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damage_multiplier reduction triggered by take_damage isn't effective against damages from Mythicmobs #7

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Uharn opened this issue Feb 23, 2022 · 1 comment
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Uharn commented Feb 23, 2022

If you create an armor with some damage reduction triggered by "take damage",
damages from the mm mobs bypass that reduction.

So we used the less interresting potion effect and discovered the issue with potion effect loss with keepinv

@Uharn Uharn added the bug Something isn't working label Feb 23, 2022
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Uharn commented Feb 23, 2022

same issue with the take_entity_damage trigger: MythicMobs overrides them

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