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Unable to import API #1758
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Yeah, yeah, I know. API contains basemod references. |
What would I put in the gradle to maven link it to your sources then? |
The maven url is |
it's a bit slow to compile but it works. |
Now, the issue is that my debug client will boot with the whole IE mod and spam IE warnings in my console, hiding my owns.
Anyway I can link your mod at compile but not at debug/runtime? |
There's a compileOnly directive for that since gradle 1.12. |
I cannot make the maven repo work, is it up for 0.10-57? |
As of 0.10-51, since at least 0.8-28, I'm unable to import IE API into my mod.
It appears the sources provided in the API jar are incorrect:
See for example blusunrize.immersiveengineering.api.energy.wires.ImmersiveNetHandler
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