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SurvivalShooter.userprefs
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SurvivalShooter.userprefs
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<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="MonoDevelop.Default" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/Scripts/Enemy/EnemyHealth.cs">
<Files>
<File FileName="Assets/Scripts/Player/PlayerMovement.cs" Line="60" Column="1" />
<File FileName="Assets/Scripts/Camera/CameraFollow.cs" Line="21" Column="5" />
<File FileName="Assets/Scripts/Enemy/EnemyMovement.cs" Line="28" Column="17" />
<File FileName="Assets/Scripts/Player/PlayerHealth.cs" Line="64" Column="17" />
<File FileName="Assets/Scripts/Enemy/EnemyAttack.cs" Line="16" Column="5" />
<File FileName="Assets/Scripts/Enemy/EnemyHealth.cs" Line="76" Column="26" />
<File FileName="Assets/Scripts/Player/PlayerShooting.cs" Line="75" Column="14" />
<File FileName="Assets/Scripts/Managers/ScoreManager.cs" Line="15" Column="39" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>