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DriftGL_gen.cpp
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DriftGL_gen.cpp
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#include "DriftGL_gen.h"
namespace driftgl {
unsigned int GL_DEPTH_BUFFER_BIT = 0x00000100;
unsigned int GL_STENCIL_BUFFER_BIT = 0x00000400;
unsigned int GL_COLOR_BUFFER_BIT = 0x00004000;
unsigned int GL_FALSE = 0;
unsigned int GL_TRUE = 1;
unsigned int GL_POINTS = 0x0000;
unsigned int GL_LINES = 0x0001;
unsigned int GL_LINE_LOOP = 0x0002;
unsigned int GL_LINE_STRIP = 0x0003;
unsigned int GL_TRIANGLES = 0x0004;
unsigned int GL_TRIANGLE_STRIP = 0x0005;
unsigned int GL_TRIANGLE_FAN = 0x0006;
unsigned int GL_NEVER = 0x0200;
unsigned int GL_LESS = 0x0201;
unsigned int GL_EQUAL = 0x0202;
unsigned int GL_LEQUAL = 0x0203;
unsigned int GL_GREATER = 0x0204;
unsigned int GL_NOTEQUAL = 0x0205;
unsigned int GL_GEQUAL = 0x0206;
unsigned int GL_ALWAYS = 0x0207;
unsigned int GL_ZERO = 0;
unsigned int GL_ONE = 1;
unsigned int GL_SRC_COLOR = 0x0300;
unsigned int GL_ONE_MINUS_SRC_COLOR = 0x0301;
unsigned int GL_SRC_ALPHA = 0x0302;
unsigned int GL_ONE_MINUS_SRC_ALPHA = 0x0303;
unsigned int GL_DST_ALPHA = 0x0304;
unsigned int GL_ONE_MINUS_DST_ALPHA = 0x0305;
unsigned int GL_DST_COLOR = 0x0306;
unsigned int GL_ONE_MINUS_DST_COLOR = 0x0307;
unsigned int GL_SRC_ALPHA_SATURATE = 0x0308;
unsigned int GL_NONE = 0;
unsigned int GL_FRONT_LEFT = 0x0400;
unsigned int GL_FRONT_RIGHT = 0x0401;
unsigned int GL_BACK_LEFT = 0x0402;
unsigned int GL_BACK_RIGHT = 0x0403;
unsigned int GL_FRONT = 0x0404;
unsigned int GL_BACK = 0x0405;
unsigned int GL_LEFT = 0x0406;
unsigned int GL_RIGHT = 0x0407;
unsigned int GL_FRONT_AND_BACK = 0x0408;
unsigned int GL_NO_ERROR = 0;
unsigned int GL_INVALID_ENUM = 0x0500;
unsigned int GL_INVALID_VALUE = 0x0501;
unsigned int GL_INVALID_OPERATION = 0x0502;
unsigned int GL_OUT_OF_MEMORY = 0x0505;
unsigned int GL_CW = 0x0900;
unsigned int GL_CCW = 0x0901;
unsigned int GL_POINT_SIZE = 0x0B11;
unsigned int GL_POINT_SIZE_RANGE = 0x0B12;
unsigned int GL_POINT_SIZE_GRANULARITY = 0x0B13;
unsigned int GL_LINE_SMOOTH = 0x0B20;
unsigned int GL_LINE_WIDTH = 0x0B21;
unsigned int GL_LINE_WIDTH_RANGE = 0x0B22;
unsigned int GL_LINE_WIDTH_GRANULARITY = 0x0B23;
unsigned int GL_POLYGON_MODE = 0x0B40;
unsigned int GL_POLYGON_SMOOTH = 0x0B41;
unsigned int GL_CULL_FACE = 0x0B44;
unsigned int GL_CULL_FACE_MODE = 0x0B45;
unsigned int GL_FRONT_FACE = 0x0B46;
unsigned int GL_DEPTH_RANGE = 0x0B70;
unsigned int GL_DEPTH_TEST = 0x0B71;
unsigned int GL_DEPTH_WRITEMASK = 0x0B72;
unsigned int GL_DEPTH_CLEAR_VALUE = 0x0B73;
unsigned int GL_DEPTH_FUNC = 0x0B74;
unsigned int GL_STENCIL_TEST = 0x0B90;
unsigned int GL_STENCIL_CLEAR_VALUE = 0x0B91;
unsigned int GL_STENCIL_FUNC = 0x0B92;
unsigned int GL_STENCIL_VALUE_MASK = 0x0B93;
unsigned int GL_STENCIL_FAIL = 0x0B94;
unsigned int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95;
unsigned int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96;
unsigned int GL_STENCIL_REF = 0x0B97;
unsigned int GL_STENCIL_WRITEMASK = 0x0B98;
unsigned int GL_VIEWPORT = 0x0BA2;
unsigned int GL_DITHER = 0x0BD0;
unsigned int GL_BLEND_DST = 0x0BE0;
unsigned int GL_BLEND_SRC = 0x0BE1;
unsigned int GL_BLEND = 0x0BE2;
unsigned int GL_LOGIC_OP_MODE = 0x0BF0;
unsigned int GL_DRAW_BUFFER = 0x0C01;
unsigned int GL_READ_BUFFER = 0x0C02;
unsigned int GL_SCISSOR_BOX = 0x0C10;
unsigned int GL_SCISSOR_TEST = 0x0C11;
unsigned int GL_COLOR_CLEAR_VALUE = 0x0C22;
unsigned int GL_COLOR_WRITEMASK = 0x0C23;
unsigned int GL_DOUBLEBUFFER = 0x0C32;
unsigned int GL_STEREO = 0x0C33;
unsigned int GL_LINE_SMOOTH_HINT = 0x0C52;
unsigned int GL_POLYGON_SMOOTH_HINT = 0x0C53;
unsigned int GL_UNPACK_SWAP_BYTES = 0x0CF0;
unsigned int GL_UNPACK_LSB_FIRST = 0x0CF1;
unsigned int GL_UNPACK_ROW_LENGTH = 0x0CF2;
unsigned int GL_UNPACK_SKIP_ROWS = 0x0CF3;
unsigned int GL_UNPACK_SKIP_PIXELS = 0x0CF4;
unsigned int GL_UNPACK_ALIGNMENT = 0x0CF5;
unsigned int GL_PACK_SWAP_BYTES = 0x0D00;
unsigned int GL_PACK_LSB_FIRST = 0x0D01;
unsigned int GL_PACK_ROW_LENGTH = 0x0D02;
unsigned int GL_PACK_SKIP_ROWS = 0x0D03;
unsigned int GL_PACK_SKIP_PIXELS = 0x0D04;
unsigned int GL_PACK_ALIGNMENT = 0x0D05;
unsigned int GL_MAX_TEXTURE_SIZE = 0x0D33;
unsigned int GL_MAX_VIEWPORT_DIMS = 0x0D3A;
unsigned int GL_SUBPIXEL_BITS = 0x0D50;
unsigned int GL_TEXTURE_1D = 0x0DE0;
unsigned int GL_TEXTURE_2D = 0x0DE1;
unsigned int GL_TEXTURE_WIDTH = 0x1000;
unsigned int GL_TEXTURE_HEIGHT = 0x1001;
unsigned int GL_TEXTURE_BORDER_COLOR = 0x1004;
unsigned int GL_DONT_CARE = 0x1100;
unsigned int GL_FASTEST = 0x1101;
unsigned int GL_NICEST = 0x1102;
unsigned int GL_BYTE = 0x1400;
unsigned int GL_UNSIGNED_BYTE = 0x1401;
unsigned int GL_SHORT = 0x1402;
unsigned int GL_UNSIGNED_SHORT = 0x1403;
unsigned int GL_INT = 0x1404;
unsigned int GL_UNSIGNED_INT = 0x1405;
unsigned int GL_FLOAT = 0x1406;
unsigned int GL_CLEAR = 0x1500;
unsigned int GL_AND = 0x1501;
unsigned int GL_AND_REVERSE = 0x1502;
unsigned int GL_COPY = 0x1503;
unsigned int GL_AND_INVERTED = 0x1504;
unsigned int GL_NOOP = 0x1505;
unsigned int GL_XOR = 0x1506;
unsigned int GL_OR = 0x1507;
unsigned int GL_NOR = 0x1508;
unsigned int GL_EQUIV = 0x1509;
unsigned int GL_INVERT = 0x150A;
unsigned int GL_OR_REVERSE = 0x150B;
unsigned int GL_COPY_INVERTED = 0x150C;
unsigned int GL_OR_INVERTED = 0x150D;
unsigned int GL_NAND = 0x150E;
unsigned int GL_SET = 0x150F;
unsigned int GL_TEXTURE = 0x1702;
unsigned int GL_COLOR = 0x1800;
unsigned int GL_DEPTH = 0x1801;
unsigned int GL_STENCIL = 0x1802;
unsigned int GL_STENCIL_INDEX = 0x1901;
unsigned int GL_DEPTH_COMPONENT = 0x1902;
unsigned int GL_RED = 0x1903;
unsigned int GL_GREEN = 0x1904;
unsigned int GL_BLUE = 0x1905;
unsigned int GL_ALPHA = 0x1906;
unsigned int GL_RGB = 0x1907;
unsigned int GL_RGBA = 0x1908;
unsigned int GL_POINT = 0x1B00;
unsigned int GL_LINE = 0x1B01;
unsigned int GL_FILL = 0x1B02;
unsigned int GL_KEEP = 0x1E00;
unsigned int GL_REPLACE = 0x1E01;
unsigned int GL_INCR = 0x1E02;
unsigned int GL_DECR = 0x1E03;
unsigned int GL_VENDOR = 0x1F00;
