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Loading a save which has multiple particle emitters (assuming their params are the same), will all start firing at the same time. This can be strange behaviour because you might save a sequence which has the particles offset to each other and then reload it to find the particles have synced together.
Probably not a fix for launch but perhaps in the future we need to detect & save this offset value.
The text was updated successfully, but these errors were encountered:
Loading a save which has multiple particle emitters (assuming their params are the same), will all start firing at the same time. This can be strange behaviour because you might save a sequence which has the particles offset to each other and then reload it to find the particles have synced together.
Probably not a fix for launch but perhaps in the future we need to detect & save this offset value.
The text was updated successfully, but these errors were encountered: