/
pt_PT.po
7289 lines (5715 loc) · 190 KB
/
pt_PT.po
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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#: map_names_tr.lua:2 map_names_tr.lua:4 map_names_tr.lua:8
#: map_names_tr.lua:12 map_names_tr.lua:16 map_names_tr.lua:28
#: map_names_tr.lua:32 map_names_tr.lua:36 map_names_tr.lua:40
#: map_names_tr.lua:44 map_names_tr.lua:48 map_names_tr.lua:50
#: map_names_tr.lua:68 map_names_tr.lua:72 map_names_tr.lua:76
#: map_names_tr.lua:80 map_names_tr.lua:84 map_names_tr.lua:104
#: map_names_tr.lua:108 map_names_tr.lua:128 map_names_tr.lua:156
#: map_names_tr.lua:160 map_names_tr.lua:164 map_names_tr.lua:168
#: map_names_tr.lua:172 map_names_tr.lua:176 map_names_tr.lua:192
#: map_names_tr.lua:196 map_names_tr.lua:204 map_names_tr.lua:206
#: map_names_tr.lua:208 map_names_tr.lua:210 map_names_tr.lua:212
#: map_names_tr.lua:216 map_names_tr.lua:220 map_names_tr.lua:224
#: map_names_tr.lua:236 map_names_tr.lua:240 map_names_tr.lua:244
#: map_names_tr.lua:248 map_names_tr.lua:252 map_names_tr.lua:256
#: map_names_tr.lua:258 map_names_tr.lua:276 map_names_tr.lua:280
#: map_names_tr.lua:284 map_names_tr.lua:288 map_names_tr.lua:292
#: map_names_tr.lua:312 map_names_tr.lua:316 map_names_tr.lua:336
#: map_names_tr.lua:364 map_names_tr.lua:368 map_names_tr.lua:372
#: map_names_tr.lua:376 map_names_tr.lua:380 map_names_tr.lua:384
#: map_names_tr.lua:400 map_names_tr.lua:404 map_names_tr.lua:412
#: map_names_tr.lua:414 map_names_tr.lua:416
msgid ""
msgstr ""
"Project-Id-Version: ValkyriaTear\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-02-10 19:11+0100\n"
"PO-Revision-Date: 2013-05-01 19:02-0000\n"
"Last-Translator: Sérgio Lopes <knitter.is@gmail.com>\n"
"Language-Team: Sérgio Lopes <knitter.is@gmail.com>\n"
"Language: pt_PT\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 1.5.5\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: ../dat/credits/end_credits.lua:313
msgid ""
"\n"
"Main theme, Village music, ...\n"
"\n"
"Banesore's battle, ...\n"
"\n"
"Layna Forest music, ...\n"
"\n"
"Boss Music\n"
"\n"
"Battle music\n"
"\n"
"Birds' song\n"
"\n"
"Battle lost music\n"
"\n"
"Layna cave music"
msgstr ""
#: ../src/modes/battle/battle_finish.cpp:811
msgid " (+20%)"
msgstr "(+20%)"
#: ../src/modes/menu/menu_views.cpp:1662
msgid " SP"
msgstr ""
#: ../src/modes/battle/battle_utils.cpp:1070
msgid " — "
msgstr " — "
#: ../src/modes/shop/shop_root.cpp:67
msgid "\"Welcome! Take a look around.\""
msgstr ""
#: ../src/modes/battle/battle_command.cpp:1234
#, c-format
msgid "%s SP"
msgstr ""
#. / TRANSLATORS: this is about displaying a time: eg 4.2s
#: ../src/modes/battle/battle_command.cpp:1223
#, c-format
msgid "%ss"
msgstr ""
#: ../dat/battles/tutorial_battle_dialogs.lua:94
msgid "' if you need more details."
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_shrine2_script.lua:393
msgid ""
"'All my comrades have perished in battle and I am the last unfortunate one "
"left.'"
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_shrine2_script.lua:391
msgid ""
"'Battles have been waging all over the place and the Ancient have now "
"forsaken me into oblivion when they sealed the Goddess Shrine.'"
