Fix Issue#10 : Handle TNT and Projectiles in Kill Mob Objective #15
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This address issue #10 with regards to projectiles and TNT.
This does not seem to address the cases of punching a mob off of a cliff, into fire/lava, or any of those secondary kills. I'm not sure how to do that.
Tested with splash potions, projectiles, direct damage (via another plugin) and placing and lighting a TNT block.
This also comments out the stacktrace in checkQuester, it gave me a 15GB log file. I'm not sure what's going wrong there, but I opened issue #14 for this.