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Flags should be able to be added and removed dynamically. #150

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JeffM2501 opened this issue Jun 8, 2018 · 1 comment
Open

Flags should be able to be added and removed dynamically. #150

JeffM2501 opened this issue Jun 8, 2018 · 1 comment

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@JeffM2501
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Add required features to add/remove flags dynamically during the game. Make the client and the server keep variable sized lists instead of fixed size arrays.

@JeffM2501 JeffM2501 self-assigned this Jun 8, 2018
@JeffM2501 JeffM2501 added this to the 2.6 Release milestone Jun 8, 2018
@JeffM2501 JeffM2501 added this to To do in BZFlag 2.6 via automation Jun 8, 2018
@JeffM2501
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Plan:

Replace the fixed size flag vector with a dynamic flag list. Use messages to tell the client when to add or remove flag instances.

Max flags then simply becomes a max value for the server to use in it's default logic and can be overridden at any time.

Will also be useful when doing map change, as entire flagset can be replaced.

@JeffM2501 JeffM2501 removed their assignment Jun 26, 2018
@blast007 blast007 moved this from To do to Considering in BZFlag 2.6 Jul 6, 2021
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