unsigned int GL_RENDERER = 0x1F01;
unsigned int GL_VERSION = 0x1F02;
unsigned int GL_EXTENSIONS = 0x1F03;
unsigned int GL_NEAREST = 0x2600;
unsigned int GL_LINEAR = 0x2601;
unsigned int GL_NEAREST_MIPMAP_NEAREST = 0x2700;
unsigned int GL_LINEAR_MIPMAP_NEAREST = 0x2701;
unsigned int GL_NEAREST_MIPMAP_LINEAR = 0x2702;
unsigned int GL_LINEAR_MIPMAP_LINEAR = 0x2703;
unsigned int GL_TEXTURE_MAG_FILTER = 0x2800;
unsigned int GL_TEXTURE_MIN_FILTER = 0x2801;
unsigned int GL_TEXTURE_WRAP_S = 0x2802;
unsigned int GL_TEXTURE_WRAP_T = 0x2803;
unsigned int GL_REPEAT = 0x2901;
unsigned int GL_COLOR_LOGIC_OP = 0x0BF2;
unsigned int GL_POLYGON_OFFSET_UNITS = 0x2A00;
unsigned int GL_POLYGON_OFFSET_POINT = 0x2A01;
unsigned int GL_POLYGON_OFFSET_LINE = 0x2A02;
unsigned int GL_POLYGON_OFFSET_FILL = 0x8037;
unsigned int GL_POLYGON_OFFSET_FACTOR = 0x8038;
unsigned int GL_TEXTURE_BINDING_1D = 0x8068;
unsigned int GL_TEXTURE_BINDING_2D = 0x8069;
unsigned int GL_TEXTURE_INTERNAL_FORMAT = 0x1003;
unsigned int GL_TEXTURE_RED_SIZE = 0x805C;
unsigned int GL_TEXTURE_GREEN_SIZE = 0x805D;
unsigned int GL_TEXTURE_BLUE_SIZE = 0x805E;
unsigned int GL_TEXTURE_ALPHA_SIZE = 0x805F;
unsigned int GL_DOUBLE = 0x140A;
unsigned int GL_PROXY_TEXTURE_1D = 0x8063;
unsigned int GL_PROXY_TEXTURE_2D = 0x8064;
unsigned int GL_R3_G3_B2 = 0x2A10;
unsigned int GL_RGB4 = 0x804F;
unsigned int GL_RGB5 = 0x8050;
unsigned int GL_RGB8 = 0x8051;
unsigned int GL_RGB10 = 0x8052;
unsigned int GL_RGB12 = 0x8053;
unsigned int GL_RGB16 = 0x8054;
unsigned int GL_RGBA2 = 0x8055;
unsigned int GL_RGBA4 = 0x8056;
unsigned int GL_RGB5_A1 = 0x8057;
unsigned int GL_RGBA8 = 0x8058;
unsigned int GL_RGB10_A2 = 0x8059;
unsigned int GL_RGBA12 = 0x805A;
unsigned int GL_RGBA16 = 0x805B;
unsigned int GL_UNSIGNED_BYTE_3_3_2 = 0x8032;
unsigned int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033;
unsigned int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034;
unsigned int GL_UNSIGNED_INT_8_8_8_8 = 0x8035;
unsigned int GL_UNSIGNED_INT_10_10_10_2 = 0x8036;
unsigned int GL_TEXTURE_BINDING_3D = 0x806A;
unsigned int GL_PACK_SKIP_IMAGES = 0x806B;
unsigned int GL_PACK_IMAGE_HEIGHT = 0x806C;
unsigned int GL_UNPACK_SKIP_IMAGES = 0x806D;
unsigned int GL_UNPACK_IMAGE_HEIGHT = 0x806E;
unsigned int GL_TEXTURE_3D = 0x806F;
unsigned int GL_PROXY_TEXTURE_3D = 0x8070;
unsigned int GL_TEXTURE_DEPTH = 0x8071;
unsigned int GL_TEXTURE_WRAP_R = 0x8072;
unsigned int GL_MAX_3D_TEXTURE_SIZE = 0x8073;
unsigned int GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362;
unsigned int GL_UNSIGNED_SHORT_5_6_5 = 0x8363;
unsigned int GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364;
unsigned int GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365;
unsigned int GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366;
unsigned int GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367;
unsigned int GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368;
unsigned int GL_BGR = 0x80E0;
unsigned int GL_BGRA = 0x80E1;
unsigned int GL_MAX_ELEMENTS_VERTICES = 0x80E8;
unsigned int GL_MAX_ELEMENTS_INDICES = 0x80E9;
unsigned int GL_CLAMP_TO_EDGE = 0x812F;
unsigned int GL_TEXTURE_MIN_LOD = 0x813A;
unsigned int GL_TEXTURE_MAX_LOD = 0x813B;
unsigned int GL_TEXTURE_BASE_LEVEL = 0x813C;
unsigned int GL_TEXTURE_MAX_LEVEL = 0x813D;
unsigned int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12;
unsigned int GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13;
unsigned int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22;
unsigned int GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23;
unsigned int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E;
unsigned int GL_TEXTURE0 = 0x84C0;
unsigned int GL_TEXTURE1 = 0x84C1;
unsigned int GL_TEXTURE2 = 0x84C2;
unsigned int GL_TEXTURE3 = 0x84C3;
unsigned int GL_TEXTURE4 = 0x84C4;
unsigned int GL_TEXTURE5 = 0x84C5;
unsigned int GL_TEXTURE6 = 0x84C6;
unsigned int GL_TEXTURE7 = 0x84C7;
unsigned int GL_TEXTURE8 = 0x84C8;
unsigned int GL_TEXTURE9 = 0x84C9;
unsigned int GL_TEXTURE10 = 0x84CA;
unsigned int GL_TEXTURE11 = 0x84CB;
unsigned int GL_TEXTURE12 = 0x84CC;
unsigned int GL_TEXTURE13 = 0x84CD;
unsigned int GL_TEXTURE14 = 0x84CE;
unsigned int GL_TEXTURE15 = 0x84CF;
unsigned int GL_TEXTURE16 = 0x84D0;
unsigned int GL_TEXTURE17 = 0x84D1;
unsigned int GL_TEXTURE18 = 0x84D2;
unsigned int GL_TEXTURE19 = 0x84D3;
unsigned int GL_TEXTURE20 = 0x84D4;
unsigned int GL_TEXTURE21 = 0x84D5;
unsigned int GL_TEXTURE22 = 0x84D6;
unsigned int GL_TEXTURE23 = 0x84D7;
unsigned int GL_TEXTURE24 = 0x84D8;
unsigned int GL_TEXTURE25 = 0x84D9;
unsigned int GL_TEXTURE26 = 0x84DA;
unsigned int GL_TEXTURE27 = 0x84DB;
unsigned int GL_TEXTURE28 = 0x84DC;
unsigned int GL_TEXTURE29 = 0x84DD;
unsigned int GL_TEXTURE30 = 0x84DE;
unsigned int GL_TEXTURE31 = 0x84DF;
unsigned int GL_ACTIVE_TEXTURE = 0x84E0;
unsigned int GL_MULTISAMPLE = 0x809D;
unsigned int GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E;
unsigned int GL_SAMPLE_ALPHA_TO_ONE = 0x809F;
unsigned int GL_SAMPLE_COVERAGE = 0x80A0;
unsigned int GL_SAMPLE_BUFFERS = 0x80A8;
unsigned int GL_SAMPLES = 0x80A9;
unsigned int GL_SAMPLE_COVERAGE_VALUE = 0x80AA;
unsigned int GL_SAMPLE_COVERAGE_INVERT = 0x80AB;
unsigned int GL_TEXTURE_CUBE_MAP = 0x8513;
unsigned int GL_TEXTURE_BINDING_CUBE_MAP = 0x8514;
unsigned int GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
unsigned int GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
unsigned int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
unsigned int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
unsigned int GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
unsigned int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A;
unsigned int GL_PROXY_TEXTURE_CUBE_MAP = 0x851B;
unsigned int GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C;
unsigned int GL_COMPRESSED_RGB = 0x84ED;
unsigned int GL_COMPRESSED_RGBA = 0x84EE;
unsigned int GL_TEXTURE_COMPRESSION_HINT = 0x84EF;
unsigned int GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0;
unsigned int GL_TEXTURE_COMPRESSED = 0x86A1;
