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ActorInformation.xml
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ActorInformation.xml
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<Type Name="ActorInformation" FullName="Microsoft.ServiceFabric.Actors.Query.ActorInformation">
<TypeSignature Language="C#" Value="public sealed class ActorInformation" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi serializable sealed beforefieldinit ActorInformation extends System.Object" />
<TypeSignature Language="DocId" Value="T:Microsoft.ServiceFabric.Actors.Query.ActorInformation" />
<TypeSignature Language="VB.NET" Value="Public NotInheritable Class ActorInformation" />
<TypeSignature Language="F#" Value="type ActorInformation = class" />
<AssemblyInfo>
<AssemblyName>Microsoft.ServiceFabric.Actors</AssemblyName>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Runtime.Serialization.DataContract(Name="ActorInformation", Namespace="urn:actors")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.Serialization.DataContract(Name="ActorInformation", Namespace="urn:actors")>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Serializable]</AttributeName>
<AttributeName Language="F#">[<System.Serializable>]</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>
Represents the information about an actor returned by Actor Query method call.
</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ActorInformation (Microsoft.ServiceFabric.Actors.ActorId actorId, bool isActive);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Microsoft.ServiceFabric.Actors.ActorId actorId, bool isActive) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.ServiceFabric.Actors.Query.ActorInformation.#ctor(Microsoft.ServiceFabric.Actors.ActorId,System.Boolean)" />
<MemberSignature Language="VB.NET" Value="Public Sub New (actorId As ActorId, isActive As Boolean)" />
<MemberSignature Language="F#" Value="new Microsoft.ServiceFabric.Actors.Query.ActorInformation : Microsoft.ServiceFabric.Actors.ActorId * bool -> Microsoft.ServiceFabric.Actors.Query.ActorInformation" Usage="new Microsoft.ServiceFabric.Actors.Query.ActorInformation (actorId, isActive)" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.ServiceFabric.Actors</AssemblyName>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="actorId" Type="Microsoft.ServiceFabric.Actors.ActorId" />
<Parameter Name="isActive" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="actorId">The ID of the actor.</param>
<param name="isActive">Indicates whether the Actor is active or inactive.</param>
<summary>
Initializes a new instance of the <see cref="T:Microsoft.ServiceFabric.Actors.Query.ActorInformation" /> class.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ActorId">
<MemberSignature Language="C#" Value="public Microsoft.ServiceFabric.Actors.ActorId ActorId { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Microsoft.ServiceFabric.Actors.ActorId ActorId" />
<MemberSignature Language="DocId" Value="P:Microsoft.ServiceFabric.Actors.Query.ActorInformation.ActorId" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property ActorId As ActorId" />
<MemberSignature Language="F#" Value="member this.ActorId : Microsoft.ServiceFabric.Actors.ActorId" Usage="Microsoft.ServiceFabric.Actors.Query.ActorInformation.ActorId" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.ServiceFabric.Actors</AssemblyName>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Runtime.Serialization.DataMember(IsRequired=true, Name="ActorId", Order=0)]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.Serialization.DataMember(IsRequired=true, Name="ActorId", Order=0)>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Microsoft.ServiceFabric.Actors.ActorId</ReturnType>
</ReturnValue>
<Docs>
<summary>
Gets ActorId for the actor.
</summary>
<value>The <see cref="T:Microsoft.ServiceFabric.Actors.ActorId" /> for the actor.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="IsActive">
<MemberSignature Language="C#" Value="public bool IsActive { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsActive" />
<MemberSignature Language="DocId" Value="P:Microsoft.ServiceFabric.Actors.Query.ActorInformation.IsActive" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property IsActive As Boolean" />
<MemberSignature Language="F#" Value="member this.IsActive : bool" Usage="Microsoft.ServiceFabric.Actors.Query.ActorInformation.IsActive" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.ServiceFabric.Actors</AssemblyName>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Runtime.Serialization.DataMember(IsRequired=true, Name="IsActive", Order=1)]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.Serialization.DataMember(IsRequired=true, Name="IsActive", Order=1)>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>
Gets a value indicating whether the actor is active.
</summary>
<value>
<see cref="T:System.Boolean" /> indicating if the Actor is active.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>