/
AudioOverlay.xml
132 lines (132 loc) · 8.27 KB
/
AudioOverlay.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
<Type Name="AudioOverlay" FullName="Microsoft.Azure.Management.Media.Models.AudioOverlay">
<TypeSignature Language="C#" Value="public class AudioOverlay : Microsoft.Azure.Management.Media.Models.Overlay" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit AudioOverlay extends Microsoft.Azure.Management.Media.Models.Overlay" />
<TypeSignature Language="DocId" Value="T:Microsoft.Azure.Management.Media.Models.AudioOverlay" />
<TypeSignature Language="VB.NET" Value="Public Class AudioOverlay
Inherits Overlay" />
<TypeSignature Language="F#" Value="type AudioOverlay = class
 inherit Overlay" />
<AssemblyInfo>
<AssemblyName>Microsoft.Azure.Management.Media</AssemblyName>
<AssemblyVersion>3.0.4.0</AssemblyVersion>
<AssemblyVersion>3.0.5.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Microsoft.Azure.Management.Media.Models.Overlay</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName Language="C#">[Newtonsoft.Json.JsonObject("#Microsoft.Media.AudioOverlay")]</AttributeName>
<AttributeName Language="F#">[<Newtonsoft.Json.JsonObject("#Microsoft.Media.AudioOverlay")>]</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>
Describes the properties of an audio overlay.
</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public AudioOverlay ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Azure.Management.Media.Models.AudioOverlay.#ctor" />
<MemberSignature Language="VB.NET" Value="Public Sub New ()" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Azure.Management.Media</AssemblyName>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters />
<Docs>
<summary>
Initializes a new instance of the AudioOverlay class.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public AudioOverlay (string inputLabel, TimeSpan? start = default, TimeSpan? end = default, TimeSpan? fadeInDuration = default, TimeSpan? fadeOutDuration = default, double? audioGainLevel = default);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(string inputLabel, valuetype System.Nullable`1<valuetype System.TimeSpan> start, valuetype System.Nullable`1<valuetype System.TimeSpan> end, valuetype System.Nullable`1<valuetype System.TimeSpan> fadeInDuration, valuetype System.Nullable`1<valuetype System.TimeSpan> fadeOutDuration, valuetype System.Nullable`1<float64> audioGainLevel) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Azure.Management.Media.Models.AudioOverlay.#ctor(System.String,System.Nullable{System.TimeSpan},System.Nullable{System.TimeSpan},System.Nullable{System.TimeSpan},System.Nullable{System.TimeSpan},System.Nullable{System.Double})" />
<MemberSignature Language="VB.NET" Value="Public Sub New (inputLabel As String, Optional start As Nullable(Of TimeSpan) = Nothing, Optional end As Nullable(Of TimeSpan) = Nothing, Optional fadeInDuration As Nullable(Of TimeSpan) = Nothing, Optional fadeOutDuration As Nullable(Of TimeSpan) = Nothing, Optional audioGainLevel As Nullable(Of Double) = Nothing)" />
<MemberSignature Language="F#" Value="new Microsoft.Azure.Management.Media.Models.AudioOverlay : string * Nullable<TimeSpan> * Nullable<TimeSpan> * Nullable<TimeSpan> * Nullable<TimeSpan> * Nullable<double> -> Microsoft.Azure.Management.Media.Models.AudioOverlay" Usage="new Microsoft.Azure.Management.Media.Models.AudioOverlay (inputLabel, start, end, fadeInDuration, fadeOutDuration, audioGainLevel)" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Azure.Management.Media</AssemblyName>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="inputLabel" Type="System.String" />
<Parameter Name="start" Type="System.Nullable<System.TimeSpan>" />
<Parameter Name="end" Type="System.Nullable<System.TimeSpan>" />
<Parameter Name="fadeInDuration" Type="System.Nullable<System.TimeSpan>" />
<Parameter Name="fadeOutDuration" Type="System.Nullable<System.TimeSpan>" />
<Parameter Name="audioGainLevel" Type="System.Nullable<System.Double>" />
</Parameters>
<Docs>
<param name="inputLabel">The label of the job input which is to be
used as an overlay. The Input must specify exactly one file. You
can specify an image file in JPG, PNG, GIF or BMP format, or an
audio file (such as a WAV, MP3, WMA or M4A file), or a video file.
See https://aka.ms/mesformats for the complete list of supported
audio and video file formats.</param>
<param name="start">The start position, with reference to the input
video, at which the overlay starts. The value should be in ISO 8601
format. For example, PT05S to start the overlay at 5 seconds into
the input video. If not specified the overlay starts from the
beginning of the input video.</param>
<param name="end">The end position, with reference to the input
video, at which the overlay ends. The value should be in ISO 8601
format. For example, PT30S to end the overlay at 30 seconds into
the input video. If not specified or the value is greater than the
input video duration, the overlay will be applied until the end of
the input video if the overlay media duration is greater than the
input video duration, else the overlay will last as long as the
overlay media duration.</param>
<param name="fadeInDuration">The duration over which the overlay
fades in onto the input video. The value should be in ISO 8601
duration format. If not specified the default behavior is to have
no fade in (same as PT0S).</param>
<param name="fadeOutDuration">The duration over which the overlay
fades out of the input video. The value should be in ISO 8601
duration format. If not specified the default behavior is to have
no fade out (same as PT0S).</param>
<param name="audioGainLevel">The gain level of audio in the
overlay. The value should be in the range [0, 1.0]. The default is
1.0.</param>
<summary>
Initializes a new instance of the AudioOverlay class.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Validate">
<MemberSignature Language="C#" Value="public override void Validate ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void Validate() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Azure.Management.Media.Models.AudioOverlay.Validate" />
<MemberSignature Language="VB.NET" Value="Public Overrides Sub Validate ()" />
<MemberSignature Language="F#" Value="override this.Validate : unit -> unit" Usage="audioOverlay.Validate " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Azure.Management.Media</AssemblyName>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Validate the object.
</summary>
<remarks>To be added.</remarks>
<exception cref="T:Microsoft.Rest.ValidationException">
Thrown if validation fails
</exception>
</Docs>
</Member>
</Members>
</Type>