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could not find file #2
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on investigating more
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Hello, may I know how did you install it? Did you use CocoaPods? Can you please paste here your code? The error happens when the .sks file can't be found in the bundle. If you are using a custom one, please let me know where it is located in your project. |
I used cocoapods and didn't use any custom for loading will post the code in a moment |
@chashmeetsingh Hey! Thanks for the bug report. I have located the issue and think I have fixed the it with the last commit b485156. Can you please run a |
nope SKTexture: Error loading image resource: "spark" |
That message appears because the particles file is trying to look for the image in the wrong directory. I fixed the issue by reassigning the correct file path by code. Unfortunately to remove that message from the console, I would have to remove the image from the particles editor but that would prevent the debugging and designing of the particles animation in the Xcode editor. Does the animation work correctly now? |
nope still |
also is it possible to add custom text inside the loaders or around it ? @BalestraPatrick |
I only see the warning message in my console in a new empty project that uses CocoaPods. Everything else works fine here. Can you share more details about your setup or maybe try a new empty project? Regarding the text yes, it's possible. Take a look at the example project. You could create your own |
checking again |
not working @BalestraPatrick |
Thanks a lot for the useful sample project! I just pushed a new version which should finally fix the issue. |
awesome thanks :) finally works 👍 |
removing logs? |
That message is not under my control. It's a warning message printed by the |
fatal error: Could not find the particles file: file /Users/.../XcodeProjects/...../Pods/ParticlesLoadingView/Pod/Classes/ParticlesLoadingView.swift, line 80
(lldb) @BalestraPatrick
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