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Players crash in the main thread of creating islands and resetting islands #113
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As the log says, "this is not a crash" - it's an alert that the process is taking too long. The process is that it is trying to find a spot for the new island. This should usually be quick, so I don't know why it is taking longer than 10 seconds. Please share you config.yml file. (Drag and drop or share via a paste site). It looks like you have the option to create an island when players join the server turned on. Is this what you want? It has not been well tested. It might be better to have users run /ai to start. Does this delay happen with every user who joins the server, or just the first one that joins after the server starts? |
AcidIsland config:[config](AcidIsland config:config |
There seems to be nothing wrong with the config. Can you share a timings report? Make sure that during the period when the timings are being gathered you start a new island. Here are some tuning ideas: In the BentoBox config.yml, try reducing these numbers and see if it helps:
In the Level addon config, change this setting to false and see if it helps:
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Expected behavior
Everything is smooth
Observed/Actual behavior
CPU Very high occupancy
Even i9 9900k is full
Steps/models to reproduce
Plugin list
[20:12:17 INFO]: Plugins (14): BentoBox, CMI, CMILib, CustomOreGen, EasyPlanting, Lores*, LuckPerms, NoSpawn*, PlaceholderAPI, ProtocolLib, RaphaelAutoTool, SkinsRestorer, Slimefun, WorldEdit
Other
When a play creates an island, reset that island, and is invited to join the island
Happen
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