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DXT internal format size missing #140
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I think that it should be better to show warning to user, not just shallow unknown texture format here
|
Btw, it also doesnt take into account type of texture in case of WebGL1: FLOAT textures there have internalFormat RGBA and not RGBA32F. |
Yup, totally agree with that, unfortunately I am totally short on time these days, do you want to create a PR for it ? |
I'm on it |
Btw, its not a bug. According to what I saw in the source code - its more of a feature-request. |
Thanks from PixiJS team for a wonderful tool!
I'm debugging an app with big number of
.dds
resources, and I found thatbaseRecorder
doesnt contain the size for most of compressed texture formats.Spector.js/src/backend/recorders/baseRecorder.ts
Line 23 in 1313c95
In my case its
COMPRESSED_RGBA_S3TC_DXT5_EXT
.The size is defaulting to
4
:Spector.js/src/backend/recorders/baseRecorder.ts
Line 200 in 1313c95
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