/
init.lua
151 lines (138 loc) · 5.17 KB
/
init.lua
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local mod_storage = minetest.get_mod_storage()
local function mod_storage_get_bool(name, default)
local value = mod_storage:get_string(name)
if value == ''
then return default
else
return value == 'true'
end
end
local function mod_storage_set_bool(name, value)
if value == true then
value = 'true'
else
value = 'false'
end
return mod_storage:set_string(name, value)
end
verification = {}
verification.on = mod_storage_get_bool('on', true)
verification.default_privs = {interact = true, shout = true, home = true, tp=true, instruments=true}
verification.unverified_privs = {unverified = true, shout = true}
verification.release_location = {x = 111, y = 13, z = -507}
verification.holding_location = {x = 172, y = 29, z = -477}
verification.message = "Advanced server security is enabled. Please wait for a moderator to verify you. | " ..
"Erweiterte Server sicherheit ist aktiviert. Bitte warten Sie, bis ein Moderator Sie bestätigt hat. | " ..
"La sécurité avancée du serveur est activée. S'il vous plaît attendre un modérateur pour vérifier que vous."
verification.announced = {}
local function announce_player(name)
local umsg = "Player " .. name .. " is unverified."
minetest.chat_send_all(umsg)
if minetest.global_exists("irc") then irc:say(umsg) end
if minetest.global_exists("irc2") then irc2:say(umsg) end
minetest.chat_send_player(name, verification.message)
end
verification.verify = function(name)
local player = minetest.get_player_by_name(name)
if player == nil then return false, name .. " is not connected." end
if not minetest.check_player_privs(name, {unverified = true}) then return false, name .. " is already verified." end
minetest.set_player_privs(name, verification.default_privs)
minetest.chat_send_player(name, "You've been verified! Welcome to Blocky Survival! :D")
player:set_pos(verification.release_location)
return true, "Verified " .. name
end
minetest.register_on_newplayer(function(player)
local name = player:get_player_name()
if verification.on then
verification.announced[name] = true
minetest.set_player_privs(name, verification.unverified_privs)
minetest.after(1, function ()
if minetest.get_player_by_name(name) == nil then return end
announce_player(name)
player:set_pos(verification.holding_location)
end)
else
minetest.set_player_privs(name, verification.default_privs)
end
end)
minetest.register_on_joinplayer(function(player)
local name = player:get_player_name()
if verification.on then
minetest.after(1, function()
-- If the player is already announced, do nothing
if verification.announced[name] then
verification.announced[name] = nil
return
end
-- If the player quit, do nothing
if minetest.get_player_by_name(name) == nil then return end
-- If the player is verified, do nothing
if not minetest.check_player_privs(name, {unverified = true}) then return end
-- Announce the player
announce_player(name)
end)
else
if minetest.check_player_privs(name, {unverified = true}) then
-- if an unverified player joins while verification is off, verify them.
verification.verify(name)
end
end
end)
-- Send messages sent by unverified users to only moderators and admins
minetest.register_on_chat_message(function(name, message)
if minetest.check_player_privs(name, {unverified = true}) then
local cmsg = "[unverified] <" .. name .. "> " .. message
for _, player in ipairs(minetest.get_connected_players()) do
local name = player:get_player_name()
if minetest.check_player_privs(name, {basic_privs = true}) then
minetest.chat_send_player(name, minetest.colorize("red", cmsg))
end
end
minetest.chat_send_player(name, cmsg)
return true
end
return false
end)
local function override_cmd(cmd)
local olddef = minetest.registered_chatcommands[cmd]
if olddef then
local func = olddef.func
minetest.override_chatcommand(cmd, {
func = function(name, param)
if minetest.check_player_privs(name, {unverified = true}) then
return false, "Only verified users can use /" .. cmd
else
return func(name, param)
end
end
})
end
end
-- disable these commands
override_cmd("me")
override_cmd("msg")
override_cmd("tell")
override_cmd("killme")
override_cmd("irc_msg")
override_cmd("irc2_msg")
-- Verify command
minetest.register_chatcommand("verify", {
params = "<name>",
description = "Verify player",
privs = {basic_privs = true},
func = function(name, param)
return verification.verify(param)
end
})
-- Toggle verification command
minetest.register_chatcommand("toggle_verification", {
params = "",
description = "Enable / disable player verification",
privs = {server = true},
func = function(_, _)
verification.on = not verification.on
mod_storage_set_bool('on', verification.on)
local status = verification.on and "on" or "off"
return true, "Player verification is now " .. status
end
})