unsigned int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2;
unsigned int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3;
unsigned int GL_CLAMP_TO_BORDER = 0x812D;
unsigned int GL_BLEND_DST_RGB = 0x80C8;
unsigned int GL_BLEND_SRC_RGB = 0x80C9;
unsigned int GL_BLEND_DST_ALPHA = 0x80CA;
unsigned int GL_BLEND_SRC_ALPHA = 0x80CB;
unsigned int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128;
unsigned int GL_DEPTH_COMPONENT16 = 0x81A5;
unsigned int GL_DEPTH_COMPONENT24 = 0x81A6;
unsigned int GL_DEPTH_COMPONENT32 = 0x81A7;
unsigned int GL_MIRRORED_REPEAT = 0x8370;
unsigned int GL_MAX_TEXTURE_LOD_BIAS = 0x84FD;
unsigned int GL_TEXTURE_LOD_BIAS = 0x8501;
unsigned int GL_INCR_WRAP = 0x8507;
unsigned int GL_DECR_WRAP = 0x8508;
unsigned int GL_TEXTURE_DEPTH_SIZE = 0x884A;
unsigned int GL_TEXTURE_COMPARE_MODE = 0x884C;
unsigned int GL_TEXTURE_COMPARE_FUNC = 0x884D;
unsigned int GL_BLEND_COLOR = 0x8005;
unsigned int GL_BLEND_EQUATION = 0x8009;
unsigned int GL_CONSTANT_COLOR = 0x8001;
unsigned int GL_ONE_MINUS_CONSTANT_COLOR = 0x8002;
unsigned int GL_CONSTANT_ALPHA = 0x8003;
unsigned int GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004;
unsigned int GL_FUNC_ADD = 0x8006;
unsigned int GL_FUNC_REVERSE_SUBTRACT = 0x800B;
unsigned int GL_FUNC_SUBTRACT = 0x800A;
unsigned int GL_MIN = 0x8007;
unsigned int GL_MAX = 0x8008;
unsigned int GL_BUFFER_SIZE = 0x8764;
unsigned int GL_BUFFER_USAGE = 0x8765;
unsigned int GL_QUERY_COUNTER_BITS = 0x8864;
unsigned int GL_CURRENT_QUERY = 0x8865;
unsigned int GL_QUERY_RESULT = 0x8866;
unsigned int GL_QUERY_RESULT_AVAILABLE = 0x8867;
unsigned int GL_ARRAY_BUFFER = 0x8892;
unsigned int GL_ELEMENT_ARRAY_BUFFER = 0x8893;
unsigned int GL_ARRAY_BUFFER_BINDING = 0x8894;
unsigned int GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895;
unsigned int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F;
unsigned int GL_READ_ONLY = 0x88B8;
unsigned int GL_WRITE_ONLY = 0x88B9;
unsigned int GL_READ_WRITE = 0x88BA;
unsigned int GL_BUFFER_ACCESS = 0x88BB;
unsigned int GL_BUFFER_MAPPED = 0x88BC;
unsigned int GL_BUFFER_MAP_POINTER = 0x88BD;
unsigned int GL_STREAM_DRAW = 0x88E0;
unsigned int GL_STREAM_READ = 0x88E1;
unsigned int GL_STREAM_COPY = 0x88E2;
unsigned int GL_STATIC_DRAW = 0x88E4;
unsigned int GL_STATIC_READ = 0x88E5;
unsigned int GL_STATIC_COPY = 0x88E6;
unsigned int GL_DYNAMIC_DRAW = 0x88E8;
unsigned int GL_DYNAMIC_READ = 0x88E9;
unsigned int GL_DYNAMIC_COPY = 0x88EA;
unsigned int GL_SAMPLES_PASSED = 0x8914;
unsigned int GL_SRC1_ALPHA = 0x8589;
unsigned int GL_BLEND_EQUATION_RGB = 0x8009;
unsigned int GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622;
unsigned int GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623;
unsigned int GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624;
unsigned int GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625;
unsigned int GL_CURRENT_VERTEX_ATTRIB = 0x8626;
unsigned int GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642;
unsigned int GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645;
unsigned int GL_STENCIL_BACK_FUNC = 0x8800;
unsigned int GL_STENCIL_BACK_FAIL = 0x8801;
unsigned int GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802;
unsigned int GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803;
unsigned int GL_MAX_DRAW_BUFFERS = 0x8824;
unsigned int GL_DRAW_BUFFER0 = 0x8825;
unsigned int GL_DRAW_BUFFER1 = 0x8826;
unsigned int GL_DRAW_BUFFER2 = 0x8827;
unsigned int GL_DRAW_BUFFER3 = 0x8828;
unsigned int GL_DRAW_BUFFER4 = 0x8829;
unsigned int GL_DRAW_BUFFER5 = 0x882A;
unsigned int GL_DRAW_BUFFER6 = 0x882B;
unsigned int GL_DRAW_BUFFER7 = 0x882C;
unsigned int GL_DRAW_BUFFER8 = 0x882D;
unsigned int GL_DRAW_BUFFER9 = 0x882E;
unsigned int GL_DRAW_BUFFER10 = 0x882F;
unsigned int GL_DRAW_BUFFER11 = 0x8830;
unsigned int GL_DRAW_BUFFER12 = 0x8831;
unsigned int GL_DRAW_BUFFER13 = 0x8832;
unsigned int GL_DRAW_BUFFER14 = 0x8833;
unsigned int GL_DRAW_BUFFER15 = 0x8834;
unsigned int GL_BLEND_EQUATION_ALPHA = 0x883D;
unsigned int GL_MAX_VERTEX_ATTRIBS = 0x8869;
unsigned int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A;
unsigned int GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872;
unsigned int GL_FRAGMENT_SHADER = 0x8B30;
unsigned int GL_VERTEX_SHADER = 0x8B31;
unsigned int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49;
unsigned int GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A;
unsigned int GL_MAX_VARYING_FLOATS = 0x8B4B;
unsigned int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C;
unsigned int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D;
unsigned int GL_SHADER_TYPE = 0x8B4F;
unsigned int GL_FLOAT_VEC2 = 0x8B50;
unsigned int GL_FLOAT_VEC3 = 0x8B51;
unsigned int GL_FLOAT_VEC4 = 0x8B52;
unsigned int GL_INT_VEC2 = 0x8B53;
unsigned int GL_INT_VEC3 = 0x8B54;
unsigned int GL_INT_VEC4 = 0x8B55;
unsigned int GL_BOOL = 0x8B56;
unsigned int GL_BOOL_VEC2 = 0x8B57;
unsigned int GL_BOOL_VEC3 = 0x8B58;
unsigned int GL_BOOL_VEC4 = 0x8B59;
unsigned int GL_FLOAT_MAT2 = 0x8B5A;
unsigned int GL_FLOAT_MAT3 = 0x8B5B;
unsigned int GL_FLOAT_MAT4 = 0x8B5C;
unsigned int GL_SAMPLER_1D = 0x8B5D;
unsigned int GL_SAMPLER_2D = 0x8B5E;
unsigned int GL_SAMPLER_3D = 0x8B5F;
unsigned int GL_SAMPLER_CUBE = 0x8B60;
unsigned int GL_SAMPLER_1D_SHADOW = 0x8B61;
unsigned int GL_SAMPLER_2D_SHADOW = 0x8B62;
unsigned int GL_DELETE_STATUS = 0x8B80;
unsigned int GL_COMPILE_STATUS = 0x8B81;
unsigned int GL_LINK_STATUS = 0x8B82;
unsigned int GL_VALIDATE_STATUS = 0x8B83;
unsigned int GL_INFO_LOG_LENGTH = 0x8B84;
unsigned int GL_ATTACHED_SHADERS = 0x8B85;
unsigned int GL_ACTIVE_UNIFORMS = 0x8B86;
unsigned int GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87;
unsigned int GL_SHADER_SOURCE_LENGTH = 0x8B88;
unsigned int GL_ACTIVE_ATTRIBUTES = 0x8B89;
unsigned int GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A;
unsigned int GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B;
unsigned int GL_SHADING_LANGUAGE_VERSION = 0x8B8C;
unsigned int GL_CURRENT_PROGRAM = 0x8B8D;
