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Calls surface.set_tiles with an empty array of tiles #35
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Looks AbandonedRuins is doing a surface.set_tiles with an empty tiles array and the nicefill-scriptfix mod doesn't handle the resulting event having an empty tiles array. I'd consider it a bug on both sides - this mod for doing a useless call, the other mod for not handling a valid event. |
well it's reported on both sides too as the link tells |
Yeah, just sharing the results of my investigation. Note for self: The array is empty because none of the tiles in the ruin exist as prototypes, due to SE or Alien Biomes or whatever. |
https://mods.factorio.com/mod/nicefill-scriptfix
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