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_shrine2_script.lua:399
msgid ""
"'But I will attempt one last time to escape from here and I'm leaving this "
"note in case you'd need to do the same.'"
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_shrine2_script.lua:407
msgid ""
"'But be warned, for even the very scent exuding from the dark waters is a "
"trap!'"
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_shrine2_script.lua:395
msgid ""
"'My name is Shawn, and I do believe my time is running out in this life as "
"there is neither food nor water in here.'"
msgstr ""
#: ../dat/maps/layna_forest/layna_forest_cave1_2_script.lua:253
msgid "'Only the last one standing shall pass.'"
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_shrine2_script.lua:409
msgid ""
"'The entire shrine has been turned into a murderous area and you'll have to "
"fight your way through, just as I will now.'"
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_shrine2_script.lua:401
msgid ""
"'The only way to escape this hellish place is to reach the highest floor and "
"activate the waterfall. At least that's what they said.'"
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_shrine2_script.lua:389
msgid "'To whoever will read this:'"
msgstr ""
#: ../dat/maps/layna_village/layna_village_riverbank_at_night_script.lua:429
msgid "(Also whispering) I don't know."
msgstr ""
#: ../dat/maps/layna_forest/layna_forest_wolf_cave_script.lua:167
msgid "(Bronann looks at the ground)"
msgstr ""
#: ../dat/maps/layna_village/layna_village_center_script.lua:762
msgid "(Hmm, maybe I should get a sword then.)"
msgstr ""
#: ../dat/maps/layna_forest/layna_forest_cave1_1_script.lua:466
msgid "(I also heard something falling outside. Let's hope it's nothing bad.)"
msgstr ""
#: ../dat/maps/layna_village/layna_village_riverbank_at_night_script.lua:433
msgid "(I thought you saw me.)"
msgstr ""
#: ../dat/maps/layna_village/layna_village_riverbank_at_night_script.lua:435
msgid ""
"(Kalya was brought here by those weirdos. They are holding everyone captive. "
"Lilly is talking with that big guy. He gives me the chills.)"
msgstr ""
#: ../dat/maps/layna_village/layna_village_riverbank_at_night_script.lua:437
msgid "(Let's have a look.)"
msgstr ""
#: ../dat/maps/layna_village/layna_village_center_script.lua:975
msgid "(Sigh)... Hmm, fine."
msgstr ""
#: ../dat/maps/layna_forest/layna_forest_crystal_script.lua:732
msgid "(Sigh)... I should have stayed home today."
msgstr ""
#: ../dat/maps/layna_village/layna_village_riverbank_at_night_script.lua:427
msgid "(What's happening here?)"
msgstr ""
#: ../dat/maps/layna_village/layna_village_riverbank_at_night_script.lua:425
msgid "(Whispering) Kalya!"
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_path4_script.lua:304
msgid "(Woah, this bridge doesn't look very sturdy.)"
msgstr ""
#: ../dat/maps/layna_village/layna_village_riverbank_at_night_script.lua:431
msgid "(Woah, you scared me. Are you mad? You could have got us both caught!)"
msgstr ""
#: ../dat/maps/layna_village/layna_village_riverbank_script.lua:595
msgid "(giggle) I won't tell you!"
msgstr ""
#: ../dat/maps/layna_village/layna_village_bronanns_home_script.lua:323
msgid "(grumble)... Crap!"
msgstr ""
#: ../dat/maps/layna_village/layna_village_center_script.lua:924
msgid "(sigh)... Georges!"
msgstr ""
#: ../dat/maps/layna_village/layna_village_bronanns_home_script.lua:444
msgid "(sigh)... Got it, mom!"
msgstr ""
#: ../dat/maps/layna_village/layna_village_center_script.lua:945
msgid "(sigh...) Hmm, fine."
