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CHANGELOG.md

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Version 1.4.0

  • It's free and Open Source now!
  • New minimal Unity version is 2019.4

Version 1.3.18

  • Fix frameCount working before Start
  • Fix preview in Unity 2021

Version 1.3.17

  • Fix 2019 warnings
  • Force swf asset binary serialization

Version 1.3.16

  • Minor promo fixes

Version 1.3.15

  • Add optional bitmap trimming
  • Fix preview leaks in the Editor mode
  • Add warning notes about outdated assets
  • Add log message about successfully converting

Version 1.3.14

  • Fix 2018.3.2f1 compilation

Version 1.3.13

  • Fix preview shutdown warning

Version 1.3.12

  • Upgrade to minimal LTS version
  • Fix anchor frame label detector
  • More readable conversion warnings

Version 1.3.11

  • Fix trial version in Unity 2017
  • Fix warnings in Unity 2017
  • Fix possible mesh leak after scene switch

Version 1.3.10

  • Fix (conversion error: 'Error: scaleSelection: Argument number 1 is invalid.')
  • Fix (Parsing swf error: Failed to read past end of stream)
  • Fix rasterization error with vector graphics in buttons

Version 1.3.9

  • Not save generated meshes in scene
  • Fix (At line 908 of file "FTMain.jsfl": ReferenceError: ft is not defined)
  • Fix warning on add missing components
  • Replace string shader properties to id
  • Replace shader "if" instruction to "step"
  • Replace mask shader "if + discard" instruction to "clip"

Version 1.3.8

  • Fix shape groups in tweens problems
  • Fix drawing object shape problems
  • Fix locked elements problem
  • Fix optimizator bitmap trim problems
  • Fix Unity 5.6 submesh sorting bug
  • Fix convertSelectionToBitmap for big item (over 4000px)
  • Fix overlay blending mode
  • Add HD, SD script export
  • Add shape tween warning
  • Add SwfClip bounds functions (currentLocalBounds, currentWorldBounds)
  • Remove excess "if" instruction from shaders
  • Remove excess animation reimports

Version 1.3.7

  • Fix multiple import
  • Fix single frame optimization

Version 1.3.6

  • Fix for scale very small vector items
  • Big vector item optimization
  • More yield instructions and extensions

Version 1.3.5

  • Fix sprite import problem

Version 1.3.4

  • Fix CS6 export problem
  • Fix unity postprocessor problems

Version 1.3.3

  • Fix undefined unusedItems in CS6

Version 1.3.2

  • Fix bug custom scale export with small items optimization

Version 1.3.1

  • Fix some Unity 5.5 deprecated functions

Version 1.3.0

  • ETC separated alpha support
  • Export animations with custom scale (for retina)
  • New small vector scaled items optimization

Version 1.2.0

  • Add Yield instructions for wait in coroutines(SwfWaitPlayStopped, SwfWaitRewindPlaying, SwfWaitStopPlaying)
  • Add unscaled delta time support(for separate animations, groups of animations or for all)
  • Fix guide type flash layers
  • Some fixes for reconvert asset problem

Version 1.1.1

  • Add conversion error by shape tween in CS6
  • Fix life after death (problem about destroying with big lag by frame event)

Version 1.1.0

  • Sequence separator is anchor frame label (not common frame label)
  • SwfClip access to frame labels (currentLabelCount, GetCurrentFrameLabel)
  • SwfClip events (OnChangeClipEvent, OnChangeSequenceEvent, OnChangeCurrentFrameEvent)

Version 1.0.0

  • Initial asset store version
  • Sources to dll
  • Palette bitmaps support

Version 0.5.0

  • Flash optimizer twicks
  • Blending modes (except Alpha and Erase)

Version 0.4.0

  • Clip groups
  • Fix move assets bug
  • Tint color for clips
  • Animation API improvements

Version 0.3.0

  • Preview for animation assets and clips
  • Animation API improvements
  • Memory optimizations

Version 0.2.0

  • Export optimizations
  • Export clips with export names

Version 0.1.0

  • Initial alpha version