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- New minimal Unity version is 2019.4
- Fix frameCount working before Start
- Fix preview in Unity 2021
- Fix 2019 warnings
- Force swf asset binary serialization
- Minor promo fixes
- Add optional bitmap trimming
- Fix preview leaks in the Editor mode
- Add warning notes about outdated assets
- Add log message about successfully converting
- Fix 2018.3.2f1 compilation
- Fix preview shutdown warning
- Upgrade to minimal LTS version
- Fix anchor frame label detector
- More readable conversion warnings
- Fix trial version in Unity 2017
- Fix warnings in Unity 2017
- Fix possible mesh leak after scene switch
- Fix (conversion error: 'Error: scaleSelection: Argument number 1 is invalid.')
- Fix (Parsing swf error: Failed to read past end of stream)
- Fix rasterization error with vector graphics in buttons
- Not save generated meshes in scene
- Fix (At line 908 of file "FTMain.jsfl": ReferenceError: ft is not defined)
- Fix warning on add missing components
- Replace string shader properties to id
- Replace shader "if" instruction to "step"
- Replace mask shader "if + discard" instruction to "clip"
- Fix shape groups in tweens problems
- Fix drawing object shape problems
- Fix locked elements problem
- Fix optimizator bitmap trim problems
- Fix Unity 5.6 submesh sorting bug
- Fix convertSelectionToBitmap for big item (over 4000px)
- Fix overlay blending mode
- Add HD, SD script export
- Add shape tween warning
- Add SwfClip bounds functions (currentLocalBounds, currentWorldBounds)
- Remove excess "if" instruction from shaders
- Remove excess animation reimports
- Fix multiple import
- Fix single frame optimization
- Fix for scale very small vector items
- Big vector item optimization
- More yield instructions and extensions
- Fix sprite import problem
- Fix CS6 export problem
- Fix unity postprocessor problems
- Fix undefined unusedItems in CS6
- Fix bug custom scale export with small items optimization
- Fix some Unity 5.5 deprecated functions
- ETC separated alpha support
- Export animations with custom scale (for retina)
- New small vector scaled items optimization
- Add Yield instructions for wait in coroutines(SwfWaitPlayStopped, SwfWaitRewindPlaying, SwfWaitStopPlaying)
- Add unscaled delta time support(for separate animations, groups of animations or for all)
- Fix guide type flash layers
- Some fixes for reconvert asset problem
- Add conversion error by shape tween in CS6
- Fix life after death (problem about destroying with big lag by frame event)
- Sequence separator is anchor frame label (not common frame label)
- SwfClip access to frame labels (currentLabelCount, GetCurrentFrameLabel)
- SwfClip events (OnChangeClipEvent, OnChangeSequenceEvent, OnChangeCurrentFrameEvent)
- Initial asset store version
- Sources to dll
- Palette bitmaps support
- Flash optimizer twicks
- Blending modes (except Alpha and Erase)
- Clip groups
- Fix move assets bug
- Tint color for clips
- Animation API improvements
- Preview for animation assets and clips
- Animation API improvements
- Memory optimizations
- Export optimizations
- Export clips with export names
- Initial alpha version