msgstr ""
#: ../dat/battles/tutorial_battle_dialogs.lua:71
#: ../dat/battles/tutorial_battle_dialogs.lua:98
#: ../dat/help/tutorial_shop_dialogs.lua:67
#: ../dat/help/tutorial_shop_dialogs.lua:94
#: ../dat/maps/layna_forest/layna_forest_cave1_2_script.lua:191
#: ../dat/maps/layna_forest/layna_forest_wolf_cave_script.lua:200
#: ../dat/maps/layna_village/battle_with_banesore/battle_with_banesore_script.lua:66
#: ../dat/maps/layna_village/layna_village_bronanns_home_script.lua:274
#: ../dat/maps/layna_village/layna_village_center_script.lua:531
#: ../dat/maps/layna_village/layna_village_center_script.lua:1017
#: ../dat/maps/layna_village/layna_village_kalya_house_script.lua:286
#: ../dat/maps/layna_village/layna_village_kalya_house_script.lua:411
#: ../dat/maps/layna_village/layna_village_riverbank_at_night_script.lua:474
#: ../dat/maps/mt_elbrus/mt_elbrus_cave1_script.lua:115
#: ../dat/maps/mt_elbrus/mt_elbrus_cave1_script.lua:132
#: ../dat/maps/mt_elbrus/mt_elbrus_cave1_script.lua:153
#: ../dat/maps/mt_elbrus/mt_elbrus_cave1_script.lua:185
#: ../dat/maps/mt_elbrus/mt_elbrus_north_east_exit_script.lua:290
#: ../dat/maps/mt_elbrus/mt_elbrus_shrine_stairs_script.lua:505
msgid "..."
msgstr "..."
#: ../dat/maps/layna_village/layna_village_kalya_house_path_at_night_script.lua:233
#, fuzzy
msgid "... Al... right..."
msgstr "Owww… Ok."
#: ../dat/maps/layna_village/layna_village_kalya_house_script.lua:284
msgid "... Fine."
msgstr ""
#: ../dat/maps/layna_village/layna_village_bronanns_home_script.lua:306
msgid "... It's not that simple, Bronann. Believe me."
msgstr ""
#: ../dat/maps/layna_forest/layna_forest_crystal_script.lua:674
msgid "... My head."
msgstr ""
#: ../dat/maps/layna_village/layna_village_center_script.lua:961
msgid ""
"... The incredible and amazing. I could even say, the stunning feel of it in "
"the wind..."
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_shrine_stairs_script.lua:425
#, fuzzy
msgid "...Kalya?!"
msgstr "Kalya"
#: ../dat/maps/layna_village/layna_village_riverbank_at_night_script.lua:725
msgid "...am I telling you all that? It's simple."
msgstr ""
#: map_names_tr.lua:180 map_names_tr.lua:184 map_names_tr.lua:188
#: map_names_tr.lua:388 map_names_tr.lua:392 map_names_tr.lua:396
msgid "1st Floor"
msgstr ""
#: map_names_tr.lua:152 map_names_tr.lua:360
msgid "2nd Floor"
msgstr ""
#: ../dat/skills/magic.lua:1254 map_names_tr.lua:200 map_names_tr.lua:408
msgid "?"
msgstr ""
#: ../dat/maps/layna_village/layna_village_center_shop_script.lua:179
msgid ""
"? This is the first time that I've seen you wear such a worrisome expression."
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_path3_script.lua:263 map_names_tr.lua:20
#: map_names_tr.lua:228
msgid "???"
msgstr "???"
#: ../dat/objects/head_armor.lua:53
msgid "A battle-worn helmet, still reliable for head protection."
msgstr ""
#: ../dat/skills/weapon.lua:137
msgid "A blow which temporarily stun its target."
msgstr ""
#: ../dat/objects/torso_armor.lua:106
msgid ""
"A breastplate with slightly thicker armor than is commonly found and "
"additional shoulder guards."
msgstr ""
#: ../dat/objects/torso_armor.lua:74
msgid "A cloak worn by apprentices."
msgstr ""
#: ../dat/maps/layna_forest/layna_forest_crystal_script.lua:542
msgid "A crystal stone?!"
msgstr ""
#: ../dat/skills/weapon.lua:346
msgid "A dagger attack, poisoning the enemy."
msgstr ""
#: ../dat/objects/spirits.lua:120
msgid "A fragile spirit, child of mother nature."
