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ApsProperties.xml
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ApsProperties.xml
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<Type Name="ApsProperties" FullName="Microsoft.WindowsAzure.Mobile.Service.ApsProperties">
<TypeSignature Language="C#" Value="public class ApsProperties : System.Collections.Generic.Dictionary<string,object>" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi serializable beforefieldinit ApsProperties extends System.Collections.Generic.Dictionary`2<string, object>" />
<TypeSignature Language="DocId" Value="T:Microsoft.WindowsAzure.Mobile.Service.ApsProperties" />
<TypeSignature Language="VB.NET" Value="Public Class ApsProperties
Inherits Dictionary(Of String, Object)" />
<TypeSignature Language="F#" Value="type ApsProperties = class
 inherit Dictionary<string, obj>" />
<AssemblyInfo>
<AssemblyName>Microsoft.WindowsAzure.Mobile.Service</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Collections.Generic.Dictionary<System.String,System.Object></BaseTypeName>
<BaseTypeArguments>
<BaseTypeArgument TypeParamName="!0">System.String</BaseTypeArgument>
<BaseTypeArgument TypeParamName="!1">System.Object</BaseTypeArgument>
</BaseTypeArguments>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1710:IdentifiersShouldHaveCorrectSuffix", Justification="This is a property bag.")]</AttributeName>
<AttributeName Language="F#">[<System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1710:IdentifiersShouldHaveCorrectSuffix", Justification="This is a property bag.")>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Serializable]</AttributeName>
<AttributeName Language="F#">[<System.Serializable>]</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>
The "aps" property contains the definition of a notification targeting Apple Push Notification Service (APNS). It is intended
to be used from the <see cref="T:Microsoft.WindowsAzure.Mobile.Service.ApplePushMessage" /> class.
</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ApsProperties ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.WindowsAzure.Mobile.Service.ApsProperties.#ctor" />
<MemberSignature Language="VB.NET" Value="Public Sub New ()" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.WindowsAzure.Mobile.Service</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters />
<Docs>
<summary>
Initializes a new instance of the <see cref="T:Microsoft.WindowsAzure.Mobile.Service.ApsProperties" /> class.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected ApsProperties (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(class System.Runtime.Serialization.SerializationInfo info, valuetype System.Runtime.Serialization.StreamingContext context) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.WindowsAzure.Mobile.Service.ApsProperties.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)" />
<MemberSignature Language="VB.NET" Value="Protected Sub New (info As SerializationInfo, context As StreamingContext)" />
<MemberSignature Language="F#" Value="new Microsoft.WindowsAzure.Mobile.Service.ApsProperties : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> Microsoft.WindowsAzure.Mobile.Service.ApsProperties" Usage="new Microsoft.WindowsAzure.Mobile.Service.ApsProperties (info, context)" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.WindowsAzure.Mobile.Service</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="info" Type="System.Runtime.Serialization.SerializationInfo" />
<Parameter Name="context" Type="System.Runtime.Serialization.StreamingContext" />
</Parameters>
<Docs>
<param name="info">A <see cref="T:System.Runtime.Serialization.SerializationInfo" /> containing information about the <see cref="T:Microsoft.WindowsAzure.Mobile.Service.ApsProperties" /> to be initialized.</param>
<param name="context">A <see cref="T:System.Runtime.Serialization.StreamingContext" /> that indicates the source destination and context information of a serialized stream.</param>
<summary>
Initializes a new instance of the <see cref="T:Microsoft.WindowsAzure.Mobile.Service.ApsProperties" /> class with the specified serialization information and streaming context.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Alert">
<MemberSignature Language="C#" Value="public string Alert { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string Alert" />
<MemberSignature Language="DocId" Value="P:Microsoft.WindowsAzure.Mobile.Service.ApsProperties.Alert" />
<MemberSignature Language="VB.NET" Value="Public Property Alert As String" />
<MemberSignature Language="F#" Value="member this.Alert : string with get, set" Usage="Microsoft.WindowsAzure.Mobile.Service.ApsProperties.Alert" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.WindowsAzure.Mobile.Service</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>
The alert message as a single string. For more complex alert message options, please use <see cref="M:AlertProperties" />.
</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="AlertProperties">
<MemberSignature Language="C#" Value="public Microsoft.WindowsAzure.Mobile.Service.AlertProperties AlertProperties { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Microsoft.WindowsAzure.Mobile.Service.AlertProperties AlertProperties" />
<MemberSignature Language="DocId" Value="P:Microsoft.WindowsAzure.Mobile.Service.ApsProperties.AlertProperties" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property AlertProperties As AlertProperties" />
<MemberSignature Language="F#" Value="member this.AlertProperties : Microsoft.WindowsAzure.Mobile.Service.AlertProperties" Usage="Microsoft.WindowsAzure.Mobile.Service.ApsProperties.AlertProperties" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.WindowsAzure.Mobile.Service</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.WindowsAzure.Mobile.Service.AlertProperties</ReturnType>
</ReturnValue>
<Docs>
<summary>
The alert message as a dictionary with additional properties describing the alert such as localization information, which image to display, etc.
If the alert is simply a string then please use <see cref="M:Alert" />.
</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Badge">
<MemberSignature Language="C#" Value="public int? Badge { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype System.Nullable`1<int32> Badge" />
<MemberSignature Language="DocId" Value="P:Microsoft.WindowsAzure.Mobile.Service.ApsProperties.Badge" />
<MemberSignature Language="VB.NET" Value="Public Property Badge As Nullable(Of Integer)" />
<MemberSignature Language="F#" Value="member this.Badge : Nullable<int> with get, set" Usage="Microsoft.WindowsAzure.Mobile.Service.ApsProperties.Badge" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.WindowsAzure.Mobile.Service</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Nullable<System.Int32></ReturnType>
</ReturnValue>
<Docs>
<summary>
The number to display as the badge of the application icon. If this property is absent, the badge is not changed.
To remove the badge, set the value of this property to 0.
</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ContentAvailable">
<MemberSignature Language="C#" Value="public bool ContentAvailable { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool ContentAvailable" />
<MemberSignature Language="DocId" Value="P:Microsoft.WindowsAzure.Mobile.Service.ApsProperties.ContentAvailable" />
<MemberSignature Language="VB.NET" Value="Public Property ContentAvailable As Boolean" />
<MemberSignature Language="F#" Value="member this.ContentAvailable : bool with get, set" Usage="Microsoft.WindowsAzure.Mobile.Service.ApsProperties.ContentAvailable" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.WindowsAzure.Mobile.Service</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>
Provide this key with a value of 1 to indicate that new content is available. This is used to support
Newsstand apps and background content downloads.
</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Sound">
<MemberSignature Language="C#" Value="public string Sound { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string Sound" />
<MemberSignature Language="DocId" Value="P:Microsoft.WindowsAzure.Mobile.Service.ApsProperties.Sound" />
<MemberSignature Language="VB.NET" Value="Public Property Sound As String" />
<MemberSignature Language="F#" Value="member this.Sound : string with get, set" Usage="Microsoft.WindowsAzure.Mobile.Service.ApsProperties.Sound" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.WindowsAzure.Mobile.Service</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>
The name of a sound file in the application bundle. The sound in this file is played as an alert. If the sound file
doesn’t exist or default is specified as the value, the default alert sound is played. The audio must be in one
of the audio data formats that are compatible with system sounds;
</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>