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In Spigot 1.16 the conversation option 'stop: true' in menu conversation IO dose not work.
If the player sneaks, while he is in a conversation, he leaves the armor stand. After that, he is not able to talk to the NPC again or to leave the NPC, because he is still in the conversation. The only thing the player can do, is relogging.
So it's not really hard to reproduce, but you have to configure some things:
Set default_conversation_IO: menu
Create a conversation with an NPC.
Set stop: 'true' in the conversation
Start the conversation
Sneak, to leave the armor stand
Now you cant walk away from the NPC, because you are still in the conversation, but you are also not able to talk to the NPC again.
I see two solutions:
prevent sneaking
resume when klick on the NPC
i figured out that line of code, where the sneak produces the issue:
seyfahni
changed the title
Menu Conversation IO - MC 1.16 'stop: true' not working the player get stucked
Menu Conversation IO in MC 1.16 'stop: true' not working: the player gets stuck
Apr 24, 2021
In Spigot 1.16 the conversation option 'stop: true' in menu conversation IO dose not work.
If the player sneaks, while he is in a conversation, he leaves the armor stand. After that, he is not able to talk to the NPC again or to leave the NPC, because he is still in the conversation. The only thing the player can do, is relogging.
So it's not really hard to reproduce, but you have to configure some things:
default_conversation_IO: menu
stop: 'true'
in the conversationNow you cant walk away from the NPC, because you are still in the conversation, but you are also not able to talk to the NPC again.
I see two solutions:
i figured out that line of code, where the sneak produces the issue:
BetonQuest/src/main/java/pl/betoncraft/betonquest/compatibility/protocollib/conversation/MenuConvIO.java
Line 270 in 56b1d1b
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