msgstr ""
#: ../dat/objects/items.lua:607
msgid ""
"A genuine and perfect feather from the great fire bird. It is known to bring "
"life to inanimated items."
msgstr ""
#: ../dat/skills/magic.lua:1049
msgid "A holy light strikes an enemy."
msgstr ""
#: ../dat/objects/arm_armor.lua:86
msgid ""
"A large shield with enough fortitude to withstand waves of powerful attacks."
msgstr ""
#: ../dat/objects/torso_armor.lua:84
msgid "A light chain mail woven into a tough leather cuirass."
msgstr ""
#: ../dat/objects/torso_armor.lua:42
msgid ""
"A light tunic worn by new soldier recruits. This one belonged to Bronann's "
"father."
msgstr ""
#: ../dat/objects/spirits.lua:56
msgid "A mesmerizing spirit of living water."
msgstr ""
#: ../dat/objects/weapons.lua:274
msgid "A mythical weapon blessed with a magical fire."
msgstr ""
#: ../dat/objects/items.lua:660
msgid ""
"A ninja potion that bursts out a damp mist when it is crashed on the ground. "
"Used to hopefully escape from standard opponents."
msgstr ""
#: ../dat/skills/weapon.lua:264
msgid "A powerful shot aimed at lowering the enemy's ability to attack."
msgstr ""
#: ../dat/skills/weapon.lua:109
msgid "A quicker and more powerful blow than the standard sword slash."
msgstr ""
#: ../dat/objects/arm_armor.lua:64
msgid ""
"A shield formed completely out of a light-weight but cheap metallic alloy."
msgstr ""
#: ../dat/skills/weapon.lua:324
msgid "A simple but efficient dagger attack."
msgstr ""
#: ../dat/skills/barehands.lua:29
msgid "A simple punch. Better than nothing."
msgstr ""
#: ../dat/skills/weapon.lua:204
msgid "A simple shot using an arbalest."
msgstr ""
#: ../dat/objects/items.lua:579
msgid "A small amount of anthozium ore."
msgstr ""
#: ../dat/objects/items.lua:586
msgid "A small amount of auridium ore."
msgstr ""
#: ../dat/objects/items.lua:593
msgid "A small amount of borium ore."
msgstr ""
#: ../dat/objects/items.lua:558
msgid "A small amount of copper ore."
msgstr ""
#: ../dat/objects/items.lua:600
msgid "A small amount of evanium ore."
msgstr ""
#: ../dat/objects/items.lua:565
msgid "A small amount of iron ore."
msgstr ""
#: ../dat/objects/items.lua:572
msgid "A small amount of titanium ore."
msgstr ""
#: ../dat/objects/head_armor.lua:64
msgid "A small helmet composed of a secret cobalt-based alloy."
msgstr ""
#: ../dat/objects/weapons.lua:392
msgid "A standard wooden arbalest."
msgstr ""
#: ../dat/objects/items.lua:720
msgid "A strange necklace with unknown powers."
msgstr ""
#: ../dat/objects/arm_armor.lua:42
msgid "A strange ring that protects the wearer from darkness."
msgstr ""
#: ../dat/skills/weapon.lua:369
msgid ""
"A strike from above, stunning the enemy and breaking its magical defense."
msgstr ""
#: ../dat/skills/weapon.lua:170 ../dat/skills/weapon.lua:230
msgid ""
"A strong and aggressive attack with a blade that deals significant damage."
msgstr ""
#: ../dat/objects/weapons.lua:161
msgid ""
"A sturdy but somewhat dull sword whose blade was forged from a single block "
"of solid iron."
msgstr ""
#: ../dat/objects/head_armor.lua:75
msgid ""
"A sturdy helmet with a hinged face guard offering additional protection."
msgstr ""
#: ../dat/objects/weapons.lua:78
msgid "A sword made of wood with a steel hilt, reinforced magically."
msgstr ""
#: ../dat/objects/weapons.lua:118
msgid ""
"A sword made of wood with a steel hilt, surrounded by a great magical force."
msgstr ""
#: ../dat/objects/weapons.lua:44
msgid "A sword made of wood with a steel hilt, very good for practising."
msgstr ""
#: ../dat/objects/arm_armor.lua:75
msgid "A tall steel shield with a mighty phoenix emblazoned on the front."
msgstr ""
#: ../dat/skills/weapon.lua:81
msgid "A textbook maneuver that deals an effective blow."
msgstr ""
#: ../dat/objects/spirits.lua:88
msgid "A very rare spirit of wind, usually neither tamable nor catchable."
msgstr ""
#: ../dat/objects/weapons.lua:234
msgid "A weapon bestowed to seasoned veterans of the knighthood."
msgstr ""
#: ../src/modes/battle/battle_finish.cpp:785
msgid "AGI: +"
msgstr ""
#: ../src/modes/menu/menu.cpp:1114 ../src/modes/shop/shop.cpp:198
#: ../src/modes/shop/shop.cpp:538
msgid "ATK:"
msgstr ""
#: ../dat/actors/enemies.lua:100 ../dat/actors/enemies.lua:1188
#: ../dat/actors/enemies.lua:1800
msgid "Abdomen"
msgstr ""
#: ../dat/actors/characters.lua:580
msgid "Acheron"
msgstr "Acheron"
#: ../dat/maps/layna_village/layna_village_center_script.lua:908
#: ../dat/maps/layna_village/layna_village_center_script.lua:928
msgid "Actually, I bought the barley meal for Lilly."
msgstr ""
#: ../src/modes/mode_help_window.cpp:179
msgid "Add an item to the buy/sell list."
msgstr ""
#: ../dat/credits/episode1_credits.lua:63
msgid ""
"Additional programming\n"
"and scripting"
msgstr ""
#: ../dat/credits/end_credits.lua:121
msgid "Additional programming and scripting"
msgstr ""
#: ../dat/actors/enemies.lua:1665
msgid "Aerocephal"
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_shrine1_script.lua:401
msgid "After all we've been through, this..."
msgstr ""
#: ../dat/maps/layna_village/layna_village_riverbank_at_night_script.lua:715
msgid ""
"After all, I simply wanted to make sure that boy would reach Mt. Elbrus safe "
"and sound."
msgstr ""
#: ../dat/config/quests.lua:53
msgid ""
"After chasing him around the village all morning, I finally have the pen. "
"Time to bring it back to Georges."
msgstr ""
#: ../dat/config/quests.lua:101
msgid ""
"After seeing that strange light, Orlinn ran into the woods. He's just a kid, "
"even if a quick one!\n"
" \n"
"My father asked me to go there with Kalya and bring him back safe and "
"sound.\n"
" \n"
"I can't let them down!"
msgstr ""
#: ../dat/config/quests.lua:117
msgid ""
"After we returned to the village, Kalya was caught by strange soldiers. The "
"country lord himself provoked me in battle and thanks to her, we escaped for "
"now.\n"
" \n"
"But this isn't over. The soldiers are after us and we have to make our way "
"through."
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_shrine4_script.lua:360
msgid "Again, I can feel something moving not far from here."
msgstr ""
#: ../dat/effects/status.lua:302
#, fuzzy
msgid "Agility"
msgstr "Agilidade:"
#: ../src/modes/menu/menu_views.cpp:1073
#, fuzzy
msgid "Agility (AGI): "
msgstr "Agilidade:"
#: ../dat/maps/layna_village/layna_village_riverbank_at_night_script.lua:711
msgid "Ah ah ah, but this is exactly what I wanted."
msgstr ""
#: ../dat/maps/layna_village/layna_village_riverbank_script.lua:554
msgid ""
"Ah hah! I just wanted to see your reaction. I still have some. Let me go "
"grab it and bring it back to you."
msgstr ""
#: ../dat/maps/layna_village/layna_village_kalya_house_path_script.lua:124
msgid "Ah! Bronann. Could you help your old grandma?"
msgstr ""
#: ../dat/maps/layna_village/layna_village_kalya_house_path_script.lua:164
msgid ""
"Ah! It's nice to see your dear young face around, Bronann. Come and chat "
"with an old grandma."
msgstr ""
#: ../dat/maps/layna_village/layna_village_center_shop_script.lua:154
msgid ""
"Ah! Sure, as soon as your father will stop lending his sword to you to "
"practice with him. Are you sure everything is alright?"