unsigned int GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0;
unsigned int GL_LOWER_LEFT = 0x8CA1;
unsigned int GL_UPPER_LEFT = 0x8CA2;
unsigned int GL_STENCIL_BACK_REF = 0x8CA3;
unsigned int GL_STENCIL_BACK_VALUE_MASK = 0x8CA4;
unsigned int GL_STENCIL_BACK_WRITEMASK = 0x8CA5;
unsigned int GL_PIXEL_PACK_BUFFER = 0x88EB;
unsigned int GL_PIXEL_UNPACK_BUFFER = 0x88EC;
unsigned int GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED;
unsigned int GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF;
unsigned int GL_FLOAT_MAT2x3 = 0x8B65;
unsigned int GL_FLOAT_MAT2x4 = 0x8B66;
unsigned int GL_FLOAT_MAT3x2 = 0x8B67;
unsigned int GL_FLOAT_MAT3x4 = 0x8B68;
unsigned int GL_FLOAT_MAT4x2 = 0x8B69;
unsigned int GL_FLOAT_MAT4x3 = 0x8B6A;
unsigned int GL_SRGB = 0x8C40;
unsigned int GL_SRGB8 = 0x8C41;
unsigned int GL_SRGB_ALPHA = 0x8C42;
unsigned int GL_SRGB8_ALPHA8 = 0x8C43;
unsigned int GL_COMPRESSED_SRGB = 0x8C48;
unsigned int GL_COMPRESSED_SRGB_ALPHA = 0x8C49;
unsigned int GL_COMPARE_REF_TO_TEXTURE = 0x884E;
unsigned int GL_CLIP_DISTANCE0 = 0x3000;
unsigned int GL_CLIP_DISTANCE1 = 0x3001;
unsigned int GL_CLIP_DISTANCE2 = 0x3002;
unsigned int GL_CLIP_DISTANCE3 = 0x3003;
unsigned int GL_CLIP_DISTANCE4 = 0x3004;
unsigned int GL_CLIP_DISTANCE5 = 0x3005;
unsigned int GL_CLIP_DISTANCE6 = 0x3006;
unsigned int GL_CLIP_DISTANCE7 = 0x3007;
unsigned int GL_MAX_CLIP_DISTANCES = 0x0D32;
unsigned int GL_MAJOR_VERSION = 0x821B;
unsigned int GL_MINOR_VERSION = 0x821C;
unsigned int GL_NUM_EXTENSIONS = 0x821D;
unsigned int GL_CONTEXT_FLAGS = 0x821E;
unsigned int GL_COMPRESSED_RED = 0x8225;
unsigned int GL_COMPRESSED_RG = 0x8226;
unsigned int GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001;
unsigned int GL_RGBA32F = 0x8814;
unsigned int GL_RGB32F = 0x8815;
unsigned int GL_RGBA16F = 0x881A;
unsigned int GL_RGB16F = 0x881B;
unsigned int GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD;
unsigned int GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF;
unsigned int GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904;
unsigned int GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905;
unsigned int GL_CLAMP_READ_COLOR = 0x891C;
unsigned int GL_FIXED_ONLY = 0x891D;
unsigned int GL_MAX_VARYING_COMPONENTS = 0x8B4B;
unsigned int GL_TEXTURE_1D_ARRAY = 0x8C18;
unsigned int GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19;
unsigned int GL_TEXTURE_2D_ARRAY = 0x8C1A;
unsigned int GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B;
unsigned int GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C;
unsigned int GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D;
unsigned int GL_R11F_G11F_B10F = 0x8C3A;
unsigned int GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B;
unsigned int GL_RGB9_E5 = 0x8C3D;
unsigned int GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E;
unsigned int GL_TEXTURE_SHARED_SIZE = 0x8C3F;
unsigned int GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76;
unsigned int GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F;
unsigned int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80;
unsigned int GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83;
unsigned int GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84;
unsigned int GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85;
unsigned int GL_PRIMITIVES_GENERATED = 0x8C87;
unsigned int GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88;
unsigned int GL_RASTERIZER_DISCARD = 0x8C89;
unsigned int GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A;
unsigned int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B;
unsigned int GL_INTERLEAVED_ATTRIBS = 0x8C8C;
unsigned int GL_SEPARATE_ATTRIBS = 0x8C8D;
unsigned int GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E;
unsigned int GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F;
unsigned int GL_RGBA32UI = 0x8D70;
unsigned int GL_RGB32UI = 0x8D71;
unsigned int GL_RGBA16UI = 0x8D76;
unsigned int GL_RGB16UI = 0x8D77;
unsigned int GL_RGBA8UI = 0x8D7C;
unsigned int GL_RGB8UI = 0x8D7D;
unsigned int GL_RGBA32I = 0x8D82;
unsigned int GL_RGB32I = 0x8D83;
unsigned int GL_RGBA16I = 0x8D88;
unsigned int GL_RGB16I = 0x8D89;
unsigned int GL_RGBA8I = 0x8D8E;
unsigned int GL_RGB8I = 0x8D8F;
unsigned int GL_RED_INTEGER = 0x8D94;
unsigned int GL_GREEN_INTEGER = 0x8D95;
unsigned int GL_BLUE_INTEGER = 0x8D96;
unsigned int GL_RGB_INTEGER = 0x8D98;
unsigned int GL_RGBA_INTEGER = 0x8D99;
unsigned int GL_BGR_INTEGER = 0x8D9A;
unsigned int GL_BGRA_INTEGER = 0x8D9B;
unsigned int GL_SAMPLER_1D_ARRAY = 0x8DC0;
unsigned int GL_SAMPLER_2D_ARRAY = 0x8DC1;
unsigned int GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3;
unsigned int GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4;
unsigned int GL_SAMPLER_CUBE_SHADOW = 0x8DC5;
unsigned int GL_UNSIGNED_INT_VEC2 = 0x8DC6;
unsigned int GL_UNSIGNED_INT_VEC3 = 0x8DC7;
unsigned int GL_UNSIGNED_INT_VEC4 = 0x8DC8;
unsigned int GL_INT_SAMPLER_1D = 0x8DC9;
unsigned int GL_INT_SAMPLER_2D = 0x8DCA;
unsigned int GL_INT_SAMPLER_3D = 0x8DCB;
unsigned int GL_INT_SAMPLER_CUBE = 0x8DCC;
unsigned int GL_INT_SAMPLER_1D_ARRAY = 0x8DCE;
unsigned int GL_INT_SAMPLER_2D_ARRAY = 0x8DCF;
unsigned int GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1;
unsigned int GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2;
unsigned int GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3;
unsigned int GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4;
unsigned int GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6;
unsigned int GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7;
unsigned int GL_QUERY_WAIT = 0x8E13;
unsigned int GL_QUERY_NO_WAIT = 0x8E14;
unsigned int GL_QUERY_BY_REGION_WAIT = 0x8E15;
unsigned int GL_QUERY_BY_REGION_NO_WAIT = 0x8E16;
unsigned int GL_BUFFER_ACCESS_FLAGS = 0x911F;
unsigned int GL_BUFFER_MAP_LENGTH = 0x9120;
unsigned int GL_BUFFER_MAP_OFFSET = 0x9121;
unsigned int GL_DEPTH_COMPONENT32F = 0x8CAC;
unsigned int GL_DEPTH32F_STENCIL8 = 0x8CAD;
unsigned int GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD;
