Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Groups lose translation scaling rotation #34

Open
GoogleCodeExporter opened this issue Jan 5, 2016 · 0 comments
Open

Groups lose translation scaling rotation #34

GoogleCodeExporter opened this issue Jan 5, 2016 · 0 comments

Comments

@GoogleCodeExporter
Copy link

Not max user so may be wrong..
Using 3ds Max exporter 1.0.2 (3ds Max 2012, 64 bit)

open Max
create a cube on the origin
create two more cubes some distance away from the first
open schematic view select those two cubes
Group Menu > group
export >AWD
After export.
The grouped cubes align on the origin, basically the group doesnt have any 
translation or rotation for that matter.

Actually noticed this from previuosly going from Maya >fbx >Max >awd
In that, I had several objects in a few groups and two objects that were not 
grouped. No scaling was set on any of the objects or groups but after export 
the two ungrouped objects were scaled much more than any of the grouped objects.
In Max the scene still looked as it did in Maya.

Original issue reported on code.google.com by jbp...@googlemail.com on 1 Aug 2012 at 10:53

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant