- Included Map Defogger.
- Removed Redundant Atlas Fast Travel mods.
- Fixed Polyamorous' secondary fire not receiving damage bonuses.
- Shlooter - Made it always spawn with three passive stat bonuses.
- Anointment Re-roll Cost lowered to 150 Eridium.
- Switched the Quadomizer and Duc on the Rampager and Dreg/Rage.
- Switched the Messy Breakup and Ten Gallon on GenIVIV and Rax.
- Increased the chances of getting uniques out of the Earl's Vendor & removed greens.
- Made Eista retain his Invincible moniker after "We Slass! 3"
- Company Man - Made it always spawn with three (non-manufacturer) passive stat bonuses.
- Eridian Fabricator - Now fully automatic with a fire rate of once per second.
- Rough Rider - Make it never spawn with "None" parts.
- Made the Hunt sniper rifles and the Revengenador Legendary to make them less likely to be overlooked.
- Made Superior Firepower display the Cryo Damage bonus.
- Made certain explosive Hard Points mention that they do not harm Moze or Iron Bear/Iron Cub.
- Rakk Attack - Added a note saying that this Action Skill and its augments receive Splash bonuses.
- Trap Card - Changed description to mention how it throws out a free trap.
- Anima - Updated Description to mention it doesn't work with Cold Hearted.
- Sustainment - Made description more accurate.
- Forceful Expression - Updated Description to be more accurate.
- Burn Both Ends - Updated description to mention it boosts Elemental Damage and Kinetic Damage.
- Phaseflare - Added a note saying that this Action Skill receives Splash bonuses.
- Tandava - Added a note saying that this Action Skill receives Splash bonuses.
- Phaseslam, Glow Up, Shooting Star and Light Fantastic - added a note saying that this Action Skill receives Splash bonuses.
- Made Phalanx Doctrine and Desperate Measures display Iron Bear/Cub damage.
- Made Drowning in Brass display Iron Bear/Cub damage and change the Iron Bear Damage boost to affect both arms.
- Made Dakka Bear description accurate to in-game effects
- Added Iron Cub to skill descriptions.
- Siren Accuracy/Handling - Updated description to be accurate.
- Rakk Increased Damage Anointment- Make the description accurate.
- Gunner Critical Damage/Fire Rate Magazine Anointment- Update description to be accurate.
- Gunner Reload/Handling Magazine Anointment- Update description to be accurate
- Gunner Bonus Fire Damage Magazine Anointment- Make description more accurate.
- Static Touch - Make the description more accurate.
- Kensei - Fixed typo in description.
- Green Monster - Made the description more accurate.
- Mana Well - Made description accurate
- Splinter - Made the "1" ricochet text disappear.
- Firefly - Fixed an extra space in the description.
- Juliet's Dazzle - Adjusted description to mention the ricochets and penetration.
- Anarchy - Made description more accurate.
- Guardian 4N631 - Made description more accurate.
- Fixed Blue Fire & Red Rain dropping its loot into the abyss (For real)
- Rage and Recover - Fixed Skill Description to be Total Health instead of Missing Health.
- Duct-Tape Mod - Fixed the description for free Grenade Cooldown chance to be accurate.
- MNTIS Damage Anointment - Fixed the anointment providing double the benefit displayed in the anointment description (It'd normally display 150% but actually boost damage 300%, this makes it just actually be 300%)
- Fuel Economy - Fixed the Movement Speed Bonus displaying double the actual effect.
- Band of Sitorak - Fixed Bonus Damage Description to say 30% instead of 170%.
- Woodblocker - Added the missing critical damage and vertical recoil bonuses back (original credit to CZ47)
- Good Juju - Fixed the secondary firing mode doing less than the primary firing mode.
- Included a new version of Red Text Explainer (looks nicer now)
- Removed Redundant Atlas Fast Travel mods.
Initial Release