unsigned int GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506;
unsigned int GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210;
unsigned int GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211;
unsigned int GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212;
unsigned int GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213;
unsigned int GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214;
unsigned int GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215;
unsigned int GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216;
unsigned int GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217;
unsigned int GL_FRAMEBUFFER_DEFAULT = 0x8218;
unsigned int GL_FRAMEBUFFER_UNDEFINED = 0x8219;
unsigned int GL_DEPTH_STENCIL_ATTACHMENT = 0x821A;
unsigned int GL_MAX_RENDERBUFFER_SIZE = 0x84E8;
unsigned int GL_DEPTH_STENCIL = 0x84F9;
unsigned int GL_UNSIGNED_INT_24_8 = 0x84FA;
unsigned int GL_DEPTH24_STENCIL8 = 0x88F0;
unsigned int GL_TEXTURE_STENCIL_SIZE = 0x88F1;
unsigned int GL_TEXTURE_RED_TYPE = 0x8C10;
unsigned int GL_TEXTURE_GREEN_TYPE = 0x8C11;
unsigned int GL_TEXTURE_BLUE_TYPE = 0x8C12;
unsigned int GL_TEXTURE_ALPHA_TYPE = 0x8C13;
unsigned int GL_TEXTURE_DEPTH_TYPE = 0x8C16;
unsigned int GL_UNSIGNED_NORMALIZED = 0x8C17;
unsigned int GL_FRAMEBUFFER_BINDING = 0x8CA6;
unsigned int GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6;
unsigned int GL_RENDERBUFFER_BINDING = 0x8CA7;
unsigned int GL_READ_FRAMEBUFFER = 0x8CA8;
unsigned int GL_DRAW_FRAMEBUFFER = 0x8CA9;
unsigned int GL_READ_FRAMEBUFFER_BINDING = 0x8CAA;
unsigned int GL_RENDERBUFFER_SAMPLES = 0x8CAB;
unsigned int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0;
unsigned int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1;
unsigned int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2;
unsigned int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3;
unsigned int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4;
unsigned int GL_FRAMEBUFFER_COMPLETE = 0x8CD5;
unsigned int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6;
unsigned int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7;
unsigned int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB;
unsigned int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC;
unsigned int GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD;
unsigned int GL_MAX_COLOR_ATTACHMENTS = 0x8CDF;
unsigned int GL_COLOR_ATTACHMENT0 = 0x8CE0;
unsigned int GL_COLOR_ATTACHMENT1 = 0x8CE1;
unsigned int GL_COLOR_ATTACHMENT2 = 0x8CE2;
unsigned int GL_COLOR_ATTACHMENT3 = 0x8CE3;
unsigned int GL_COLOR_ATTACHMENT4 = 0x8CE4;
unsigned int GL_COLOR_ATTACHMENT5 = 0x8CE5;
unsigned int GL_COLOR_ATTACHMENT6 = 0x8CE6;
unsigned int GL_COLOR_ATTACHMENT7 = 0x8CE7;
unsigned int GL_COLOR_ATTACHMENT8 = 0x8CE8;
unsigned int GL_COLOR_ATTACHMENT9 = 0x8CE9;
unsigned int GL_COLOR_ATTACHMENT10 = 0x8CEA;
unsigned int GL_COLOR_ATTACHMENT11 = 0x8CEB;
unsigned int GL_COLOR_ATTACHMENT12 = 0x8CEC;
unsigned int GL_COLOR_ATTACHMENT13 = 0x8CED;
unsigned int GL_COLOR_ATTACHMENT14 = 0x8CEE;
unsigned int GL_COLOR_ATTACHMENT15 = 0x8CEF;
unsigned int GL_COLOR_ATTACHMENT16 = 0x8CF0;
unsigned int GL_COLOR_ATTACHMENT17 = 0x8CF1;
unsigned int GL_COLOR_ATTACHMENT18 = 0x8CF2;
unsigned int GL_COLOR_ATTACHMENT19 = 0x8CF3;
unsigned int GL_COLOR_ATTACHMENT20 = 0x8CF4;
unsigned int GL_COLOR_ATTACHMENT21 = 0x8CF5;
unsigned int GL_COLOR_ATTACHMENT22 = 0x8CF6;
unsigned int GL_COLOR_ATTACHMENT23 = 0x8CF7;
unsigned int GL_COLOR_ATTACHMENT24 = 0x8CF8;
unsigned int GL_COLOR_ATTACHMENT25 = 0x8CF9;
unsigned int GL_COLOR_ATTACHMENT26 = 0x8CFA;
unsigned int GL_COLOR_ATTACHMENT27 = 0x8CFB;
unsigned int GL_COLOR_ATTACHMENT28 = 0x8CFC;
unsigned int GL_COLOR_ATTACHMENT29 = 0x8CFD;
unsigned int GL_COLOR_ATTACHMENT30 = 0x8CFE;
unsigned int GL_COLOR_ATTACHMENT31 = 0x8CFF;
unsigned int GL_DEPTH_ATTACHMENT = 0x8D00;
unsigned int GL_STENCIL_ATTACHMENT = 0x8D20;
unsigned int GL_FRAMEBUFFER = 0x8D40;
unsigned int GL_RENDERBUFFER = 0x8D41;
unsigned int GL_RENDERBUFFER_WIDTH = 0x8D42;
unsigned int GL_RENDERBUFFER_HEIGHT = 0x8D43;
unsigned int GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44;
unsigned int GL_STENCIL_INDEX1 = 0x8D46;
unsigned int GL_STENCIL_INDEX4 = 0x8D47;
unsigned int GL_STENCIL_INDEX8 = 0x8D48;
unsigned int GL_STENCIL_INDEX16 = 0x8D49;
unsigned int GL_RENDERBUFFER_RED_SIZE = 0x8D50;
unsigned int GL_RENDERBUFFER_GREEN_SIZE = 0x8D51;
unsigned int GL_RENDERBUFFER_BLUE_SIZE = 0x8D52;
unsigned int GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53;
unsigned int GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54;
unsigned int GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55;
unsigned int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56;
unsigned int GL_MAX_SAMPLES = 0x8D57;
unsigned int GL_FRAMEBUFFER_SRGB = 0x8DB9;
unsigned int GL_HALF_FLOAT = 0x140B;
unsigned int GL_MAP_READ_BIT = 0x0001;
unsigned int GL_MAP_WRITE_BIT = 0x0002;
unsigned int GL_MAP_INVALIDATE_RANGE_BIT = 0x0004;
unsigned int GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008;
unsigned int GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010;
unsigned int GL_MAP_UNSYNCHRONIZED_BIT = 0x0020;
unsigned int GL_COMPRESSED_RED_RGTC1 = 0x8DBB;
unsigned int GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC;
unsigned int GL_COMPRESSED_RG_RGTC2 = 0x8DBD;
unsigned int GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE;
unsigned int GL_RG = 0x8227;
unsigned int GL_RG_INTEGER = 0x8228;
unsigned int GL_R8 = 0x8229;
unsigned int GL_R16 = 0x822A;
unsigned int GL_RG8 = 0x822B;
unsigned int GL_RG16 = 0x822C;
unsigned int GL_R16F = 0x822D;
unsigned int GL_R32F = 0x822E;
unsigned int GL_RG16F = 0x822F;
unsigned int GL_RG32F = 0x8230;
unsigned int GL_R8I = 0x8231;
unsigned int GL_R8UI = 0x8232;
unsigned int GL_R16I = 0x8233;
unsigned int GL_R16UI = 0x8234;
unsigned int GL_R32I = 0x8235;
unsigned int GL_R32UI = 0x8236;
unsigned int GL_RG8I = 0x8237;
unsigned int GL_RG8UI = 0x8238;
unsigned int GL_RG16I = 0x8239;
unsigned int GL_RG16UI = 0x823A;
unsigned int GL_RG32I = 0x823B;
