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Anthony edited this page Mar 1, 2022 · 6 revisions

Slot Functions

<void> LoadFromSlot( <int> slotNumber )

Loads the player's store from slotNumber.

<void> SaveToSlot( <int> slotNumber )

Saves the player's store to slotNumber.

<void> DeleteSlot( <int> slotNumber )

Deletes the player's save from slotNumber.


Store Functions

<void> ChangeStoreName( <string> storeName )

Sets the player's store name to storeName.

<void> OpenStore( <void> )

Opens the player's store.

<void> CloseStore( <void> )

Closes the player's Store.

<void> SetWorkerAmount( <WorkerType> workerType, <int> workerAmount )

Sets the amount of workers for workerType to workerAmount.

<void> UpgradeSign( <int> upgradeLevel )

Upgrades the players sign to upgradeLevel.

<void> UpgradeParkingLot( <int> upgradeLevel )

Upgrades the players parking lot to upgradeLevel.

<void> ChangeStoreColor( <Color3> storeColor )

Sets the stores color to storeColor

<bool> GetStoreOpened( <void> )

Returns a boolean depending if the player's store is open.

<void> RestockStore( <void> )

Restocks all shelves, freezers, etc in the player's store.

<void> CatchRobber( <void> )

Catches any robber that is inside of the player's store.

<void> ClearStore( <void> )

Sells all furniture, bulldozes all floors, walls and ceilings.


WorkerType

  • Cashier
  • Janitor
  • Restocker
  • Guard
  • Manager

WorkerMaximums

  • Cashier 20
  • Janitor 20
  • Restocker 20
  • Guard 1
  • Manager 20
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