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[Question] XBRZ Freescale Multipass - How Do I Set It Up #380

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shinra358 opened this issue Jun 1, 2022 · 6 comments
Closed

[Question] XBRZ Freescale Multipass - How Do I Set It Up #380

shinra358 opened this issue Jun 1, 2022 · 6 comments
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@shinra358
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Question 问题

I see the config for the normal freescale:
{"name":"xBRZ-任意倍","effects":[
{"effect":"xBRZ_Freescale","scale":[-1,-1]},
]},

But how do I do it for Freescale Multipass?

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@shinra358 shinra358 added the question Further information is requested label Jun 1, 2022
@Blinue
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Blinue commented Jun 1, 2022

The "xBRZ_Freescale" is multi-pass in v0.9, the single-pass version was removed due to poor performance.

@shinra358
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what should the scale value be for freescale? with those -1 values, it crashes the shader.

also last question, when i use xbrz x6 or the others, the screen zooms in too much. How do I get it not to exceed screen size?

@Blinue
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Blinue commented Jun 1, 2022

[
  {
    "name": "xBRZ_Freescale",
    "effects": [
      {
        "effect": "xBRZ_Freescale",
        "scale": [-1,-1]
      }
    ]
  },
  {
    "name": "xBRZ_6x",
    "effects": [
      {
        "effect": "xBRZ_6x"
      },
      {
        "effect": "CatmullRom",
        "scale": [ -1, -1 ]
      }
    ]
  }
]

@shinra358
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ok thanks. but now, using this, it just looks like the normal game doesn't look as if xbrz has been applied and/or looks very different from emulator xbrz. hmmmm

@Blinue
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Blinue commented Jun 2, 2022

Maybe you are using it incorrectly, please read the README first. In addition, xbrz is only suitable for pixel games. #62 (comment)

@NeilTohno
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Just use MMPX, better picture.
#349

@Blinue Blinue closed this as completed Jul 25, 2022
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