unsigned int GL_RG32UI = 0x823C;
unsigned int GL_VERTEX_ARRAY_BINDING = 0x85B5;
unsigned int GL_SAMPLER_2D_RECT = 0x8B63;
unsigned int GL_SAMPLER_2D_RECT_SHADOW = 0x8B64;
unsigned int GL_SAMPLER_BUFFER = 0x8DC2;
unsigned int GL_INT_SAMPLER_2D_RECT = 0x8DCD;
unsigned int GL_INT_SAMPLER_BUFFER = 0x8DD0;
unsigned int GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5;
unsigned int GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8;
unsigned int GL_TEXTURE_BUFFER = 0x8C2A;
unsigned int GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B;
unsigned int GL_TEXTURE_BINDING_BUFFER = 0x8C2C;
unsigned int GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D;
unsigned int GL_TEXTURE_RECTANGLE = 0x84F5;
unsigned int GL_TEXTURE_BINDING_RECTANGLE = 0x84F6;
unsigned int GL_PROXY_TEXTURE_RECTANGLE = 0x84F7;
unsigned int GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8;
unsigned int GL_R8_SNORM = 0x8F94;
unsigned int GL_RG8_SNORM = 0x8F95;
unsigned int GL_RGB8_SNORM = 0x8F96;
unsigned int GL_RGBA8_SNORM = 0x8F97;
unsigned int GL_R16_SNORM = 0x8F98;
unsigned int GL_RG16_SNORM = 0x8F99;
unsigned int GL_RGB16_SNORM = 0x8F9A;
unsigned int GL_RGBA16_SNORM = 0x8F9B;
unsigned int GL_SIGNED_NORMALIZED = 0x8F9C;
unsigned int GL_PRIMITIVE_RESTART = 0x8F9D;
unsigned int GL_PRIMITIVE_RESTART_INDEX = 0x8F9E;
unsigned int GL_COPY_READ_BUFFER = 0x8F36;
unsigned int GL_COPY_WRITE_BUFFER = 0x8F37;
unsigned int GL_UNIFORM_BUFFER = 0x8A11;
unsigned int GL_UNIFORM_BUFFER_BINDING = 0x8A28;
unsigned int GL_UNIFORM_BUFFER_START = 0x8A29;
unsigned int GL_UNIFORM_BUFFER_SIZE = 0x8A2A;
unsigned int GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B;
unsigned int GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C;
unsigned int GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D;
unsigned int GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E;
unsigned int GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F;
unsigned int GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30;
unsigned int GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31;
unsigned int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32;
unsigned int GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33;
unsigned int GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34;
unsigned int GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35;
unsigned int GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36;
unsigned int GL_UNIFORM_TYPE = 0x8A37;
unsigned int GL_UNIFORM_SIZE = 0x8A38;
unsigned int GL_UNIFORM_NAME_LENGTH = 0x8A39;
unsigned int GL_UNIFORM_BLOCK_INDEX = 0x8A3A;
unsigned int GL_UNIFORM_OFFSET = 0x8A3B;
unsigned int GL_UNIFORM_ARRAY_STRIDE = 0x8A3C;
unsigned int GL_UNIFORM_MATRIX_STRIDE = 0x8A3D;
unsigned int GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E;
unsigned int GL_UNIFORM_BLOCK_BINDING = 0x8A3F;
unsigned int GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40;
unsigned int GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41;
unsigned int GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42;
unsigned int GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43;
unsigned int GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44;
unsigned int GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45;
unsigned int GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46;
unsigned int GL_INVALID_INDEX = 0xFFFFFFFF;
unsigned int GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001;
unsigned int GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002;
unsigned int GL_LINES_ADJACENCY = 0x000A;
unsigned int GL_LINE_STRIP_ADJACENCY = 0x000B;
unsigned int GL_TRIANGLES_ADJACENCY = 0x000C;
unsigned int GL_TRIANGLE_STRIP_ADJACENCY = 0x000D;
unsigned int GL_PROGRAM_POINT_SIZE = 0x8642;
unsigned int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29;
unsigned int GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7;
unsigned int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8;
unsigned int GL_GEOMETRY_SHADER = 0x8DD9;
unsigned int GL_GEOMETRY_VERTICES_OUT = 0x8916;
unsigned int GL_GEOMETRY_INPUT_TYPE = 0x8917;
unsigned int GL_GEOMETRY_OUTPUT_TYPE = 0x8918;
unsigned int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF;
unsigned int GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0;
unsigned int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1;
unsigned int GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122;
unsigned int GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123;
unsigned int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124;
unsigned int GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125;
unsigned int GL_CONTEXT_PROFILE_MASK = 0x9126;
unsigned int GL_DEPTH_CLAMP = 0x864F;
unsigned int GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C;
unsigned int GL_FIRST_VERTEX_CONVENTION = 0x8E4D;
unsigned int GL_LAST_VERTEX_CONVENTION = 0x8E4E;
unsigned int GL_PROVOKING_VERTEX = 0x8E4F;
unsigned int GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F;
unsigned int GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111;
unsigned int GL_OBJECT_TYPE = 0x9112;
unsigned int GL_SYNC_CONDITION = 0x9113;
unsigned int GL_SYNC_STATUS = 0x9114;
unsigned int GL_SYNC_FLAGS = 0x9115;
unsigned int GL_SYNC_FENCE = 0x9116;
unsigned int GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117;
unsigned int GL_UNSIGNALED = 0x9118;
unsigned int GL_SIGNALED = 0x9119;
unsigned int GL_ALREADY_SIGNALED = 0x911A;
unsigned int GL_TIMEOUT_EXPIRED = 0x911B;
unsigned int GL_CONDITION_SATISFIED = 0x911C;
unsigned int GL_WAIT_FAILED = 0x911D;
unsigned int GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF;
unsigned int GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001;
unsigned int GL_SAMPLE_POSITION = 0x8E50;
unsigned int GL_SAMPLE_MASK = 0x8E51;
unsigned int GL_SAMPLE_MASK_VALUE = 0x8E52;
unsigned int GL_MAX_SAMPLE_MASK_WORDS = 0x8E59;
unsigned int GL_TEXTURE_2D_MULTISAMPLE = 0x9100;
unsigned int GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101;
