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Add effects from SilentRuin module #17

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BeeGrinder opened this issue Nov 30, 2020 · 4 comments
Closed

Add effects from SilentRuin module #17

BeeGrinder opened this issue Nov 30, 2020 · 4 comments
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@BeeGrinder
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BeeGrinder commented Nov 30, 2020

Create class specific features and effects similar to how it is in rob2e's add-on.
Berserker: Rage: saving throw, Rage: Mele bonus. Unarmored Defense. Reckless. Danger Sense immunities

@BeeGrinder BeeGrinder self-assigned this Nov 30, 2020
@lordcygnus
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Hey! about the classes features, I'm using these files as reference for each one of the related skills between versions, since the SW5E bases most of the features from DnD5E, maybe they can be useful if are available as such once you level up the character and gain the appropriate feature. Check the files, and let me know if this can be implemented and if you need any more information as well.
Clases Features Examples.zip

@BeeGrinder
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Yes, excellent point. In all my work I spend a LOT of time trying to figure out what the sw5e thing is reflavored from in "real" 5e. I just had a bug and figuring out "Dark Sense" was just reflavored Augery took me a while.

So, if you could do me a great favor and list the sw5e class/feature followed by the "real" 5e class/feature and my work will be much faster.

@BeeGrinder
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SilentRuin has created an extensive list of effects for the effect button. This can be easily added to the base PHB module.

@BeeGrinder BeeGrinder changed the title Add class features and effects to supplement module Add effects from SilentRuin module Aug 13, 2021
@BeeGrinder
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Done in commit c88f66c

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