-
Notifications
You must be signed in to change notification settings - Fork 7
/
main.js
168 lines (155 loc) · 4.82 KB
/
main.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
var ROOM_IMAGE_MAP = [
'Lobbies/placeholder.png',
'Lobbies/emptyfloor.png',
'Lobbies/carpeted_hallway-modern.png',
'Rooms/Default/office-0-day-0.png',
'Rooms/Default/apartment-studio-day-0.png',
'Rooms/Default/apartment-studio-1-dayoccupied-0.png',
'Rooms/Default/apartment-studio-2-dayoccupied-0.png',
'Rooms/Default/apartment-studio-3-dayoccupied-0.png',
'Rooms/Default/condo-empty1-day-0.png',
'Rooms/Default/condo-empty2-day-0.png',
'Rooms/Default/condo-empty3-day-0.png',
'Lobbies/MM_lobbyandMezz-3star.png',
'Rooms/Default/MM_shop-closed.png',
'Rooms/Default/MM_Restaurant-French-night.png',
'Rooms/Default/MM_Restaurant-Hibachi-night.png',
'Rooms/Default/MM_Restaurant-Indian-night.png',
'Rooms/Default/MM_Restaurant-pub-night.png',
'Rooms/Default/MM_Restaurant-steak-night.png',
'Rooms/HighriseDev/security_u.png',
'Rooms/Default/Restrooms-empty-day-0.png',
'Rooms/ArtDeco/partyhall-0-night-0.png',
'Rooms/Default/largeOffice-0-day-0.png',
'Rooms/HighriseDev/MedicalClinic_u.png',
'Rooms/Default/MM_FastFood-burgers-night.png',
'Rooms/Default/MM_FastFood-chinese-night.png',
'Rooms/Default/MM_FastFood-coffee_shop-night.png',
'Rooms/Default/MM_FastFood-icecream-night.png',
'Rooms/Default/MM_FastFood-pizza-night.png',
'Rooms/Default/MM_FastFood-sushi-night.png',
'Rooms/Default/MM_FastFood-tacos-night.png',
'Rooms/Default/MM_FastFood-yogurt-night.png',
'Lobbies/MM_SkyLobby-3star.png',
'Rooms/Default/MM_PrivateHousekeeping-day.png',
];
var skyLine = new Image();
var roomImages = [];
var drawOffset = {x: 0, y: 0};
function drawBackground(ctx, rect) {
var skyGradient = ctx.createLinearGradient(0, 0, 0, 8200);
skyGradient.addColorStop(0, '#2040D0');
skyGradient.addColorStop(0.1, '#60A0D0');
skyGradient.addColorStop(0.2, '#62A1F0');
skyGradient.addColorStop(0.3, '#63A2F5');
skyGradient.addColorStop(0.5, '#64A3FF');
skyGradient.addColorStop(0.7, '#70B0FF');
skyGradient.addColorStop(0.904, '#A4CCF0');
skyGradient.addColorStop(0.904, '#A06018');
skyGradient.addColorStop(1, '#200D00');
ctx.fillStyle = skyGradient;
ctx.fillRect(0, 0, 7000, 8200);
ctx.drawImage(skyLine, 0, 7125);
ctx.drawImage(skyLine, 1024, 7125);
ctx.drawImage(skyLine, 2048, 7125);
ctx.drawImage(skyLine, 3072, 7125);
ctx.drawImage(skyLine, 4096, 7125);
ctx.drawImage(skyLine, 4096, 7125);
ctx.drawImage(skyLine, 5120, 7125);
ctx.drawImage(skyLine, 6144, 7125);
}
// Depends on global mapArray, defined in map.js
function drawRooms(ctx, rect) {
var FLOOR_HEIGHT = 72;
var SECTION_WIDTH = 16;
var MAX_ROOM_HEIGHT = FLOOR_HEIGHT * 5;
for (var floor = 0; floor < mapArray.length; floor++) {
var y = FLOOR_HEIGHT * floor;
// Bail out early to avoid drawing the whole tower every time
if (y > rect.h + rect.y) continue;
if (y + MAX_ROOM_HEIGHT < rect.y) continue;
var floorSections = mapArray[floor];
for (var section = 0; section < floorSections.length; section++) {
var x = SECTION_WIDTH * section;
if (x > rect.w + rect.x) continue;
var roomIndex = mapArray[floor][section];
var img = roomImages[roomIndex];
var w = img.naturalWidth;
var h = img.naturalHeight;
if (x + w < rect.x) continue;
if (y + h < rect.y) continue;
ctx.drawImage(img, x, y, w, h);
}
}
}
function draw(ctx, rect) {
drawBackground(ctx, rect);
drawRooms(ctx, rect);
}
var ctx;
function drawFrame() {
var x = -drawOffset.x;
var y = -drawOffset.y;
var w = ctx.canvas.width;
var h = ctx.canvas.height;
ctx.save();
ctx.fillStyle = 'black';
ctx.translate(-x, -y);
ctx.fillRect(x, y, w, h);
draw(ctx, {x: x, y: y, w: w, h: h});
ctx.restore();
console.log("drawing...");
requestAnimationFrame(drawFrame);
}
window.onload = function() {
var canvas = document.getElementById("gameCanvas");
var dragStart = {x: 0, y: 0, started: false};
window.onmousedown = function (e) {
dragStart.x = e.x;
dragStart.y = e.y;
window.onmousemove = drag;
return false;
};
window.onmouseup = function (e) {
window.onmousemove = null;
return false;
};
function drag(e) {
drawOffset.x += e.x - dragStart.x;
drawOffset.y += e.y - dragStart.y;
dragStart.x = e.x;
dragStart.y = e.y;
return false;
};
window.onresize = fillWindow;
function fillWindow() {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
}
fillWindow();
skyLine.src = 'UI/OT_skyline.png';
waitFor(skyLine);
for (var i = 0; i < ROOM_IMAGE_MAP.length; i++) {
var roomImage = new Image();
roomImage.src = ROOM_IMAGE_MAP[i];
waitFor(roomImage);
roomImages.push(roomImage);
}
ctx = canvas.getContext('2d');
waitForAll();
}
waitFor.queue = [];
waitFor.loaded = 0;
function waitFor(img) {
waitFor.queue.push(img);
}
function waitForAll() {
for (var i = 0; i < waitFor.queue.length; i++) {
waitFor.queue[i].onload = function () {
waitFor.loaded++;
if (waitFor.loaded == waitFor.queue.length - 1) {
requestAnimationFrame(drawFrame);
}
}
}
}