msgstr ""
#: ../dat/maps/layna_village/layna_village_kalya_house_path_script.lua:168
msgid ""
"Ah! You'll surely want to see the young lady living up there. Ah, youngins "
"nowadays."
msgstr ""
#: ../dat/maps/layna_village/layna_village_center_script.lua:965
msgid ""
"Ah, I see. Well unfortunately, I'm so sad about a recent loss that I can't "
"find the right words with which to tell you."
msgstr ""
#: ../dat/maps/layna_village/layna_village_center_script.lua:982
msgid ""
"Ah, the river is so beautiful at this time of the year. I feel like writing "
"some poetry..."
msgstr ""
#: ../dat/maps/layna_village/layna_village_riverbank_at_night_script.lua:664
msgid "Ah, there it is. Finally!"
msgstr ""
#: ../dat/maps/layna_forest/layna_forest_wolf_cave_script.lua:340
msgid "Ah, well. You were serious, weren't you?"
msgstr ""
#: ../dat/maps/layna_village/layna_village_riverbank_at_night_script.lua:476
msgid "Ah? So he must be close."
msgstr ""
#: ../dat/maps/layna_village/layna_village_center_script.lua:153
msgid "Ahh sure! (gossip, gossip)"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:1327
msgid "All"
msgstr "Todos"
#: ../src/common/global/global_utils.cpp:68
#: ../src/modes/battle/battle_command.cpp:1320
#: ../src/modes/battle/battle_command.cpp:1348
#: ../src/modes/battle/battle_utils.cpp:1080
msgid "All Allies"
msgstr ""
#: ../src/modes/battle/battle_command.cpp:1322
#: ../src/modes/battle/battle_command.cpp:1350
#: ../src/modes/battle/battle_utils.cpp:1083
msgid "All Enemies"
msgstr ""
#: ../src/common/global/global_utils.cpp:70
msgid "All Foes"
msgstr ""
#: ../src/modes/shop/shop.cpp:76
msgid "All Wares"
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_north_east_exit_script.lua:288
msgid "All this was for a crystal?"
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_north_east_exit_script.lua:286
msgid "All this..."
msgstr ""
#: ../dat/credits/end_credits.lua:749 ../dat/credits/end_credits.lua:789
#: ../dat/credits/end_credits.lua:826
msgid "Allacrost Artwork Team"
msgstr ""
#: ../dat/credits/end_credits.lua:713
msgid "Allacrost Artwork Team (2004-2011)"
msgstr ""
#: ../dat/credits/end_credits.lua:546
msgid ""
"Allacrost Development Team (2004-2011)\n"
"\n"
"Founder and Lead Designer"
msgstr ""
#: ../dat/credits/end_credits.lua:863
msgid "Allacrost Music and Sound Team (2004-2011)"
msgstr ""
#: ../dat/credits/end_credits.lua:636 ../dat/credits/end_credits.lua:676
msgid "Allacrost Programming Team"
msgstr ""
#: ../dat/credits/end_credits.lua:596
msgid "Allacrost Programming Team (2004-2011)"
msgstr ""
#: ../dat/credits/end_credits.lua:571
msgid "Allacrost Project Leads/Administrators"
msgstr ""
#: ../dat/credits/end_credits.lua:901
msgid "Allacrost Special Thanks"
msgstr ""
#: ../src/common/global/global_utils.cpp:64
msgid "Ally"
msgstr "Aliado"
#: ../src/common/global/global_utils.cpp:56
msgid "Ally — Point"
msgstr ""
#: ../dat/help/tutorial_shop_dialogs.lua:101
msgid "Alright then, take a look around..."
msgstr ""
#: ../dat/maps/layna_village/layna_village_center_script.lua:735
msgid ""
"Also, the person in front of the battle line will lead the group in the "
"forest. What I mean by that is the person on the top of the battle formation "
"will actually appear while the others will stay hidden."
