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JobJobExtended.md

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JobJobExtended

Properties

Name Type Description Notes
ControlState string State to which the job is transitioning; if control_state is identical to state, the job's state is stable. [optional] [default to null]
CreateTime int32 The time the job was queued, in seconds since the epoch. [default to null]
CurrentPhase int32 The current phase of the job. [optional] [default to null]
Description string A text representation of the job. [optional] [default to null]
EndTime int32 The time the job ended, in seconds since the Epoch. [optional] [default to null]
Id int32 The ID of the job. [default to null]
Impact string The current impact of the job. [default to null]
Participants []int32 The set of devids working on the job. [optional] [default to null]
Paths []string Paths for which the job was queued. [optional] [default to null]
Policy string Current impact policy of the job. [default to null]
Priority int32 Current priority of the job; lower numbers preempt higher numbers. [default to null]
Progress string A text representation of the job's progress. [optional] [default to null]
RetriesRemaining int32 The number of retries remaining if the job fails. [default to null]
RunningTime int32 The number of seconds the job has executed. [optional] [default to null]
StartTime int32 The time the job started, in seconds since the Epoch. [optional] [default to null]
State string Current state of the job. [default to null]
TotalPhases int32 The total number of phases of the job type. [default to null]
Type_ string The job type. [default to null]
WaitingOn int32 The ID of a job for which this job is waiting. [optional] [default to null]
WaitingReason string The reason the job is waiting. [optional] [default to null]

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