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AudioFlag.ts
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AudioFlag.ts
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export enum AudioFlag {
ActivateSwitchWheelAudio,
AllowCutsceneOverScreenFade,
AllowForceRadioAfterRetune,
AllowPainAndAmbientSpeechToPlayDuringCutscene,
AllowPlayerAIOnMission,
AllowPoliceScannerWhenPlayerHasNoControl,
AllowRadioDuringSwitch,
AllowRadioOverScreenFade,
AllowScoreAndRadio,
AllowScriptedSpeechInSlowMo,
AvoidMissionCompleteDelay,
DisableAbortConversationForDeathAndInjury,
DisableAbortConversationForRagdoll,
DisableBarks,
DisableFlightMusic,
DisableReplayScriptStreamRecording,
EnableHeadsetBeep,
ForceConversationInterrupt,
ForceSeamlessRadioSwitch,
ForceSniperAudio,
FrontendRadioDisabled,
HoldMissionCompleteWhenPrepared,
IsDirectorModeActive,
IsPlayerOnMissionForSpeech,
ListenerReverbDisabled,
LoadMPData,
MobileRadioInGame,
OnlyAllowScriptTriggerPoliceScanner,
PlayMenuMusic,
PoliceScannerDisabled,
ScriptedConvListenerMaySpeak,
SpeechDucksScore,
SuppressPlayerScubaBreathing,
WantedMusicDisabled,
WantedMusicOnMission,
}