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settings.md

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Settings

BGforge MLS contributes a number of settings.

(How to change settings in VScode.)

General

  • bgforge.validateOnSave: Run and show diagnostics when saving files.
  • bgforge.validateOnChange: Run and show diagnostics repeatedly as you edit the files. This can be disk intensive, as validation requires files to be saved to disk.

WeiDU

  • bgforge.weidu.path: Path to WeiDU binary. Alternatively, you can add WeiDU to system PATH and leave default here.
  • bgforge.weidu.gamePath: Absolute path to an IE game. Needed to use parse feature with BAF and D files.

Fallout SSL

  • bgforge.falloutSSL.compilePath: Path to compile.exe from sfall modders pack. Alternatively, you can add compile.exe to system PATH and leave default here.
  • bgforge.falloutSSL.compileOptions: Compilation options for compile.exe from sfall modders pack.
  • bgforge.falloutSSL.outputDirectory: Where to put the compiled Fallout SSL scripts, absolute path. Default is to put compiled scripts next to the source file. You'll probably want to set this to data/scripts of your Fallout 2 game directory.
  • bgforge.falloutSSL.headersDirectory: Path to an additional directory with Fallout headers to scan for defines. Leave empty if all your headers are inside workspace directory. Workspace is always scanned.