msgstr ""
#: ../dat/help/in_game_move_and_interact_anim.lua:52
msgid "Alt"
msgstr "Alt"
#: ../dat/objects/weapons.lua:425
msgid "An arbalest made out of fine noble ash tree wood."
msgstr ""
#: ../dat/objects/weapons.lua:465
msgid "An arbalest strengthened with magical ore."
msgstr ""
#: ../dat/skills/weapon.lua:292
msgid "An attack striking all enemies."
msgstr ""
#: ../dat/skills/weapon.lua:415
msgid "An attack that breaks the enemy's own attack power."
msgstr ""
#: ../dat/objects/spirits.lua:24
msgid "An enchanting child of fire."
msgstr ""
#: ../dat/skills/magic.lua:1255
msgid "An offensive mystic spell formed by combining opposite elementals."
msgstr ""
#: ../dat/objects/head_armor.lua:42
msgid "An old and finely crafted piece of jewelery."
msgstr ""
#: ../dat/objects/torso_armor.lua:64
msgid "An old light soldier tunic."
msgstr ""
#: ../dat/objects/torso_armor.lua:53
msgid "An old willow dress that Kalya likes to wear."
msgstr ""
#: ../dat/skills/magic.lua:195
#, fuzzy
msgid "Ancient Strength"
msgstr "Força:"
#: ../dat/maps/layna_village/layna_village_center_script.lua:729
#, c-format
msgid ""
"And I hope that you have already equipped your sword. If you haven't, open "
"your inventory by pressing the menu key (%s), and select 'Equip'. Then "
"you'll be able to select your sword and add it as your main weapon."
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_shrine1_script.lua:608
msgid ""
"And how did you reach up here? Weren't you caught by the soldiers with the "
"others?"
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_shrine_basement_script.lua:285
msgid "And you shall not touch my brother without mine."
msgstr ""
#: ../dat/credits/end_credits.lua:508
msgid "And you..."
msgstr ""
#: ../dat/actors/enemies.lua:1101 ../dat/actors/map_sprites.lua:574
#: ../dat/maps/mt_elbrus/mt_elbrus_shrine_basement_script.lua:116
msgid "Andromalius"
msgstr ""
#: ../dat/objects/items.lua:578
msgid "Anthozium Ore"
msgstr ""
#: ../dat/maps/layna_village/layna_village_kalya_house_script.lua:351
#, fuzzy
msgid "Anyway, let's go now."
msgstr "Sim, por favor!"
#: ../dat/maps/mt_elbrus/mt_elbrus_shrine1_script.lua:541
msgid "Anyway, let's stick together and we'll be fine as always, right?"
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_path3_script.lua:571
msgid "Anyway, once the cemetery is behind us we should be out of trouble!"
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_shrine1_script.lua:436
msgid ""
"Anyway, we might not be able to enter there at all. But you're right, let's "
"have a look around first. Who knows?"
msgstr ""
#: ../dat/objects/weapons.lua:391
msgid "Arbalest"
msgstr ""
#: ../dat/objects/weapons.lua:464
msgid "Arbalest of Force"
msgstr ""
#: ../dat/actors/enemies.lua:1714
msgid "Arcana Drake"
msgstr ""
#: ../dat/objects/spirits.lua:23
msgid "Ardoris"
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_path3_script.lua:595
msgid "Are those the soldiers up there?"
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_shrine_basement_script.lua:208
msgid "Are you alright, Kalya?"
msgstr ""
#: ../dat/maps/layna_forest/layna_forest_crystal_script.lua:736
msgid ""
"Are you ok? We should head back to the village so Lilly can examine you."
msgstr ""
#: ../dat/maps/layna_village/battle_with_banesore/battle_with_banesore_script.lua:74
msgid "Argh! It hurts!"
msgstr ""
#: ../dat/maps/layna_village/battle_with_banesore/battle_with_banesore_script.lua:94
msgid "Argh! My chest is burning!"
