRING = "DELETE"; -- String to type in to confirm deletion of a blue item or better
DELETE_MAIL_CONFIRMATION = "Deleting this mail will also destroy %s";
DELETE_MONEY_CONFIRMATION = "Deleting this mail will also destroy:";
DEMOTE = "Demote";
DEPOSIT_COLON = "Deposit:";
DESKTOP_GAMMA = "Use desktop gamma";
DISABLE = "Disable";
DISABLE_SPAM_FILTER = "Disable Spam Filter";
DISGUISE = "Disguise";
DISHONORABLE_KILLS = "Dishonorable Kills";
DISPELFAILEDOTHEROTHER = "%s fails to dispel %s's %s.";
DISPELFAILEDOTHERSELF = "%s fails to dispel your %s.";
DISPELFAILEDSELFOTHER = "You fail to dispel %s's %s.";
DISPELFAILEDSELFSELF = "You fail to dispel your %s.";
DISPLAY = "Display";
DISPLAY_ON_CHARACTER = "Display on Character";
DISPLAY_ON_CHAR_TOOLTIP = "Checking this will show any selected auction items on your character.\n\nCTRL-Left Clicking any equippable item in the game will also allow you to try it on your character.";
DK = "DK"; -- Abbreviation for "dishonorable kill"
DODGE = "Dodge"; -- Dodge an attack
DPS_TEMPLATE = "(%.1f damage per second)";
DRESSUP_FRAME = "Dressing Room";
DRESSUP_FRAME_INSTRUCTIONS = "CTRL-Left Click additional items to display them on your character";
DRUID_INTELLECT_TOOLTIP = "Increases mana points and chance to score a critical hit with spells.\nIncreases the rate at which weapon skills improve.";
DRUNK_MESSAGE_OTHER2 = "%s looks tipsy."; -- %s is the name of the player.
DRUNK_MESSAGE_OTHER1 = "%s seems to be sobering up."; -- %s is the name of the player.
DRUNK_MESSAGE_OTHER4 = "%s looks completely smashed."; -- %s is the name of the player.
DRUNK_MESSAGE_OTHER3 = "%s looks drunk."; -- %s is the name of the player.
DRUNK_MESSAGE_SELF2 = "You feel tipsy. Whee!";
DRUNK_MESSAGE_SELF3 = "You feel drunk. Woah!";
DRUNK_MESSAGE_SELF1 = "You feel sober again.";
DRUNK_MESSAGE_SELF4 = "You feel completely smashed.";
DUEL = "Duel";
DUEL_COUNTDOWN = "Duel starting: %d"; -- %d is the number of seconds until the beginning of the duel.
DUEL_OUTOFBOUNDS_TIMER = "Exiting duel area, you will forfeit in %d %s.";
DUEL_REQUESTED = "%s has challenged you to a duel.";
DUEL_WINNER_KNOCKOUT = "%1$s has defeated %2$s in a duel"; -- %1$s is the winner, %2$s is the loser
DUEL_WINNER_RETREAT = "%2$s has fled from %1$s in a duel"; -- %1$s is the winner, %2$s is the loser
DUNGEON_DIFFICULTY1 = "Normal";
DUNGEON_DIFFICULTY2 = "Hard";
DUNGEON_DIFFICULTY3 = "Elite";
DURABILITYDAMAGE_DEATH = "Your equipped items suffer a 10%% durability loss.";
DURABILITY_TEMPLATE = "Durability %d / %d"; -- Item's durability display template
EDIT_TICKET = "Save Changes";
EFFECTS_LABEL = "Effects:";
ELITE = "Elite";
EMBLEM_BACKGROUND = "Background";
EMBLEM_BORDER = "Border";
EMBLEM_BORDER_COLOR = "Border Color";
EMBLEM_SYMBOL = "Icon";
EMBLEM_SYMBOL_COLOR = "Icon Color";
EMOTE100_CMD2 = "/tired";
EMOTE100_CMD1 = "/tired";
EMOTE101_CMD2 = "/victory";
EMOTE101_CMD1 = "/victory";
EMOTE101_CMD3 = "/victory";
EMOTE101_CMD = "/victory";
EMOTE102_CMD1 = "/wave";
EMOTE102_CMD2 = "/wave";
EMOTE103_CMD2 = "/welcome";
EMOTE103_CMD1 = "/welcome";
EMOTE104_CMD2 = "/whine";
EMOTE104_CMD1 = "/whine";
EMOTE105_CMD1 = "/whistle";
EMOTE105_CMD2 = "/whistle";
EMOTE106_CMD2 = "/work";
EMOTE106_CMD1 = "/work";
EMOTE107_CMD2 = "/yawn";
EMOTE107_CMD3 = "/yawn";
EMOTE107_CMD1 = "/yawn";
EMOTE108_CMD2 = "/boggle";
EMOTE108_CMD1 = "/boggle";
EMOTE109_CMD2 = "/calm";
EMOTE109_CMD3 = "/calm";
EMOTE109_CMD1 = "/calm";
EMOTE10_CMD2 = "/blood";
EMOTE10_CMD1 = "/bleed";
EMOTE10_CMD4 = "/blood";
EMOTE10_CMD3 = "/bleed";