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Grid system #1

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6 tasks
Autofire opened this issue Oct 1, 2019 · 0 comments · Fixed by #11
Closed
6 tasks

Grid system #1

Autofire opened this issue Oct 1, 2019 · 0 comments · Fixed by #11
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bedrock Critical for other tasks visual Has to do with models, effects, etc.
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@Autofire
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Autofire commented Oct 1, 2019

We need a system to keep track of characters on the grid.

  • A controller to track the grid
  • Needs to make itself globally accessable
  • Needs to maintain a list/matrix of things in the grid
  • Needs to allow others to retrieve a list of things in a given space
  • Needs to give others the positions/centers of any given space

.

  • An object/objects to display the grid
  • Needs to have some way of visually conveying the grid, both in terms of position and size

.

  • A component which allows an object to declare which space it's on
  • Other components should be able to tell it to move around, etc. It should abstract away most of the grid-specific checks
@Autofire Autofire added the bedrock Critical for other tasks label Oct 1, 2019
@Autofire Autofire self-assigned this Oct 1, 2019
@Autofire Autofire added this to the MVP milestone Oct 1, 2019
@Autofire Autofire added the visual Has to do with models, effects, etc. label Oct 1, 2019
@ghost ghost mentioned this issue Oct 4, 2019
@Autofire Autofire assigned ghost and unassigned Autofire Oct 6, 2019
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