unsigned int GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102;
unsigned int GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103;
unsigned int GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104;
unsigned int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105;
unsigned int GL_TEXTURE_SAMPLES = 0x9106;
unsigned int GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107;
unsigned int GL_SAMPLER_2D_MULTISAMPLE = 0x9108;
unsigned int GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109;
unsigned int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A;
unsigned int GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B;
unsigned int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C;
unsigned int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D;
unsigned int GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E;
unsigned int GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F;
unsigned int GL_MAX_INTEGER_SAMPLES = 0x9110;
unsigned int GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE;
unsigned int GL_SRC1_COLOR = 0x88F9;
unsigned int GL_ONE_MINUS_SRC1_COLOR = 0x88FA;
unsigned int GL_ONE_MINUS_SRC1_ALPHA = 0x88FB;
unsigned int GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC;
unsigned int GL_ANY_SAMPLES_PASSED = 0x8C2F;
unsigned int GL_SAMPLER_BINDING = 0x8919;
unsigned int GL_RGB10_A2UI = 0x906F;
unsigned int GL_TEXTURE_SWIZZLE_R = 0x8E42;
unsigned int GL_TEXTURE_SWIZZLE_G = 0x8E43;
unsigned int GL_TEXTURE_SWIZZLE_B = 0x8E44;
unsigned int GL_TEXTURE_SWIZZLE_A = 0x8E45;
unsigned int GL_TEXTURE_SWIZZLE_RGBA = 0x8E46;
unsigned int GL_TIME_ELAPSED = 0x88BF;
unsigned int GL_TIMESTAMP = 0x8E28;
unsigned int GL_INT_2_10_10_10_REV = 0x8D9F;
unsigned int GL_SAMPLE_SHADING = 0x8C36;
unsigned int GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37;
unsigned int GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E;
unsigned int GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F;
unsigned int GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009;
unsigned int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A;
unsigned int GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B;
unsigned int GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C;
unsigned int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D;
unsigned int GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E;
unsigned int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F;
unsigned int GL_DRAW_INDIRECT_BUFFER = 0x8F3F;
unsigned int GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43;
unsigned int GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F;
unsigned int GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A;
unsigned int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B;
unsigned int GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C;
unsigned int GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D;
unsigned int GL_MAX_VERTEX_STREAMS = 0x8E71;
unsigned int GL_DOUBLE_VEC2 = 0x8FFC;
unsigned int GL_DOUBLE_VEC3 = 0x8FFD;
unsigned int GL_DOUBLE_VEC4 = 0x8FFE;
unsigned int GL_DOUBLE_MAT2 = 0x8F46;
unsigned int GL_DOUBLE_MAT3 = 0x8F47;
unsigned int GL_DOUBLE_MAT4 = 0x8F48;
unsigned int GL_DOUBLE_MAT2x3 = 0x8F49;
unsigned int GL_DOUBLE_MAT2x4 = 0x8F4A;
unsigned int GL_DOUBLE_MAT3x2 = 0x8F4B;
unsigned int GL_DOUBLE_MAT3x4 = 0x8F4C;
unsigned int GL_DOUBLE_MAT4x2 = 0x8F4D;
unsigned int GL_DOUBLE_MAT4x3 = 0x8F4E;
unsigned int GL_ACTIVE_SUBROUTINES = 0x8DE5;
unsigned int GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6;
unsigned int GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47;
unsigned int GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48;
unsigned int GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49;
unsigned int GL_MAX_SUBROUTINES = 0x8DE7;
unsigned int GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8;
unsigned int GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A;
unsigned int GL_COMPATIBLE_SUBROUTINES = 0x8E4B;
unsigned int GL_PATCHES = 0x000E;
unsigned int GL_PATCH_VERTICES = 0x8E72;
unsigned int GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73;
unsigned int GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74;
unsigned int GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75;
unsigned int GL_TESS_GEN_MODE = 0x8E76;
unsigned int GL_TESS_GEN_SPACING = 0x8E77;
unsigned int GL_TESS_GEN_VERTEX_ORDER = 0x8E78;
unsigned int GL_TESS_GEN_POINT_MODE = 0x8E79;
unsigned int GL_ISOLINES = 0x8E7A;
unsigned int GL_QUADS = 0x0007;
unsigned int GL_FRACTIONAL_ODD = 0x8E7B;
unsigned int GL_FRACTIONAL_EVEN = 0x8E7C;
unsigned int GL_MAX_PATCH_VERTICES = 0x8E7D;
unsigned int GL_MAX_TESS_GEN_LEVEL = 0x8E7E;
unsigned int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F;
unsigned int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80;
unsigned int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81;
unsigned int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82;
unsigned int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83;
unsigned int GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84;
unsigned int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85;
unsigned int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86;
unsigned int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89;
unsigned int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A;
unsigned int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C;
unsigned int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D;
unsigned int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E;
unsigned int GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F;
unsigned int GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0;
unsigned int GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1;
unsigned int GL_TESS_EVALUATION_SHADER = 0x8E87;
unsigned int GL_TESS_CONTROL_SHADER = 0x8E88;
unsigned int GL_TRANSFORM_FEEDBACK = 0x8E22;
unsigned int GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23;
unsigned int GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24;
