Documentation
Anthony edited this page Mar 1, 2022
·
6 revisions
<void> LoadFromSlot( <int> slotNumber )
Loads the player's store from slotNumber
.
<void> SaveToSlot( <int> slotNumber )
Saves the player's store to slotNumber
.
<void> DeleteSlot( <int> slotNumber )
Deletes the player's save from slotNumber
.
<void> ChangeStoreName( <string> storeName )
Sets the player's store name to storeName
.
<void> OpenStore( <void> )
Opens the player's store.
<void> CloseStore( <void> )
Closes the player's Store.
<void> SetWorkerAmount( <WorkerType> workerType, <int> workerAmount )
Sets the amount of workers for workerType
to workerAmount
.
<void> UpgradeSign( <int> upgradeLevel )
Upgrades the players sign to upgradeLevel
.
<void> UpgradeParkingLot( <int> upgradeLevel )
Upgrades the players parking lot to upgradeLevel
.
<void> ChangeStoreColor( <Color3> storeColor )
Sets the stores color to storeColor
<bool> GetStoreOpened( <void> )
Returns a boolean depending if the player's store is open.
<void> RestockStore( <void> )
Restocks all shelves, freezers, etc in the player's store.
<void> CatchRobber( <void> )
Catches any robber that is inside of the player's store.
<void> ClearStore( <void> )
Sells all furniture, bulldozes all floors, walls and ceilings.
Cashier
Janitor
Restocker
Guard
Manager
- Cashier
20
- Janitor
20
- Restocker
20
- Guard
1
- Manager
20