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IActorReminderCollection.xml
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IActorReminderCollection.xml
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<Type Name="IActorReminderCollection" FullName="Microsoft.ServiceFabric.Actors.Runtime.IActorReminderCollection">
<TypeSignature Language="C#" Value="public interface IActorReminderCollection : System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<Microsoft.ServiceFabric.Actors.ActorId,System.Collections.Generic.IReadOnlyCollection<Microsoft.ServiceFabric.Actors.Runtime.IActorReminderState>>>, System.Collections.Generic.IReadOnlyCollection<System.Collections.Generic.KeyValuePair<Microsoft.ServiceFabric.Actors.ActorId,System.Collections.Generic.IReadOnlyCollection<Microsoft.ServiceFabric.Actors.Runtime.IActorReminderState>>>, System.Collections.Generic.IReadOnlyDictionary<Microsoft.ServiceFabric.Actors.ActorId,System.Collections.Generic.IReadOnlyCollection<Microsoft.ServiceFabric.Actors.Runtime.IActorReminderState>>" />
<TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract IActorReminderCollection implements class System.Collections.Generic.IEnumerable`1<valuetype System.Collections.Generic.KeyValuePair`2<class Microsoft.ServiceFabric.Actors.ActorId, class System.Collections.Generic.IReadOnlyCollection`1<class Microsoft.ServiceFabric.Actors.Runtime.IActorReminderState>>>, class System.Collections.Generic.IReadOnlyCollection`1<valuetype System.Collections.Generic.KeyValuePair`2<class Microsoft.ServiceFabric.Actors.ActorId, class System.Collections.Generic.IReadOnlyCollection`1<class Microsoft.ServiceFabric.Actors.Runtime.IActorReminderState>>>, class System.Collections.Generic.IReadOnlyDictionary`2<class Microsoft.ServiceFabric.Actors.ActorId, class System.Collections.Generic.IReadOnlyCollection`1<class Microsoft.ServiceFabric.Actors.Runtime.IActorReminderState>>, class System.Collections.IEnumerable" />
<TypeSignature Language="DocId" Value="T:Microsoft.ServiceFabric.Actors.Runtime.IActorReminderCollection" />
<TypeSignature Language="VB.NET" Value="Public Interface IActorReminderCollection
Implements IEnumerable(Of KeyValuePair(Of ActorId, IReadOnlyCollection(Of IActorReminderState))), IReadOnlyCollection(Of KeyValuePair(Of ActorId, IReadOnlyCollection(Of IActorReminderState))), IReadOnlyDictionary(Of ActorId, IReadOnlyCollection(Of IActorReminderState))" />
<TypeSignature Language="F#" Value="type IActorReminderCollection = interface
 interface IReadOnlyDictionary<ActorId, IReadOnlyCollection<IActorReminderState>>
 interface seq<KeyValuePair<ActorId, IReadOnlyCollection<IActorReminderState>>>
 interface IEnumerable
 interface IReadOnlyCollection<KeyValuePair<ActorId, IReadOnlyCollection<IActorReminderState>>>" />
<AssemblyInfo>
<AssemblyName>Microsoft.ServiceFabric.Actors</AssemblyName>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Interfaces>
<Interface>
<InterfaceName>System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<Microsoft.ServiceFabric.Actors.ActorId,System.Collections.Generic.IReadOnlyCollection<Microsoft.ServiceFabric.Actors.Runtime.IActorReminderState>>></InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>></InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.Collections.Generic.IEnumerable<T></InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.Collections.Generic.IReadOnlyCollection<System.Collections.Generic.KeyValuePair<Microsoft.ServiceFabric.Actors.ActorId,System.Collections.Generic.IReadOnlyCollection<Microsoft.ServiceFabric.Actors.Runtime.IActorReminderState>>></InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.Collections.Generic.IReadOnlyCollection<System.Collections.Generic.KeyValuePair<TKey,TValue>></InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.Collections.Generic.IReadOnlyDictionary<Microsoft.ServiceFabric.Actors.ActorId,System.Collections.Generic.IReadOnlyCollection<Microsoft.ServiceFabric.Actors.Runtime.IActorReminderState>></InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.Collections.IEnumerable</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<summary>
Captures the ActorReminderState for Actors.
</summary>
<remarks>To be added.</remarks>
</Docs>
<Members />
</Type>