Changing material rebuilds the shapes in Solaris #474
Labels
blocked
Development blocked due to external issues
bug
Something isn't working
houdini
Related to Houdini integration
render delegate
Related to the Arnold Render Delegate
Projects
Describe the bug
When changing material properties in Solaris, the shapes are synced again with all their parameters dirtied.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Material changes should restart the render almost instantly.
Used Software Versions
Additional context
After the initial investigation, it looks like the shapes are receiving all dirty sync and the render delegate is doing what it's instructed to do.
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