unsigned int GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25;
unsigned int GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70;
unsigned int GL_FIXED = 0x140C;
unsigned int GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A;
unsigned int GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B;
unsigned int GL_LOW_FLOAT = 0x8DF0;
unsigned int GL_MEDIUM_FLOAT = 0x8DF1;
unsigned int GL_HIGH_FLOAT = 0x8DF2;
unsigned int GL_LOW_INT = 0x8DF3;
unsigned int GL_MEDIUM_INT = 0x8DF4;
unsigned int GL_HIGH_INT = 0x8DF5;
unsigned int GL_SHADER_COMPILER = 0x8DFA;
unsigned int GL_SHADER_BINARY_FORMATS = 0x8DF8;
unsigned int GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9;
unsigned int GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB;
unsigned int GL_MAX_VARYING_VECTORS = 0x8DFC;
unsigned int GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD;
unsigned int GL_RGB565 = 0x8D62;
unsigned int GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257;
unsigned int GL_PROGRAM_BINARY_LENGTH = 0x8741;
unsigned int GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE;
unsigned int GL_PROGRAM_BINARY_FORMATS = 0x87FF;
unsigned int GL_VERTEX_SHADER_BIT = 0x00000001;
unsigned int GL_FRAGMENT_SHADER_BIT = 0x00000002;
unsigned int GL_GEOMETRY_SHADER_BIT = 0x00000004;
unsigned int GL_TESS_CONTROL_SHADER_BIT = 0x00000008;
unsigned int GL_TESS_EVALUATION_SHADER_BIT = 0x00000010;
unsigned int GL_ALL_SHADER_BITS = 0xFFFFFFFF;
unsigned int GL_PROGRAM_SEPARABLE = 0x8258;
unsigned int GL_ACTIVE_PROGRAM = 0x8259;
unsigned int GL_PROGRAM_PIPELINE_BINDING = 0x825A;
unsigned int GL_MAX_VIEWPORTS = 0x825B;
unsigned int GL_VIEWPORT_SUBPIXEL_BITS = 0x825C;
unsigned int GL_VIEWPORT_BOUNDS_RANGE = 0x825D;
unsigned int GL_LAYER_PROVOKING_VERTEX = 0x825E;
unsigned int GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F;
unsigned int GL_UNDEFINED_VERTEX = 0x8260;
unsigned int GL_COPY_READ_BUFFER_BINDING = 0x8F36;
unsigned int GL_COPY_WRITE_BUFFER_BINDING = 0x8F37;
unsigned int GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24;
unsigned int GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23;
unsigned int GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127;
unsigned int GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128;
unsigned int GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129;
unsigned int GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A;
unsigned int GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B;
unsigned int GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C;
unsigned int GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D;
unsigned int GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E;
unsigned int GL_NUM_SAMPLE_COUNTS = 0x9380;
unsigned int GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC;
unsigned int GL_ATOMIC_COUNTER_BUFFER = 0x92C0;
unsigned int GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1;
unsigned int GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2;
unsigned int GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3;
unsigned int GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4;
unsigned int GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5;
unsigned int GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6;
unsigned int GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7;
unsigned int GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8;
unsigned int GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9;
unsigned int GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA;
unsigned int GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB;
unsigned int GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC;
unsigned int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD;
unsigned int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE;
unsigned int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF;
unsigned int GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0;
unsigned int GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1;
unsigned int GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2;
unsigned int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3;
unsigned int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4;
unsigned int GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5;
unsigned int GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6;
unsigned int GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7;
unsigned int GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8;
unsigned int GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC;
unsigned int GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9;
unsigned int GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA;
unsigned int GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB;
unsigned int GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001;
unsigned int GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002;
unsigned int GL_UNIFORM_BARRIER_BIT = 0x00000004;
unsigned int GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008;
unsigned int GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020;
unsigned int GL_COMMAND_BARRIER_BIT = 0x00000040;
unsigned int GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080;
unsigned int GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100;
unsigned int GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200;
unsigned int GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400;
unsigned int GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800;
unsigned int GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000;
unsigned int GL_ALL_BARRIER_BITS = 0xFFFFFFFF;
unsigned int GL_MAX_IMAGE_UNITS = 0x8F38;
unsigned int GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39;
unsigned int GL_IMAGE_BINDING_NAME = 0x8F3A;
unsigned int GL_IMAGE_BINDING_LEVEL = 0x8F3B;
unsigned int GL_IMAGE_BINDING_LAYERED = 0x8F3C;
unsigned int GL_IMAGE_BINDING_LAYER = 0x8F3D;
unsigned int GL_IMAGE_BINDING_ACCESS = 0x8F3E;
unsigned int GL_IMAGE_1D = 0x904C;