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About the load function of the rig units #43
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感谢3Au!个人感觉这条issue需要大家讨论,所以扼要翻译如下: 后勤车(rig)在对战环境中比较冷门,因为它只能携带一个步兵或炮兵,而这个功能似乎不值5000块(即使它能够建造临时建筑)。因此建议,将其携带数量提升至2。运输直升机同理。 |
Sry for my bad English first :( 这平衡方案已经在燃烧吧高战中实施,但是事实上还是很少有人出tc与apc。主要是他们无法提供火力,但是即使小兵都能给你额外的一次攻击机会。所以大多数人都去选择宁可造小兵也不造APC。现在babywars也没有教程,很多玩家很多时候意识不到装载单位被修改了。TC有穿越不可移动地形的能力,但是Rig不仅没有,在DOR拥有bike的现在,他提升步兵机动力的效果也被显著削弱了。一些地图(比如Black patch war我可能拼错了)中会特意使用TC作为一个可选项(用5000元换2000收入),修改装载单位数会破坏这个效果。 |
实际上,由于陆军的弹药减少三分之一,dor式的pvp战斗中存在对rig的补充功能需求。 |
回复 @3Au :需要注意,在一般的PVP对战图中前线也有足够数量的城市,只要稍加注意就能满足补给的需求。TC的使用需求可以通过地图设计来弥补,而即使改为两个搭载量,也实在难以找到出Rig的理由。我尝试将一些关键地方设计为浅谈,以便于诱导玩家出Rig修建临时港来让深海船只(比如战列舰)通过,但实际效果并不理想。 |
@RushFTK |
@3Au 如果是城市刷血绝对不要将临时建筑作为刷血范围XD。 |
The rig units called APC in previous works of AW are not as popular as inspected for PVE players. Mostly these one-footsoldier-carry units can not worth 5000G. Even now in the system of babaywar rigs are able to set up simple properties the only-one-cacrry funtion can not santisfy battles. So as my advise it is neccessary to add the carry-munber of rigs up to two.
Of course the same situation for T-copters.
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