msgstr ""
#: ../dat/actors/enemies.lua:1865 ../dat/actors/enemies.lua:1931
msgid "Arm"
msgstr "Braço"
#: ../src/modes/shop/shop.cpp:72
msgid "Arm Armor"
msgstr "Armadura de Braço"
#: ../src/modes/menu/menu_views.cpp:960
msgid "Arm: "
msgstr ""
#: ../dat/actors/enemies.lua:1559
msgid "Armored Beast"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:1721 ../dat/actors/characters.lua:79
#: ../dat/actors/characters.lua:292 ../dat/actors/characters.lua:500
#: ../dat/actors/characters.lua:636
msgid "Arms"
msgstr ""
#: ../dat/maps/layna_village/layna_village_center_script.lua:1041
msgid "As you wish."
msgstr ""
#: ../dat/maps/layna_village/layna_village_center_script.lua:373
msgid "As you wish. Follow me."
msgstr ""
#: ../dat/battles/tutorial_battle_dialogs.lua:73
msgid "Ask about battle basics."
msgstr ""
#: ../dat/battles/tutorial_battle_dialogs.lua:75
msgid "Ask nothing. I know how to fight."
msgstr ""
#: ../dat/maps/layna_village/layna_village_riverbank_at_night_script.lua:574
msgid "At last, the boy."
msgstr ""
#: ../src/modes/menu/menu_views.cpp:948
msgid "Attack (ATK): "
msgstr ""
#: ../src/modes/menu/menu_views.cpp:943
msgid "Attack / Defense:"
msgstr ""
#: ../dat/skills/weapon.lua:441
msgid "Attacks an enemy with a chance of causing death to catch its soul."
msgstr ""
#: ../src/common/options_handler.cpp:380
msgid "Audio"
msgstr "Audio"
#: ../dat/skills/magic.lua:1122
msgid "Aura"
msgstr ""
#: ../dat/objects/items.lua:585
msgid "Auridium Ore"
msgstr ""
#: ../dat/actors/enemies.lua:1893
msgid "Aurum Drakueli"
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_shrine_stairs_script.lua:509
msgid "Aww, ok."
msgstr ""
#: ../dat/maps/layna_village/layna_village_center_script.lua:760
#: ../dat/maps/layna_village/layna_village_center_script.lua:773
msgid "Aww..."
msgstr "Aww…"
#: ../src/modes/menu/menu.cpp:364 ../src/modes/menu/menu.cpp:443
#: ../src/modes/menu/menu.cpp:508
msgid "Back"
msgstr "Voltar"
#: ../dat/credits/end_credits.lua:133
msgid ""
"Balancing, ...\n"
"\n"
"Quest log, Minimap support, ...\n"
"\n"
"Shop Trade mode support, ...\n"
"\n"
"UI theme change menu support, ...\n"
"\n"
"GL code improvement, ...\n"
"\n"
"Multiple screen fix, ...\n"
"\n"
"Misc fixes\n"
"\n"
"Joystick handling fixes"
msgstr ""
#: ../dat/maps/layna_village/battle_with_banesore/battle_with_banesore_script.lua:57
msgid "Banesore"
msgstr ""
#: ../dat/maps/mt_elbrus/mt_elbrus_path1_script.lua:632
msgid "Banesore's minions are already all over the place."
msgstr ""
#: ../src/modes/menu/menu_views.cpp:1533
msgid "Bare hands"
msgstr ""
#: ../src/modes/battle/battle_command.cpp:755
#: ../src/modes/battle/battle_command.cpp:756
msgid "Bare-hand"
msgstr ""
#: ../dat/objects/items.lua:711
msgid "Barley Meal"
msgstr ""
#: ../dat/maps/layna_village/layna_village_bronanns_home_script.lua:166
msgid "Barley meal? Again?"
msgstr ""
#: ../dat/credits/episode1_credits.lua:37
msgid "Based on the engine"
msgstr ""
#: map_names_tr.lua:88 map_names_tr.lua:296
msgid "Basement"
msgstr ""
#: ../dat/objects/items.lua:712
msgid "Basic yet good and cheap flour."
msgstr ""
#: ../dat/actors/enemies.lua:289 ../dat/actors/map_sprites.lua:353
msgid "Bat"
msgstr "Morcego"
#: ../src/modes/boot/boot.cpp:370 ../src/modes/menu/menu_views.cpp:1329
msgid "Battle"
msgstr ""